NBT | A lightweight NBT file reader/writer library

 by   Zeerix Java Version: Current License: No License

kandi X-RAY | NBT Summary

kandi X-RAY | NBT Summary

NBT is a Java library. NBT has no bugs, it has no vulnerabilities and it has low support. However NBT build file is not available. You can download it from GitHub.

A lightweight NBT file reader/writer library
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            kandi-support Support

              NBT has a low active ecosystem.
              It has 7 star(s) with 3 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              NBT has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of NBT is current.

            kandi-Quality Quality

              NBT has 0 bugs and 0 code smells.

            kandi-Security Security

              NBT has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              NBT code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              NBT does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              NBT releases are not available. You will need to build from source code and install.
              NBT has no build file. You will be need to create the build yourself to build the component from source.
              NBT saves you 68 person hours of effort in developing the same functionality from scratch.
              It has 178 lines of code, 19 functions and 2 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed NBT and discovered the below as its top functions. This is intended to give you an instant insight into NBT implemented functionality, and help decide if they suit your requirements.
            • Writes NBT tag .
            • Reads an NBT tag .
            • Given a tag instance
            • Write a compound .
            • Reads the contents of an input stream into a map .
            • Write map to stream .
            • Reads a list .
            • Reads a compound .
            • Writes a list .
            • Read integer array .
            Get all kandi verified functions for this library.

            NBT Key Features

            No Key Features are available at this moment for NBT.

            NBT Examples and Code Snippets

            No Code Snippets are available at this moment for NBT.

            Community Discussions

            QUESTION

            Capabilities stopped saving forge 1.12.2
            Asked 2021-Jun-08 at 15:46

            I used this tutorial to add capabilities to my mod although when I changed them to suit my mod it stopped saving whenever I left the world. I'm pretty sure that the problem has something to do with writing the data to the player because when I change the code inside of the readNBT function to just run with a number inside of the set function instead of reading from nbt, it still doesn't change anything. I know the function is still being run though because if I place System.out.println in it, it'll still output something.
            Anyways heres my code inside my capabilities-related files:

            ...

            ANSWER

            Answered 2021-Feb-01 at 13:38

            I had a similar problem with chunk capability. The reason was a ignorance of EnumFacing side of capability. If you want to save/load capability, then you need to bind capability to any one side.

            Check EnumFacing argument at your IStorage, ICapabilitySerializable#hasCapability, ICapabilitySerializable#getCapability.

            Pass valid EnumFacing at ICapabilitySerializable#serializeNBT, ICapabilitySerializable#deserializeNBT and to player.getCapability at EventHandler#onPlayerAttack.

            Source https://stackoverflow.com/questions/65959548

            QUESTION

            Is there a way to have a switch statement for an object with cases that validate if a key is present? - javascript
            Asked 2021-Jun-06 at 21:28

            My goal: Convert an if statement chain into a switch statement and have it waterfall down through the cases
            What I'm working with: Decoded Minecraft NBT data (basically just an object)
            What my problem is: I'm not sure if a switch statement would work for detecting if a key exists in an object, unless I do a ton of switch statements, but then it would be easier if I used a chain of if statements.
            An example of an object would look something like this:

            ...

            ANSWER

            Answered 2021-Jun-06 at 21:28

            One option is to consolidate your tests in an object, using a shorthand identifier

            Source https://stackoverflow.com/questions/67863114

            QUESTION

            How to remove words with # or $ at the end of a sentence to be removed (Regex)
            Asked 2021-Mar-03 at 18:53

            I have the following:

            ...

            ANSWER

            Answered 2021-Feb-26 at 21:26

            You could use a positive lookahead and assert that until the end of the string all words start with a non word character.

            Source https://stackoverflow.com/questions/66392817

            QUESTION

            How to read bytes in a dict comprehension
            Asked 2020-Sep-23 at 14:53

            I think this code could be a dict comprehension :

            ...

            ANSWER

            Answered 2020-Sep-23 at 14:53

            I will note, yes, using a dict comprehension is possible, but your code is fine, readable, and pythonic as it is.

            In any case, straight-frowardly,

            Source https://stackoverflow.com/questions/64029533

            QUESTION

            Java - Error:(106, 106) java: cannot find symbol symbol: variable valueOf location: class net.minecraft.world.end.DragonFightManager
            Asked 2020-Jul-01 at 17:26

            We have a school project to make a mod for the popular video game Minecraft. I decided to make my own version of the 1.9.4 client. When I decompile it and put into an intelliJ project a few errors come. Most of them are easy to find out and can be fixed by reimporting a few files, but 1 stayed behind. The error was a single line of code in the DragonFightManager Class. Code was: this.gateways.addAll((Collection) ContiguousSet.create(Range.closedOpen(valueOf, 20, DiscreteDomain.integers())));. When I hit run/decompile the error: Error:(106, 106) java: cannot find symbol symbol: variable valueOf location: class net.minecraft.world.end.DragonFightManager, comes. I did a bit of research and find that the "Cannot Find Symbol" error means I haven't used the variable correctly, in this case the valueOf variable. I thought maybe it was an import that I am missing so here are all the imports

            ...

            ANSWER

            Answered 2020-Jul-01 at 17:26

            That error means that you're using a variable (valueOf) that has never been declared nor initialized.

