PocketMine-Android | PocketMine-MP for Android application
kandi X-RAY | PocketMine-Android Summary
kandi X-RAY | PocketMine-Android Summary
PocketMine-Android is a Java library. PocketMine-Android has low support. However PocketMine-Android has 46 bugs, it has 2 vulnerabilities, it build file is not available and it has a Non-SPDX License. You can download it from GitHub.
Read the license :).
Read the license :).
Support
Quality
Security
License
Reuse
Support
PocketMine-Android has a low active ecosystem.
It has 35 star(s) with 14 fork(s). There are 17 watchers for this library.
It had no major release in the last 12 months.
There are 4 open issues and 29 have been closed. On average issues are closed in 280 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of PocketMine-Android is 2.0.0
Quality
PocketMine-Android has 46 bugs (21 blocker, 0 critical, 6 major, 19 minor) and 943 code smells.
Security
PocketMine-Android has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
PocketMine-Android code analysis shows 2 unresolved vulnerabilities (2 blocker, 0 critical, 0 major, 0 minor).
There are 32 security hotspots that need review.
License
PocketMine-Android has a Non-SPDX License.
Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.
Reuse
PocketMine-Android releases are available to install and integrate.
PocketMine-Android has no build file. You will be need to create the build yourself to build the component from source.
PocketMine-Android saves you 5131 person hours of effort in developing the same functionality from scratch.
It has 10787 lines of code, 440 functions and 114 files.
It has medium code complexity. Code complexity directly impacts maintainability of the code.
Top functions reviewed by kandi - BETA
kandi has reviewed PocketMine-Android and discovered the below as its top functions. This is intended to give you an instant insight into PocketMine-Android implemented functionality, and help decide if they suit your requirements.
- Initializes the instance
- Saves the preferences
- Generates a random password
- Read the configuration file
- Initializes the plugin
- Refreshes the plugin details
- Parse the given input and return the tokens
- Get reviews
- Create the plugin list
- Process a response from a license server
- Returns a string representation of this object
- Create the options menu
- Called when an options item is selected
- Process a new response from the license server
- Updates the status of the installation
- Start the install process
- Called when a user selects a whitelist item
- Parse given file into a HashMap
- Sets the gamemode
- Initializes the activity
- Verifies the signed response
- Initializes this service
- Sets the ram selection
- Start the download service
- Create the whitelist
- Initializes the activity bar
Get all kandi verified functions for this library.
PocketMine-Android Key Features
No Key Features are available at this moment for PocketMine-Android.
PocketMine-Android Examples and Code Snippets
No Code Snippets are available at this moment for PocketMine-Android.
Community Discussions
No Community Discussions are available at this moment for PocketMine-Android.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install PocketMine-Android
You can download it from GitHub.
You can use PocketMine-Android like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the PocketMine-Android component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use PocketMine-Android like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the PocketMine-Android component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
Find more information at:
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page