android_sdk | This is the Android SDK

 by   adjust Java Version: v4.33.3 License: Non-SPDX

kandi X-RAY | android_sdk Summary

kandi X-RAY | android_sdk Summary

android_sdk is a Java library.,roid_sdk has no bugs, it has no vulnerabilities and it has low support. However android_sdk build file is not available and it has a Non-SPDX License. You can download it from GitHub, Maven.

This is the Android SDK of Adjust. You can read more about Adjust at adjust.com. Read this in other languages: English, 中文, 日本語, 한국어.
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            kandi-support Support

              android_sdk has a low active ecosystem.
              It has 550 star(s) with 301 fork(s). There are 141 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 11 open issues and 268 have been closed. On average issues are closed in 106 days. There are 6 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of android_sdk is v4.33.3

            kandi-Quality Quality

              android_sdk has 0 bugs and 0 code smells.

            kandi-Security Security

              android_sdk has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              android_sdk code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              android_sdk has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              android_sdk releases are available to install and integrate.
              Deployable package is available in Maven.
              android_sdk has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions, examples and code snippets are available.
              android_sdk saves you 10869 person hours of effort in developing the same functionality from scratch.
              It has 23325 lines of code, 1685 functions and 269 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

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            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of android_sdk
            Get all kandi verified functions for this library.

            android_sdk Key Features

            No Key Features are available at this moment for android_sdk.

            android_sdk Examples and Code Snippets

            No Code Snippets are available at this moment for android_sdk.

            Community Discussions

            QUESTION

            CMake error while adding opencv 4.5.2 into my android studio project
            Asked 2022-Mar-31 at 19:37

            I was trying to add opencv 4.5.2 into my android studio project. But I am getting errors when I try to run the application. There was no error before that.

            Steps that I followed to add opencv:

            1. File -> New -> Import Module and then I selected the sdk folder that was inside the extracted folder of opencv-4.5.2-android-sdk (that I downloaded from opencv.org/releases/) and I gave it name openCVLibrary452 and then I clicked on finish.

            2. File -> Project Structure -> Add Dependency and then I selected openCVLibrary452 from the list and clicked Apply and Ok.

            Now I added below line inside my MainActivity onCreate()

            ...

            ANSWER

            Answered 2022-Mar-31 at 19:37

            It doesn't fix the issue with your compiler, but if you just want to use OpenCV you can put this dependency in your build.gradle:

            Source https://stackoverflow.com/questions/71680826

            QUESTION

            how can I add my path to ~/.zshenv in order to install expo?
            Asked 2022-Jan-27 at 08:38

            I am installing Android studio and following this instruction. https://docs.expo.dev/workflow/android-studio-emulator/

            I need to add

            ...

            ANSWER

            Answered 2022-Jan-27 at 08:38

            You don't need to open the file with an editor: just run the two shell lines themselves in your terminal and they will append the EXPORT command to .zshenv with the proper ANDROID_SDK to be sourced next time you open the terminal and at the same time you'll the have ANDROID_SDK populated for your current session to keep on going with the setup.

            The lines are doing the two following things:

            • Checking if $HOME/Library/Android/sdk exists: if so assign $HOME/Library/Android/sdk to ANDROID_SDK, else assign it $HOME/Android/Sdk
            • Checking if you're using zsh by running $SHELL == *"zsh": if so, append export ANDROID_SDK=$ANDROID_SDK to .zshenv, if not, append it to .bash_profile

            If you wanted to do that manually, open .zshenv and append to it export ANDROID_SDK=$ANDROID_SDK (without the echo part) where $ANDROID_SDK is the directory above mentioned ( $HOME/Library/Android/sdk or $HOME/Android/Sdk depending on you having the $HOME/Library/Android/sdk directory or not )

            Source https://stackoverflow.com/questions/70875077

            QUESTION

            Could not find 'activesupport' when running any rails cmnd
            Asked 2021-Sep-04 at 09:23

            I'm trying to setup Rails on my MacOS and running into this error whenever trying run any commands like rails -v, rails new app, or bundle exec rails server. I have setup rails using

            gem install rails -v 6.1.3.2

            ...

            ANSWER

            Answered 2021-Sep-04 at 04:31

            There might be multiple versions of Rails setup since you have tried to setup using rbenv and the error path points to rails installed by rvm. Try running the following things:

            • \curl -sSL https://get.rvm.io | bash -s stable --rails
            • cd into your project directory, bundle i
            • Make sure the ruby gem matches the version you have installed, ruby --version

            Source https://stackoverflow.com/questions/69052299

            QUESTION

            wix/Detox Test can't find ANDROID_SDK_ROOT
            Asked 2021-Aug-25 at 11:04

            after running detox test -c android it can't find my ANDROID_SDK_ROOT

            $ANDROID_SDK_ROOT is not defined, set the path to the SDK installation directory into $ANDROID_SDK_ROOT,

            it is already defined in my /.zshrc file

            export ANDROID_SDK=/Users/chiwan/Library/Android/sdk export PATH=/Users/chiwan/Library/Android/sdk/platform-tools:$PATH export ANDROID_HOME=/Users/chiwan/Library/Android/sdk export ANDROID_SDK_ROOT=/Users/chiwan/Library/Android/sdk export ANDROID_AVD_HOME=/Users/chiwan/.android/avd

            System: macOS - Big Sur 11.5.1 Apple Silicon Chip, Platform: React Native

            ...

