gdx-spriter | LibGDX implementation for Spriter
kandi X-RAY | gdx-spriter Summary
kandi X-RAY | gdx-spriter Summary
gdx-spriter is a Java library. gdx-spriter has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.
This project implements the abstract loader and drawer classes of the generic Java implementation for Spriter. Simply import com.brashmonkey.spriter.gdx.Loader and com.brashmonkey.spriter.gdx.Drawer and you should be ready to go.
This project implements the abstract loader and drawer classes of the generic Java implementation for Spriter. Simply import com.brashmonkey.spriter.gdx.Loader and com.brashmonkey.spriter.gdx.Drawer and you should be ready to go.
Support
Quality
Security
License
Reuse
Support
gdx-spriter has a low active ecosystem.
It has 12 star(s) with 7 fork(s). There are 4 watchers for this library.
It had no major release in the last 12 months.
There are 1 open issues and 0 have been closed. On average issues are closed in 815 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of gdx-spriter is 1.0.1
Quality
gdx-spriter has 0 bugs and 0 code smells.
Security
gdx-spriter has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
gdx-spriter code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
gdx-spriter is licensed under the Apache-2.0 License. This license is Permissive.
Permissive licenses have the least restrictions, and you can use them in most projects.
Reuse
gdx-spriter releases are available to install and integrate.
Build file is available. You can build the component from source.
Installation instructions are not available. Examples and code snippets are available.
gdx-spriter saves you 110 person hours of effort in developing the same functionality from scratch.
It has 279 lines of code, 20 functions and 4 files.
It has medium code complexity. Code complexity directly impacts maintainability of the code.
Top functions reviewed by kandi - BETA
kandi has reviewed gdx-spriter and discovered the below as its top functions. This is intended to give you an instant insight into gdx-spriter implemented functionality, and help decide if they suit your requirements.
- Completes the loading
- Pack the loaded sprites into an array
- Create a sprite
- Disposes all the currently used pixelmaps
- Disposes resources
- Disposes non - packed textures
- Load a sprite file
- Draw a sprite
- Disposes atlas
- Load a sprite sheet
- Draw a circle
- Draws a line
- Draw a rectangle
- Set the color
- Loads the properties file
Get all kandi verified functions for this library.
gdx-spriter Key Features
No Key Features are available at this moment for gdx-spriter.
gdx-spriter Examples and Code Snippets
No Code Snippets are available at this moment for gdx-spriter.
Community Discussions
No Community Discussions are available at this moment for gdx-spriter.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install gdx-spriter
You can download it from GitHub.
You can use gdx-spriter like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the gdx-spriter component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use gdx-spriter like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the gdx-spriter component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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