kandi X-RAY | net.loadbang.groovy Summary
kandi X-RAY | net.loadbang.groovy Summary
This package which supports the Groovy scripting/programming language within MXJ for MaxMSP. Groovy is an agile, dynamic language for the Java Virtual Machine (JVM) which builds upon Java by providing features such as closures and support for domain-specific programming (such as XML processing and database access). It integrates seamlessly with Java and is very similar in syntax. For more information on Groovy, see the Codehaus page. The prebuilt JAR files are in the sub-directory distribution, or the library can be built from the enclosed sources using Maven. (For the Maven build, clone and build net.loadbang.scripting first, since our libraries are not yet in a central repository.). See the README for net.loadbang.lib for installation details.
Top functions reviewed by kandi - BETA
- Invokes a named function
- Returns the converters
- Reset this environment
- Rewind all callbacks
- Runs a script
- Runs a script with the given name
- Add a cleanup closure
- Returns the value of the given variable
- Evaluates a Groovy expression
- Execute a Groovy expression
- Set a variable in the binding environment
net.loadbang.groovy Key Features
net.loadbang.groovy Examples and Code Snippets
Trending Discussions on Build Tool
ANSWERAnswered 2021-Dec-08 at 13:20
I was able to solve it (after a few days of suffering) using precompiled Boost 1.74 and by changing the boost/python related parts of cv_bridge/CMakeLists.txt to:
When enabling hermes in the Podfile and rebuilding the build it fails due to RCT-Folly. No idea what it does.
To re-initialise everything I use the following:
rm -rf node_modules && rm package-lock.json && npm install && cd ios && rm -rf Pods && rm Podfile.lock && pod deintegrate && pod setup && pod install && cd ..
I also start the metro bundler with:
npx react-native --reset-cache
Anyone has a solution?
The app uses react-native v0.64 and we want to have a better performance using hermes.
ANSWERAnswered 2021-Jul-23 at 16:11
After lots of trial and error I found a working solution. It's a bit strange, but I had to enable Flipper. I did not find a way without it.
Thanks to this answer: https://github.com/facebook/react-native/issues/31179#issuecomment-831932941 I found out about fixing Pods.
This is my Podfile now:
I am creating an MSI installer with Wix and wrote a task in the azure DevOps pipeline which builds the MSI solution file using MSBuild. When the code is pushed to remote the pipeline runs the task but my task returns the error saying WiX toolset is not installed hence the build fails. Though it is assured that the MSBuild task works as it is building other projects in the solution....
ANSWERAnswered 2022-Mar-09 at 18:02
Check this article from the official wix documentation.
Android Studio Bumblebee (2021.1.1) was released stably on 25 January 2022 bundled with a new Device Manager (accompanying new support for Android 11+ device debugging over WIFI). I jumped on this stable release, updating from Android Studio Arctic Fox (2020.3.1 Patch 4).
Unfortunately however, since updating, physical devices/handsets don't remain connected to Android Studio for the purpose of debugging. I can confirm that the issue was introduced from Android Studio Bumblebee onwards (occurring in Beta and Canary builds also). I've reproduced the issue on Android Studio Bumblebee (Stable), Chipmunk (Beta), and Dolphin (Canary), but Android Studio Arctic Fox (superseded Stable) continues to work just fine.
The issue occurs soon after opening Android Studio (Bumblebee+) with one of my physical devices connected. Everything appears fine initially and I may even have enough time to deploy my project to the handset, before the device disappears from Android Studio (as if I'd physically disconnected the USB cable from my computer or from the handset itself).
I've tried a fair few things in an attempt to determine a root cause. These include testing:
- With different USB cables.
- With different handsets (both varying makes and models).
- With various versions of the Android Studio IDE (as mentioned above).
- Plugging the USB cables into different USB ports on my computer.
- Rebooting handsets and my computer.
- Restarting Android Studio.
- Invalidating caches and restarting Android Studio.
- Revoking/reaccepting USB debugging authorization.
- Reinstalled build tools/platform tools, and ADB.
- A great number of further possibilities, to no avail.
I searched and read through remotely similar issues, including (but not limited to) these:
- Android Studio Arctic Fox (Adb) - Connected Devices are being disconnected after some time
- Android debugger continually disconnects
This particular comment in one of the above issues clued me onto a possible root cause:
I have been fighting for a few days with adb not seeing my device. After trying many other posted solutions, I discovered that the issue was with Chrome also trying to connect its debugger to a web view. If Chrome is connected using chrome://inspect, then adb seems to disconnect. Quitting Chrome resolves the issue. Then I can connect with Android Studio and then restart Chrome and reconnect. Hope this helps someone else.
