gpuimage | Idea from : iOS GPUImage framework

 by   a-rahimi Java Version: Current License: No License

kandi X-RAY | gpuimage Summary

kandi X-RAY | gpuimage Summary

gpuimage is a Java library. gpuimage has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

Idea from: iOS GPUImage framework. Goal is to have something as similar to GPUImage as possible. Vertex and fragment shaders are exactly the same. That way it makes it easier to port filters from GPUImage iOS to Android.
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            kandi-support Support

              gpuimage has a low active ecosystem.
              It has 1 star(s) with 0 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              gpuimage has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of gpuimage is current.

            kandi-Quality Quality

              gpuimage has no bugs reported.

            kandi-Security Security

              gpuimage has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              gpuimage does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              gpuimage releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed gpuimage and discovered the below as its top functions. This is intended to give you an instant insight into gpuimage implemented functionality, and help decide if they suit your requirements.
            • Initialize the camera
            • Load a texture
            • Set curves from a curve file
            • Creates the GPU filter
            • Gets the thumbnail images for a specific bitmap
            • Converts the image to a bitmap
            • Returns the bitmap of this graphics context
            • On draw
            • Call when a draw is drawn
            • Get media path
            • Load a shader file
            • Callback when the second coordinate array is drawn
            • Initialization
            • Called when a texture is drawn
            • Set the rotation of the texture
            • Initializes the builder
            • Initializes the OpenGL
            • Called when the surface is changed
            • Initialization of GLES
            • Initializes the shader
            • Called when a view is clicked
            • Initialize the parameters
            • Initialize the tone curve
            • Called when a preview frame is received
            • Performs a measure on a given width and height
            • Chooses an EGL configuration
            Get all kandi verified functions for this library.

            gpuimage Key Features

            No Key Features are available at this moment for gpuimage.

            gpuimage Examples and Code Snippets

            No Code Snippets are available at this moment for gpuimage.

            Community Discussions

            No Community Discussions are available at this moment for gpuimage.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install gpuimage

            You can download it from GitHub.
            You can use gpuimage like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the gpuimage component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone a-rahimi/gpuimage

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            git@github.com:a-rahimi/gpuimage.git

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