modlauncher | Java 8 mod launcher | Runtime Evironment library

 by   cpw Java Version: Current License: Non-SPDX

kandi X-RAY | modlauncher Summary

kandi X-RAY | modlauncher Summary

modlauncher is a Java library typically used in Server, Runtime Evironment applications. modlauncher has no bugs, it has no vulnerabilities, it has build file available and it has low support. However modlauncher has a Non-SPDX License. You can download it from GitHub.

Java 8 mod launcher
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            kandi-support Support

              modlauncher has a low active ecosystem.
              It has 114 star(s) with 27 fork(s). There are 32 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 12 open issues and 32 have been closed. On average issues are closed in 95 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of modlauncher is current.

            kandi-Quality Quality

              modlauncher has 0 bugs and 0 code smells.

            kandi-Security Security

              modlauncher has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              modlauncher code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              modlauncher has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              modlauncher releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              modlauncher saves you 1451 person hours of effort in developing the same functionality from scratch.
              It has 3240 lines of code, 386 functions and 72 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed modlauncher and discovered the below as its top functions. This is intended to give you an instant insight into modlauncher implemented functionality, and help decide if they suit your requirements.
            • Setup the module
            • Clear the audit log
            • Transforms a dummy class
            • Waits for no - op
            Get all kandi verified functions for this library.

            modlauncher Key Features

            No Key Features are available at this moment for modlauncher.

            modlauncher Examples and Code Snippets

            No Code Snippets are available at this moment for modlauncher.

            Community Discussions

            QUESTION

            Optifine causes crash: java.lang.IllegalStateException: Lock is no longer valid
            Asked 2021-May-15 at 00:50

            Recently, I have started a modded survival with a decent number of mods. When I loaded the world, everything was A Ok. That is until I tried to rejoin, giving out the error java.lang.IllegalStateException: Lock is no longer valid. I've looked on other websites and it seems that Optifine is what is causing the crash. I depend on Optifine when it comes to modded Minecraft.

            How could I possibly fix this problem while using Optifine also?

            Here is the crash report:

            ...

            ANSWER

            Answered 2021-Jan-28 at 14:55

            Try logging into the world without Optifine, walking away from where the creeper exploded, then save the world, then come back into with Optifine loaded. I'm no Java developer, so I'm not sure what this error message means, but it sounds something like it ran out of video memory. Optifine is really buggy around particles in 1.16, so it may be something like that. If I use shaders, I have issues with particles. And I have an RTX 2070 Super. Oh, and be sure you're running the latest version of Optifine for 1.16.4.

            Source https://stackoverflow.com/questions/65928380

            QUESTION

            java.lang.NoClassDefFoundError: jdk/nashorn/api/scripting/NashornScriptEngineFactory
            Asked 2020-Nov-14 at 16:04

            I want to code a Minecraft mod in 1.16.3. I have already make a mod in 1.12.2 but I didn't have this problem. I just download the 1.16.3 forge Mdk and build it for eclipse (with 'gradlew eclipse' in cmd) but when I try to run the mod (with 'runClient.launch'). It gives an error:

            java.lang.NoClassDefFoundError: jdk/nashorn/api/scripting/NashornScriptEngineFactory.

            I tried to modify the main file and packages to support the not necessary code but when I start. It gives me the same error.

            My main file:

            ...

            ANSWER

            Answered 2020-Nov-14 at 13:37

            It seems the Minecraft code you are using depends on the Nashorn scripting engine. Nashorn was removed from the JDK in Java 15, which it seems you are running.

            Downgrade to JDK 14 or an earlier version.

            Source https://stackoverflow.com/questions/64834307

            QUESTION

            FML Gradle - FAILURE: Build failed with an exception
            Asked 2020-Apr-17 at 23:58

            Recently I have been setting up a Minecraft Forge workspace on eclipse. I have created minecraft mods with forge in the past (MC1.6.4 and such) although a lot has changed since then. I am trying to mod using Forge1.15.2-31.1.0 mdk AND JDK 1.8.0_241

            I created a RunClient.bat file in my workspace folder to compile and build my project

            it fully builds and compiles to 98% and then crashes. This is my crash report:

            ...

            ANSWER

            Answered 2020-Apr-17 at 14:07

            In Java 8, ByteBuffer.rewind() returns a Buffer, but in Java 13, it returns a ByteBuffer. Your first crash report indicates that you compiled against Java 13 but ran against Java 8, which doesn't work. Your second crash report is because Forge still doesn't support running on Java 13 yet. To fix your problem, clear all of your build caches and recompile with the Java 8 compiler. Once you do that, you'll be able to run with Java 8.

            Source https://stackoverflow.com/questions/61259882

            QUESTION

            My damageReductionAmmounts is crashing Minecraft
            Asked 2020-Feb-07 at 21:19

            This is the error I am getting

            ...

            ANSWER

            Answered 2020-Feb-07 at 21:19
                private String name, equipSound;
                private int duribility,enchantability;
                private int[] damageReductionAmmounts;
                private float toughness;
                private Item repairItem;
            
                private ArmorMaterialList(String name, int duribility, int[] damageReductionAmmounts, int enchantability, Item repairItem, String equipSound, float toughness) {
                }
            

            Source https://stackoverflow.com/questions/60117683

            QUESTION

            How can I add 3 List into one ListView by splitting columns
            Asked 2019-Oct-16 at 10:43

            I am creating a Log Analyzer for specific debug logs. A log is set up like this

            ...

            ANSWER

            Answered 2019-Oct-16 at 10:43

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install modlauncher

            You can download it from GitHub.
            You can use modlauncher like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the modlauncher component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            This code is often sitting on my desktop in a half working state as I take time to work on it. Time is on our side, 1.13 is the earliest this will land, and that is some time away yet. PRs, although welcome and invited, might be based on the repo as it existed some time before, and I will have taken the code in a new direction as I figure out things. At present, I'm not likely to accept a PR as a result. Once we get past the "initial conception" stages, where it is properly working and able to fulfill the role I'm giving it (soon, I hope), I anticipate seeking some PRs to implement enhancement features.
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            https://github.com/cpw/modlauncher.git

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            gh repo clone cpw/modlauncher

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            git@github.com:cpw/modlauncher.git

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