PixelEngine | A pixel based engine in pure java

 by   TimothyEarley Java Version: Current License: No License

kandi X-RAY | PixelEngine Summary

kandi X-RAY | PixelEngine Summary

PixelEngine is a Java library. PixelEngine has no bugs, it has no vulnerabilities and it has low support. However PixelEngine build file is not available. You can download it from GitHub.

A pixel based engine in pure java
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            kandi-support Support

              PixelEngine has a low active ecosystem.
              It has 1 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              PixelEngine has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of PixelEngine is current.

            kandi-Quality Quality

              PixelEngine has no bugs reported.

            kandi-Security Security

              PixelEngine has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              PixelEngine does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              PixelEngine releases are not available. You will need to build from source code and install.
              PixelEngine has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed PixelEngine and discovered the below as its top functions. This is intended to give you an instant insight into PixelEngine implemented functionality, and help decide if they suit your requirements.
            • Main loop
            • Show uPS and FPS
            • Format a number with decimal digits
            • The main loop
            • Initialize the screen
            • Renders all entities
            • Render this tile
            • Render the screen
            • Update screen
            • Check if an entity can be moved
            • Attempts to move the entity in the specified direction
            • Initialize the game state
            • Draws a string in the graphics context
            • Update the render direction
            • Normalizes this vector
            • collide with another entity
            • Updates all buttons
            • Update the position of the player
            • Update the component with specified delta
            • Setup the JFrame
            • Updates the sprite manager
            • Setup the input
            • Resize the frame
            • Renders the label
            • Initialize the screen
            • Update the level
            Get all kandi verified functions for this library.

            PixelEngine Key Features

            No Key Features are available at this moment for PixelEngine.

            PixelEngine Examples and Code Snippets

            No Code Snippets are available at this moment for PixelEngine.

            Community Discussions

            No Community Discussions are available at this moment for PixelEngine.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install PixelEngine

            You can download it from GitHub.
            You can use PixelEngine like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the PixelEngine component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/TimothyEarley/PixelEngine.git

          • CLI

            gh repo clone TimothyEarley/PixelEngine

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            git@github.com:TimothyEarley/PixelEngine.git

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