            ANSWER

            Answered 2021-Aug-25 at 11:04

            this is how my zshrc file looks like:

            Source https://stackoverflow.com/questions/68920857

            QUESTION

            How to build boost as shared libraries for Android
            Asked 2021-Jun-07 at 07:22

            I successfully compiled boost 1.70 for Android armeabiv7a with NDK r21b.

            I used user-config.jam:

            ...

            ANSWER

            Answered 2021-Jun-07 at 07:22

            By looking where a "ld.exe" was present in C:\Android\android_sdk\ndk-bundle\toolchains\llvm folder, I found some under C:\Android\r21a_Qt5_14\android_sdk\ndk-bundle\toolchains\llvm\prebuilt\windows-x86_64\\bin so I concluded that target platform was probably missing.

            I added:

            Source https://stackoverflow.com/questions/67834326

            QUESTION

            Nix Flake: how to accept the Android SDK License
            Asked 2021-May-17 at 13:32

            I'm trying to use nix flakes for android development.

            This is my flake.nix:

            ...

            ANSWER

            Answered 2021-May-17 at 13:32

            legacyPackages does not let you pass config. You have to call Nixpkgs yourself:

            Source https://stackoverflow.com/questions/67567281

            QUESTION

            Android emulator crash when start. HVF error: HV_ERROR
            Asked 2021-Apr-28 at 09:45

            Running the emulator on MacBook Air 2017 (Version 11.4 Beta)

            The idea logs of emulator :

            Emulator: /Users/gaurav12/Android_SDK/emulator/emulator -netdelay none -netspeed full -avd Pixel_2_API_30 Emulator: handleCpuAcceleration: feature check for hvf Emulator: cannot add library /Users/gaurav12/Android_SDK/emulator/qemu/darwin-x86_64/lib64/vulkan/libvulkan.dylib: failed Emulator: HVF error: HV_ERROR Emulator: qemu-system-x86_64: failed to initialize HVF: Invalid argument Emulator: Failed to open the hax module Emulator: No accelerator found. Emulator: qemu-system-x86_64: failed to initialize HAX: Operation not supported by device Emulator: added library /Users/gaurav12/Android_SDK/emulator/lib64/vulkan/libvulkan.dylib Emulator: cannot add library /Users/gaurav12/Android_SDK/emulator/qemu/darwin-x86_64/lib64/vulkan/libMoltenVK.dylib: failed Emulator: added library /Users/gaurav12/Android_SDK/emulator/lib64/vulkan/libMoltenVK.dylib 2021-04-26 14:53:28,526 [ 187258] WARN - n.process.BaseOSProcessHandler - Process hasn't generated any output for a long time.

            ...

            ANSWER

            Answered 2021-Apr-28 at 09:45
            1. Navigate to folder containing qemu binary (e.g. ~/Library/Android/sdk/emulator/qemu/darwin-x86_64)

            2. Create file entitlements.xml with the following content:

            Source https://stackoverflow.com/questions/67264212

            QUESTION

            Setting up python
            Asked 2021-Mar-29 at 08:36

            i am still new to python and really need some help understanding an issue i am facing.

            I have supposedly installed python3 successfully and i have ran a couple of projects with python but my problem is there are 3 different python paths on my machine and i dont know which one i am using.

            i first did this: which -a python3

            ...

            ANSWER

            Answered 2021-Mar-29 at 05:34

            You have a system-installed python3 (probably 3.8.2 if you are on Big Sur) in /usr/bin/python3 and a Homebrew-installed one in /usr/local/bin/python3 which is a symlink to the real location where brew installed it. This is all quite normal, though if the system-installed Python 3 was sufficient for your needs, installing another copy with Homebrew was redundant as such. But this is all quite normal; your system needs a particular version to exist, and you should not touch that, but you are free to install a non-system version in parallel and use that for your personal needs if you want to.

            You can use the explicit paths to run any particular version (try /usr/bin/python3 --version and /usr/local/bin/python3 --version) but usually you don't want or need to. Out of the box, your PATH is ordered so that /usr/local/bin takes precedence over /usr/bin, so that locally installed versions shadow the system default versions in regular use.

            As an aside, you have the Visual Studio Code path added twice, and you don't need to export PATH multiple times (or actually at all, as the system startup files will already have marked this variable for export).