However I've been unable to do anything with the above discovery, other than close Google Chrome, and hope for the best. Obviously this isn't an ideal solution. It appears as though the moment Google Chrome shows the connected physical device in the chrome://inspect/#devices page, the physical device promptly becomes unavailable through Android Studio.
I've jumped back to Android Studio Arctic Fox (2020.3.1 Patch 4) for the moment, however this brings with it other issues (my current core project targets the latest SDK version, which requires the updated IDE).
Absolutely any help with this would be insanely appreciated. I've exhausted just about every avenue that I can think of!...
ANSWERAnswered 2022-Feb-01 at 17:29
I solved the problem by disabling
Settings -> Build, Execution, Deployment -> Debugger -> "Enable adb mDNS for wireless debugging"
Alright I have a package
Pythran which is a Python to C++ (PYD module) complier. The package itself on conda-forge says it requires
clangxx. BUT I have MS Build Tools
clang-12 already installed, so these packages are not used at all.
Now every time I go to
conda install [package_name] it tells me my environment is inconsistent, because I force removed the clang libraries I don't need (or want) via a:
ANSWERAnswered 2022-Mar-01 at 00:36
The cleaner solution is to create a dummy package that one can install as an indicator that the corresponding software is already available on the system. This is what Conda Forge provides for the
mpich package. Specifically, they provide an external build (see recipe), that one installs with
I get this Error when I try to install Pyodbc , I have already install visual studio and I have Microsoft Visual C++ 12 , 15-19 in my machine but still its giving this error....
ANSWERAnswered 2021-Nov-12 at 13:38
The current release of pyodbc (4.0.32) does not have pre-built wheel files for Python 3.10. The easiest way to get it installed at the moment is to download the appropriate wheel from
and then install it. For example, if you are running 64-bit Python then you would download the 64-bit wheel and use
I have a
QObject derived class
Expense that I use in QML like this.
ANSWERAnswered 2022-Feb-21 at 07:35
You just need to add
QML_ELEMENT to your QObject-derived
Expense class's header and make sure you have moc enabled in your CMakeLists.txt. In application case it doesn't matter if the expense.h/cpp sources are included via
qt_add_qml_module. I think it's clearer to add them to
qt_add_qml_module SOURCES. Then you just import module URI in you QML file. In the example below I'm printing out property value from Expense object in QML.
Building my app using flutter on android studio, and when I upload my app bundle (made via
flutter build appbundle, the message pops up:
ANSWERAnswered 2022-Feb-19 at 21:44
Turns out the problem is occurring, for some reason, due to my usage of gradle plugin 7.1.1. Changing
classpath 'com.android.tools.build:gradle:7.1.1' to 'classpath 'com.android.tools.build:gradle:4.1.3'` fixes my problem. The google play console recognizes the native debug symbols within the app bundle. It's unclear why, except within the app bundle, the directory BUNDLE-METADATA contains the directories:
I am first time using function pointers and ran into a weird problem. I am writing a code for STM32G4xx. The main idea is to transmit and receive data through LPUART. I have implemented simple FSM to handle TX and RX. LPUART configured in DMA interrupt mode. I have typedef the function pointer and declared the three function pointer variables (ISR handles) in main.h file as follow:...
ANSWERAnswered 2022-Feb-17 at 07:53
As per @Lundin's suggestion, I have put a watchpoint on
lpuart_dma_rx_tc_isr_clback function pointer variable. It exposed the out of index bug in my code. The bug is inside while loop in main.c.
I just did a fresh install of windows to clean up my computer, moved everything over to my D drive and installed Python through Windows Store (somehow it defaulted to my C drive, so I left it there because Pycharm was getting confused about its location), now I'm trying to pip install the python-docx module for the first time and I'm stuck. I have a recent version of Microsoft C++ Visual Build Tools installed. Excuse me for any irrelevant information I provided, just wishing to be thorough. Here's what's returning in command:...
ANSWERAnswered 2022-Feb-06 at 17:04
One of the dependencies for
lxml. The latest stable version of
lxml is 4.6.3, released on March 21, 2021. On PyPI there is no lxml wheel for 3.10, yet. So it try to compile from source and for that Microsoft Visual C++ 14.0 or greater is required, as stated in the error.
However you can manually install
lxml, before install
python-docx. Download and install unofficial binary from Gohlke
Alternatively you can use pipwin to install it from Gohlke. Note there may still be problems with dependencies for
Of course, you can also downgrade to python3.9.
EDIT: As of 14 Dec 2021 the latest lxml version 4.7.1 supports python 3.10
No vulnerabilities reported
You can use net.loadbang.groovy like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the net.loadbang.groovy component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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