jeraGame | Biblioteca para Android
kandi X-RAY | jeraGame Summary
kandi X-RAY | jeraGame Summary
jeraGame is a Java library. jeraGame has no vulnerabilities and it has low support. However jeraGame has 1 bugs and it build file is not available. You can download it from GitHub.
Biblioteca para Android. Abstrai funcionalidades da API OpenGL ES e demais recursos específicos do Android em interfaces localizadas no pacote br.com.jera.graphic. Instancias devem ser obtidas através dos métodos da classe br.com.jera.gles1.GLESGraphicDevice (implementação de br.com.jera.graphic.GraphicDevice).
Biblioteca para Android. Abstrai funcionalidades da API OpenGL ES e demais recursos específicos do Android em interfaces localizadas no pacote br.com.jera.graphic. Instancias devem ser obtidas através dos métodos da classe br.com.jera.gles1.GLESGraphicDevice (implementação de br.com.jera.graphic.GraphicDevice).
Support
Quality
Security
License
Reuse
Support
jeraGame has a low active ecosystem.
It has 8 star(s) with 1 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
There are 2 open issues and 0 have been closed. On average issues are closed in 3523 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of jeraGame is current.
Quality
jeraGame has 1 bugs (0 blocker, 0 critical, 1 major, 0 minor) and 89 code smells.
Security
jeraGame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
jeraGame code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
jeraGame does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
jeraGame releases are not available. You will need to build from source code and install.
jeraGame has no build file. You will be need to create the build yourself to build the component from source.
jeraGame saves you 717 person hours of effort in developing the same functionality from scratch.
It has 1657 lines of code, 249 functions and 35 files.
It has medium code complexity. Code complexity directly impacts maintainability of the code.
Top functions reviewed by kandi - BETA
kandi has reviewed jeraGame and discovered the below as its top functions. This is intended to give you an instant insight into jeraGame implemented functionality, and help decide if they suit your requirements.
- Draws a color string
- Draw a sprite at a given position
- Method used to compute the origin offset of a sprite sheet
- Check if a point is on the border
- Check if a point is inside a rectangle
- Draw a geometry
- Convert a Java primitive type to GL constants
- Get the maximum element in the sprite sheet
- Gets the frame size
- Process a touch event
- Resets touch move
- Get angle
- Load a sprite resource
- Opens an URL to the given Url
- Call a dialog with the given id
- Binds a texture to this device
- Sets the alpha mode
- Draws all tiles
- Enables or disables a depth test
- Begins the scene
- Set the vertices
- Play a stream
- Sets the texture filter
- Sets the next frame
- Set the color of this canvas
- Set the color of all vertices
Get all kandi verified functions for this library.
jeraGame Key Features
No Key Features are available at this moment for jeraGame.
jeraGame Examples and Code Snippets
No Code Snippets are available at this moment for jeraGame.
Community Discussions
No Community Discussions are available at this moment for jeraGame.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install jeraGame
You can download it from GitHub.
You can use jeraGame like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the jeraGame component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use jeraGame like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the jeraGame component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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