BannerView | @ deprecated可以无限循环的bannerview , 可以设置要显示的图片张数 | RecyclerView library
kandi X-RAY | BannerView Summary
kandi X-RAY | BannerView Summary
android bannerview, can set picture size that should show. this is my blog Note: use android recyclerview will easier to implement this effect.
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Top functions reviewed by kandi - BETA
- Inflate view pager
- Get the width of the screen
- Get the screen height in px
- Accumulate the Laout parameter
- This method will be overridden by subclasses to override their own implementation
- Returns the total count of the adapter
- Log debug message
- Get screen height
- Convert px value to dp
- Restores the state of the Adapter
- Start update view
- Save state
- Get the number of items perline perline
- Checks if the object is a view from the adapter
- Delegates to finish update
- Convert dp value to ppx
- Set the BannerView
- Destroys an item
- Get screen width
BannerView Key Features
BannerView Examples and Code Snippets
Community Discussions
Trending Discussions on BannerView
QUESTION
My admob account is linked to the app in play store, status "ready", AdMob app ID also added into ad settings in Unity, added in the real ad unit ID, test ad showing in Unity, waited a week...
Result: no real ads
My event is calling RequestAndLoadInterstitialAd() and ShowInterstitialAd(), which works in Unity with the test ad. I expected it to work once the test ad implemented successfully.
...ANSWER
Answered 2022-Feb-08 at 11:24If your test device (You can add this from Admob) shows your ADs as expected you should be fine. After some requests, your game will start to show real ads. Admob does not give real ads immediately, it needs some request to show real ads. But as I say you have to be sure your test devices show ads correctly.
- And I also recommend check compatible admob SDK and Unity versions. Because they have bugs sometimes. You can check it in Admob GitHub page. You can check here:
https://github.com/googleads/googleads-mobile-unity/releases
QUESTION
pod 'Google-Mobile-Ads-SDK'
FirebaseAnalytics/AdIdSupport (8.9.1)
Firebase (8.9.1):
Xcode -Version 12.4 (12D4e)
iPad Simulator -12.9 inch 3rd Generation
...ANSWER
Answered 2021-Dec-19 at 15:38It only seems to happen in test environments.
I don’t have any issues with my published app.
If you run it on release
mode and with the actual id
it should work.
The odd thing to was that if I let it sit for a bit the dummy adapter message appears every so often (like it is asking for a new ad) and if you wait long enough it might actually show an ad and then you start getting the dummy message again.
I think it is an Admob server thing and every so often you get a dummy ad.
Also, try using print
on the adSize
in the bannerViewWillPresentScreen
of the delegate, I was getting height = 0
on there too. When I was using fluid
as the size. So the banner was there but you can't see it because the height is zero.
QUESTION
I’m trying to test Appodeal’s demo banner ads inside of LibGDX and I get this banner that displays a “You provided a wrong package name” error.
I’ve googled that error message but cannot find anything. I have downloaded the Appodeal test app and their test ads display correctly. I am using the same test ID’s for Appodeal and Admob that their test app uses. I have gone through their setup tutorial and looked at the code for their test app, but I cannot figure out what I’m doing wrong. Any help figuring this out will be greatly appreciated!
I created a small test app, here is my code.
AndroidLauncher.java
...ANSWER
Answered 2021-Dec-24 at 06:57I think you have created a test demo project for test Ad. but you should keep same package name of project to show ad, because they will check package name getting from context.
QUESTION
I'm creating an abstraction for my compose functions that use my custom view:
...ANSWER
Answered 2021-Dec-22 at 14:42Composable is a function. You cannot do extensions on functions. And the error clearly states that you are trying to use composable DisposableEffect
function (which is a normal composable function that do not render any ui) in non-composable function.
You are overthinking this. There are a lot of composables that do not render any UI. @Composable
annotation is NOT bound to UI in any way. So doing a composable function that do not render anything is totally and completely fine
QUESTION
This code was written before inside oncreate it was working fine but when i shifted it down in order to create a function this "it" is showing these errors, i had checked there is no variable like "it"
this is the code
...ANSWER
Answered 2021-Dec-16 at 12:58it
here stands for the view that you want this Bloom Effect
on.
Refer to the example given by the library itself.
QUESTION
I am having an issue getting my simple UI for an Admob banner to work using swiftUI and view controller.
Controller:
...ANSWER
Answered 2021-Nov-14 at 14:37Here is a little sample. Like I said I don't have Google Ads in anything right now but it should be straightforward
QUESTION
i'm trying to create a restaurant menu app in flutter language, and i wanted to view my saved data inside json file as gridView but sadly i'm getting error while running the app.. However, i tried to change the gridView to listView and its showing good.. so is there a way to show them as gridView? thanks in advance
...ANSWER
Answered 2021-Oct-27 at 14:38Firstly I would prefer having data from Future
instead of and will avoid
forEach
method to handle complex and bigger computation.
Lets processed with current condition of code-structure. According to your question, main issue is using ListView
/GridView
.
While SingleChildScrollView
is handling the scroll, use GridView.count
or ListView
QUESTION
My banner ad is not showing
using GoogleMobileAds v 5.3.0
Google AdMob Enabeled is checked and i put my app ID
my game is live on google play i used this code to show the add (from youtube), when i run the game in the editor i get this in console
Dummy.ctor / Dummy Initialize/ Dummy.ctor/ Dummy CreateBannerView/ Dummy ShowBannerView /
...ANSWER
Answered 2021-Sep-07 at 11:45I think you actually forget to load the ad. See: Banner Ads
QUESTION
I m getting the above error continuously in demo Application. I have HMS core Version 5.0.0.329(Initial Version). My internet connection is stable. I have created test application on app gallery that has been approved but still same error. No luck yet.
*Note: This Error only occurs on Huawei Device Y6p - Model- MED-LX9 -Android Version -10. Ads Showing on Samsung S7 - Android Version - 7.0
Following is the code for my test application. I m using Android studio Arctic Fox 2020.3.1
...Module.gradle:
ANSWER
Answered 2021-Aug-31 at 06:45As Docs mentioned, To allow HTTP and HTTPS network requests on devices with targetSdkVersion 28 or later, pls configure the following information in the AndroidManifest.xml
file:
QUESTION
I am using this code from IronSource to place a banner, however it is showing at the bottom, not the top.
What I want to do is get the banner to show at the TOP rather than the bottom , the code below works fine, but obviously shows at the bottom not the top.
I tried changing the
...ANSWER
Answered 2021-Mar-18 at 18:49You really should be using auto-layout / constraints - then you wouldn't need any of that.
But, assuming you have a valid reason NOT to, try it like this:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install BannerView
You can use BannerView like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the BannerView component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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