PokemonGo_Android_RE | sample project built for the reverse engineering
kandi X-RAY | PokemonGo_Android_RE Summary
kandi X-RAY | PokemonGo_Android_RE Summary
PokemonGo_Android_RE is a Java library. PokemonGo_Android_RE has no bugs, it has no vulnerabilities and it has low support. However PokemonGo_Android_RE build file is not available. You can download it from GitHub.
This is a sample project built for the reverse engineering of the Android version of Pokémon Go. For more information, read here: If you want to build this project, you will need to get classes.jar, that is provided by Unity. See in android/lunarconsole/build.gradle how to link to a Unity installation on Mac.
This is a sample project built for the reverse engineering of the Android version of Pokémon Go. For more information, read here: If you want to build this project, you will need to get classes.jar, that is provided by Unity. See in android/lunarconsole/build.gradle how to link to a Unity installation on Mac.
Support
Quality
Security
License
Reuse
Support
PokemonGo_Android_RE has a low active ecosystem.
It has 518 star(s) with 135 fork(s). There are 68 watchers for this library.
It had no major release in the last 6 months.
There are 1 open issues and 1 have been closed. On average issues are closed in 2 days. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of PokemonGo_Android_RE is current.
Quality
PokemonGo_Android_RE has no bugs reported.
Security
PokemonGo_Android_RE has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
PokemonGo_Android_RE does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
PokemonGo_Android_RE releases are not available. You will need to build from source code and install.
PokemonGo_Android_RE has no build file. You will be need to create the build yourself to build the component from source.
Top functions reviewed by kandi - BETA
kandi has reviewed PokemonGo_Android_RE and discovered the below as its top functions. This is intended to give you an instant insight into PokemonGo_Android_RE implemented functionality, and help decide if they suit your requirements.
- Do a synchronous request synchronously
- Sets HTTP headers
- Helper method for joining HTTP headers
- Read data stream
- Called when a sensor has changed
- Filter the current value at the specified position
- Calculate the translation matrix from a rotation vector
- Update orientation information
- Creates the GetSkasDetailsResponseItem from a SupplyableItemDetails object
- Purchase an item
- Gets user account
- Gets the auth token blocking
- Create a GetSkuDetailsResponseItem from a JSON string
- Sets the capacity of this array
- Handle the activity result
- Handles attachments
- Setup the EditTextEditTextEdit
- Called when a descriptor has been written
- Notify the sows viewer
- Broadcast event
- Process purchase result
- Resume LocationManager
- Called when a touch event occurs
- Initializes this component
- Setup the operations buttons
- Handle the bond state changed
Get all kandi verified functions for this library.
PokemonGo_Android_RE Key Features
No Key Features are available at this moment for PokemonGo_Android_RE.
PokemonGo_Android_RE Examples and Code Snippets
No Code Snippets are available at this moment for PokemonGo_Android_RE.
Community Discussions
No Community Discussions are available at this moment for PokemonGo_Android_RE.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install PokemonGo_Android_RE
You can download it from GitHub.
You can use PokemonGo_Android_RE like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the PokemonGo_Android_RE component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use PokemonGo_Android_RE like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the PokemonGo_Android_RE component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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