            Source https://stackoverflow.com/questions/66849122

            QUESTION

            OpenCV for Android self-compiled library 10x larger than official built
            Asked 2021-Mar-23 at 12:28

            I try to build the OpenCV 4.5.1 SDK for Android because I need the SDK with contrib modules and the official release [1] only has the standard modules. But the libraries I build are almost 10x larger, for example: libopencv_core.a ==> 47.6 MB self compiled, 5.3 MB from the official repository (both for arm64-v8a)

            Here is my cmake command, followed by ninja for compilation.

            ...

            ANSWER

            Answered 2021-Mar-23 at 12:28

            QUESTION

            Why can an app run in real device by Android Studio and failed by install?
            Asked 2021-Mar-20 at 12:11

            I run an app in a real device (Android 7.0 Table) from Android Studio, it's OK.

            Now I create a APK file of the app, then I install it on my real device, finish I run the app.

            I get the following errors, why ?

            Why can an app run in real device by Android Studio and failed by install?

            ...

            ANSWER

            Answered 2021-Mar-20 at 04:32

            I feel like proguard/R8 had removed info.dodata.voicerecorder.model.MVoice class because I don't see a .debug postfix in the package name, I'm assuming that you're installing the release variant with minify enabled. Try to keep your model classes using following, or disable minify to find out if it's the cause or not

            Source https://stackoverflow.com/questions/66718190

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install android_sdk

            Example apps
            Getting started Add the SDK to your project Add Google Play Services Add permissions Proguard settings Install referrer Google Play Referrer API Google Play Store intent Huawei Referrer API
            Integrate the SDK into your app Basic setup Native App SDK Web Views SDK Session tracking API level 14 and higher API level between 9 and 13 SDK signature Adjust logging Build your app
            There are Android example apps inside the example-app-java, example-app-kotlin and example-app-keyboard directories, as well as example app that uses web views inside the example-webbridge directory and Android TV example app inside the example-app-tv directory. You can open the Android project to see these examples on how the Adjust SDK can be integrated. These are the minimum required steps to integrate the Adjust SDK in your Android app. We assume that you are using Android Studio for your Android development. The minimum supported Android API level for the Adjust SDK integration is 9 (Gingerbread).
            Create a class that extends the Application.
            Open the AndroidManifest.xml file of your app and locate the <application> element.
            Add the attribute android:name and set it to the name of your new application class. In our example app, we use an Application class named GlobalApplication. Therefore, we configure the manifest file as: <application android:name=".GlobalApplication" <!-- ... --> </application>
            In your Application class, find or create the onCreate method. Add the following code to initialize the Adjust SDK: import com.adjust.sdk.Adjust; import com.adjust.sdk.AdjustConfig; public class GlobalApplication extends Application { @Override public void onCreate() { super.onCreate(); String appToken = "{YourAppToken}"; String environment = AdjustConfig.ENVIRONMENT_SANDBOX; AdjustConfig config = new AdjustConfig(this, appToken, environment); Adjust.onCreate(config); } }
            Call webView.getSettings().setJavaScriptEnabled(true), to enable Javascript in the web view
            Start the default instance of AdjustBridgeInstance by calling AdjustBridge.registerAndGetInstance(getApplication(), webview)
            This will also register the Adjust bridge as a Javascript Interface to the web view
            Call AdjustBridge.setWebView() to set new WebView if needed.
            Call AdjustBridge.unregister() to uregister the AdjustBridgeInstance and WebView.
            Add a private class that implements the ActivityLifecycleCallbacks interface. If you don't have access to this interface, your app is targeting an Android API level lower than 14. You will have to manually update each activity by following these instructions. If you have Adjust.onResume and Adjust.onPause calls on each of your app's activities, you should remove them.
            Edit the onActivityResumed(Activity activity) method and add a call to Adjust.onResume(). Edit the onActivityPaused(Activity activity) method and add a call to Adjust.onPause().
            Add the onCreate() method with the Adjust SDK is configured and call registerActivityLifecycleCallbacks with an instance of the created ActivityLifecycleCallbacks class. import com.adjust.sdk.Adjust; import com.adjust.sdk.AdjustConfig; public class GlobalApplication extends Application { @Override public void onCreate() { super.onCreate(); String appToken = "{YourAppToken}"; String environment = AdjustConfig.ENVIRONMENT_SANDBOX; AdjustConfig config = new AdjustConfig(this, appToken, environment); Adjust.onCreate(config); registerActivityLifecycleCallbacks(new AdjustLifecycleCallbacks()); } private static final class AdjustLifecycleCallbacks implements ActivityLifecycleCallbacks { @Override public void onActivityResumed(Activity activity) { Adjust.onResume(); } @Override public void onActivityPaused(Activity activity) { Adjust.onPause(); } //... } }
            In your Activity's onResume method, call Adjust.onResume(). Create the method if needed.
            In your Activity's onPause method, call Adjust.onPause(). Create the method if needed.

            Support

            I'm seeing the "session failed (Ignoring too frequent session...)" errorIs my broadcast receiver capturing the install referrer?Can I trigger an event at application launch?
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