            Maybe there was a problem while decompiling, but I googled it and instead of valueOf there should be written Integer.valueOf(0)

            Source https://stackoverflow.com/questions/62681805

            QUESTION

            Python Unable to import 'nbt' even though it is installed
            Asked 2020-May-29 at 09:36

            I ran into an issue trying to import a module, it says "Unable to import 'nbt'", I have re-installed it and made sure I have latest version of pylint. But I still get the error message.

            When I try to do "pip install nbt" it says "requirement already satisfied", anyone know the issue?

            Here is my code:

            ...

            ANSWER

            Answered 2020-May-29 at 09:36

            The python executable cannot find the module.

            I suggest these steps:

            1) involuntary override

            Check you have not saved any of your files with the filename nbt.py

            2) Which is the interpreter? Where does it load the modules from?

            Add this lines to your script:

            import sys

            print(sys.executable)

            print(sys.path)

            The ouput is

            • the python interpreter location
            • the directories where it is looking for to load the modules

            If the module is installed, you can search it on the filesystem. For example for linux

            find / -name nbt.py

            Its location shall be one of those listed before.

            3) lookup in specific directories

            You can suggest to Python to look for modules in other directories, adding the directories to this environment variable:

            PYTHONPATH

            See the Python docs, section 1.2 environmemt variables

            https://docs.python.org/3/using/cmdline.html

            Source https://stackoverflow.com/questions/62082481

            QUESTION

            Interpreting unresolved externals C++
            Asked 2020-May-28 at 04:32

            I'm having a go at making a minecraft renderer. When loading the world from the region files, it stores the parsed NBT data in an unordered map, with the nbt data as the value and the global chunk coordinates as the key. Specifically unordered_map, CompoundTag*> (the compound tag being the NBT data)

            However, I'm running into a compile time error that seems to point at the unordered map. It is as follows.

            Error LNK2001 unresolved external symbol "class std::unordered_map,struct Chunk,struct std::hash >,struct std::equal_to >,class std::allocator const ,struct Chunk> > > __cdecl createChunks(class std::unordered_map,class CompoundTag,struct std::hash >,struct std::equal_to >,class std::allocator const ,class CompoundTag> > > &,class Asset &)" (?createChunks@@YA?AV?$unordered_map@U?$pair@HH@std@@UChunk@@U?$hash@U?$pair@HH@std@@@2@U?$equal_to@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@UChunk@@@std@@@2@@std@@AEAV?$unordered_map@U?$pair@HH@std@@VCompoundTag@@U?$hash@U?$pair@HH@std@@@2@U?$equal_to@U?$pair@HH@std@@@2@V?$allocator@U?$pair@$$CBU?$pair@HH@std@@VCompoundTag@@@std@@@2@@2@AEAVAsset@@@Z)

            I've solved unresolved externals before, and usually it's because I forgot to include an external file (hence the name) that the program needs. However, this time I'm fairly certain I have everything it needs. I've included unordered_map at the top of the of the file. I've included the header where Chunk is defined, and I'm aware of the need for the custom build hash and equal_to functions, and provided them with the following in a header file that is included.

            ...

            ANSWER

            Answered 2020-May-28 at 04:32

            The error message is long, but if you read it carefully it's referring to a missing function called createChunks.

            The unordered_map is simply the return type (and parameter type) of that function.

            BTW you seem to have a misunderstanding, undefined references are not generally caused by missing header files, a missing header file would cause a compilation error. Unresolved externals are generally caused by missing files (object files or library files) in the linking step.

            UPDATE

            Having looked at your code I can see that the problem is a typo. In chunkPipeline.hpp you declare a function createChunks but in chunkPipeline.cpp the same function is called createChunk. Disproving my earlier assertion that undefined references are caused missing files during linking, they can also be caused by typos.

            Source https://stackoverflow.com/questions/62056022

            QUESTION

            Python decoding, base64, nbt, gzip? what is it?
            Asked 2020-May-27 at 10:22

            I am trying to get information from a Minecraft AP. From the API you can read players inventories, but it this is what it says: here is link to pastebin

            I tried to run base64 on it on python, but it gave me an output like this (only a few lines):

            ...

            ANSWER

            Answered 2020-May-27 at 10:22

            NBT is a minecraft specific format: Named Binary Tag

            So you get an NBT-File, that is zipped (compressed) in the gzip format and then Base64 encoded.

            After base64 decoding you need to unzip the gzip format to get the NBT.

            There's also a nbt parser in python.

            Source https://stackoverflow.com/questions/62040520

            QUESTION

            How can I extract packets from txt file?
            Asked 2020-May-18 at 20:46

            I have a file as trace.txt which consists of packets and I want to extract each packet from it. The file as follows:

            ...

            ANSWER

            Answered 2020-May-18 at 20:46

            In short, you need to

            1. Open the file
            2. Split the text into packets
            3. Check whether the desired string is in the packet with python's in.

            In this example, we'll search for the strings SYN, ACK, and a google IP.

            Source https://stackoverflow.com/questions/61873691

            QUESTION

            Python Data Frame: How do I work with rows?
            Asked 2020-Apr-24 at 02:11

            I have imported this file as a Data Frame in Pandas. The left-most column is time (7 am to 9:15 am. Rows show traffic volume at intersection in 15 minute increments. How do I find the peak hour? or the hour with most volume? To get the hourly volumes, I have to add 4 rows.

            I am a newbie with Python and any help is appreciated.

            ...

            ANSWER

            Answered 2020-Apr-23 at 20:15

            My approach would be to move the time to a column:

            Source https://stackoverflow.com/questions/61396002

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install NBT

            You can download it from GitHub.
            You can use NBT like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the NBT component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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