Sudoku_Game | GUI Java implementation of the popular game sudoku
kandi X-RAY | Sudoku_Game Summary
kandi X-RAY | Sudoku_Game Summary
GUI Java implementation of the popular game Sudoku.
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QUESTION
Im writing a Sudoku solver UI in Kivy. I wanted to add a button, which upon being pressed, solves the Grid. The function works, although when I assign it to a button as the on_press function, it somehow runs before the button is pressed. I've tried everything. I get an Assertion Error. When I just use the solve function, it works. Not with the button, though.
Thank you for helping.
This is the __init__ function:
...ANSWER
Answered 2020-Apr-13 at 22:13Okay so i figured it out. Erik said in his comment:
Try
on_press=self.solve
in stead ofon_press=self.solve()
which worked, although I got another Error. I had one too many positional arguments for solve(). I fixed it by defining my method as:
QUESTION
I'm wondering whether its possible to call a method on a component that I import from another file. Basically, my situation is that I have two react classes. One of them is a Sudoku puzzle, which I call Game, and which includes the updateArray() method:
...ANSWER
Answered 2017-Nov-07 at 05:01First of all, in your separate file (the one rendering both Game
and ImageInput
components):
Make it render only one component. This could have a original name like App
for instance. Like this:
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Install Sudoku_Game
You can use Sudoku_Game like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Sudoku_Game component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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