btreemap | A simple and high-performance Java B-tree : drop-in | Dataset library
kandi X-RAY | btreemap Summary
kandi X-RAY | btreemap Summary
This is a simple and high-performance Java B-tree that is intended to be used as a drop-in replacement for java.util.TreeMap in situations where the vanilla binary trees used by the JDK are just too slow.
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Top functions reviewed by kandi - BETA
- Returns an array containing all of the entries in this map
- Converts the map to an array
- Returns an array containing all of the values in this set
- Converts the values to an array
- Returns an array containing all of the elements in the specified array
- Converts the multimap to an array
- Append the key to the pred
- Binary search
- Try to put into the empty map
- Retains the elements in the set that are contained in the specified collection
- Finish a bubble
- Clones a node
- Removes the specified object from this map
- Checks if the set contains all items in this set
- Gets the key
btreemap Key Features
btreemap Examples and Code Snippets
Community Discussions
Trending Discussions on btreemap
QUESTION
This is literally the same question as this C++ question, but in Rust.
Suppose I have a "sparse vector" type that stores filled entries in a map of some kind. Unfilled entries are some kind of default value, like 0.
...ANSWER
Answered 2022-Apr-11 at 23:26You cannot.
There were some discussions around extending the Index
and Deref
traits to support situations similar to that (https://github.com/rust-lang/rfcs/issues/997), but today you cannot.
This particular case is even more problematic because it requires GAT: the trait will have to be defined like:
QUESTION
I have a btreemap like this:
...ANSWER
Answered 2022-Apr-07 at 19:28BTreeMaps are already sorted by key, and tuples implement ordering traits when all of their component types do. Tuples are ordered by their first element, then their second, and so on. Therefore, you can just grab the first key in the map:
QUESTION
In Rust, is ==
not an O(1)
operation?
How expensive is it to ==
two large, nearly identical Vec
s or BTreeMap
s?
How does Rust perform this operation?
...ANSWER
Answered 2022-Mar-22 at 15:31==
in Rust is not guaranteed to be O(1). For containers specifically, it may be much costlier.
Both Vec
(actually slice, since it implements the underlying comparison for both vecs and slices) and BTreeMap
are O(n) where n
is the number of elements in the container. Both however are O(1) where the sizes of the compared containers are different.
The code for BTreeMap
is here:
QUESTION
Coming from Python here.
I'm wondering why a BTreeMap is hashable. I'm not surprised a Hashmap isn't, but I don't understand why the BTreeMap is.
For example, I can do that:
...ANSWER
Answered 2022-Mar-18 at 20:24The reason is that BTreeMap
has a deterministic iteration order and HashMap
does not. To quote the docs from the Hash
trait,
When implementing both Hash and Eq, it is important that the following property holds:
QUESTION
In the current stable Rust, is there a way to write a function equivalent to BTreeMap::pop_last?
The best I could come up with is:
...ANSWER
Answered 2022-Mar-15 at 16:55Is there a way to work around this issue without imposing additional constraints on map key and value types?
It doesn't appear doable in safe Rust, at least not with reasonable algorithmic complexity. (See Aiden4's answer for a solution that does it by re-building the whole map.)
But if you're allowed to use unsafe, and if you're determined enough that you want to delve into it, this code could do it:
QUESTION
In the BTreeMap values are sorted with the Ord
trait. However, a key can change one of its attributes considered in the Ord trait implementation as shown in the example. This can lead to the BTreeMap containing values that can no longer be reached with the corresponding key because they are in the wrong place. Is it possible to work around this somehow and have such a value automatically moved to the right place when it is changed or is there perhaps another data structure that avoids the problem?
ANSWER
Answered 2022-Mar-08 at 09:48Rust BTreeMap becomes invalid when key is mutated
This is documented:
It is a logic error for a key to be modified in such a way that the key’s ordering relative to any other key, as determined by the Ord trait, changes while it is in the map.
Is it possible to work around this somehow and prevent such a value from being automatically moved to the right place when it is changed
It's not moved at all, which is why you're breaking the map when you do that.
Clippy has a lint which warns about such misuses.
Though it can not be perfect (it has both false positives and false negatives), here if you plug your code in the playground and select Tools > Clippy, you will see:
QUESTION
I would like to construct a string slice that consists of the map's keys and values, concatenated and split by a character, say &
. I've managed to iterate over the map and push key=value
, however I don't know how to split the pairs by &
. I can add it in the format!
macro but then I have to .pop
the last one which is ugly.
Note that I have more than 4 keys in my map, so this should ideally be done iteratively.
...ANSWER
Answered 2022-Feb-25 at 00:20If you're looking specifically to serialize a map into a query string, you probably want to use something like serde_qs
.
If you're trying to perform this serialization manually, an efficient way (minimizing allocations) would be to use Iterator::fold
like so:
QUESTION
I have the need to store many data flows consisting of something like:
...ANSWER
Answered 2022-Feb-24 at 13:28You're right that a B-Tree map is a little expensive for this application.
Since the window size is constant, a faster implementation would be to partition the sequence numbers into buckets of size about WINDOW_SIZE/2
. Then just put the flows into a hash table according to their rcvd bucket.
To find flows for a particular packet, then, you only need to look up the 3 buckets that could possibly contain matching flows, and test each flow in the buckets. This will be faster than a B-Tree lookup.
On update, the situation is even better, because you only need to update the hash table when an entry changes buckets, and that only happens every once every WINDOW_SIZE/2
packets.
QUESTION
I'm trying to wrap an API using rust, so long no problems but one endpoint is giving me a big pain in the head.
the endpoint returns a valid JSON as the other endpoints from this API.
The problem is when I try to work with the response I get the following error:
...ANSWER
Answered 2022-Jan-26 at 21:21Your problem boils down to matching your rust struct
with the response structure. I'm using the example with String
from your playground link.
QUESTION
I would like to have a sorted array which has an f64 as key and an f64 as value. I need to update, delete and insert to this array by finding the right key. I need to get the first 1000 sorted entries, and also the first entry. These operations must be fast.
By reading the documentation, I thought BTreeMap is good for me.
However, when I try to insert into it I got this error message:
...ANSWER
Answered 2022-Jan-08 at 18:34Floating point numbers are not good candidates for keys. Maybe you should consider converting them to integers or strings. For example, if you only care about 2 digits after the decimal separator, you can do something like n*100, rounded and converted to an integer type.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install btreemap
You can use btreemap like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the btreemap component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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