hecl | The Mobile Scripting Language | Script Programming library

 by   davidw Java Version: Current License: Apache-2.0

kandi X-RAY | hecl Summary

kandi X-RAY | hecl Summary

hecl is a Java library typically used in Programming Style, Script Programming applications. hecl has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However hecl build file is not available. You can download it from GitHub.

The Hecl Programming Language is an attempt to create a programming language that works the way I want it to. The goals I have in mind are:. To get started, read the INSTALL file and the documentation, starting with docs/index.html.
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            kandi-support Support

              hecl has a low active ecosystem.
              It has 46 star(s) with 9 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 4 open issues and 2 have been closed. On average issues are closed in 1 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of hecl is current.

            kandi-Quality Quality

              hecl has 0 bugs and 0 code smells.

            kandi-Security Security

              hecl has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              hecl code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              hecl is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              hecl releases are not available. You will need to build from source code and install.
              hecl has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              It has 102259 lines of code, 1474 functions and 595 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed hecl and discovered the below as its top functions. This is intended to give you an instant insight into hecl implemented functionality, and help decide if they suit your requirements.
            • Sequence a command .
            • Performs a command
            • Dispatch a command .
            • Precatenate a transformation .
            • Fills polygon .
            • Common binary addition .
            • Initialize the components .
            • Read eval print .
            • Starts the app .
            • Convert a heclp to a Java type .
            Get all kandi verified functions for this library.

            hecl Key Features

            No Key Features are available at this moment for hecl.

            hecl Examples and Code Snippets

            No Code Snippets are available at this moment for hecl.

            Community Discussions

            QUESTION

            Blender 'HECL' Ripping program causing animation data to be lost in UE4 on import
            Asked 2018-Nov-02 at 16:31

            I recently managed to rip 3D models out of Retro's 2002 Metroid Prime from its Gamecube ISO using a program called HECL (download page). The program extracts all kinds of files from the game and puts them into Blender's .BLEND format.

            My Goal is to get the models and animations into UE4 using FBX format, however when importing into UE4, only one bone from the armature shows up and all animation data is lost.

            This is a problem I've heard about from other people as well, however no one has a solution. My only theory is that the issue is in some part due to an added 'HECL' tab in these .BLEND files that is irremovable. Keep in mind that I have little experience in Blender, and almost no experience in UE4, however I have been able to export/import my own meshes and animation successfully.

            Blender export settings:

            Version: FBX 7.4 binary

            Main:
            Selected Objects: Checked
            Scale: 1.00
            Apply Scale: All Local
            Forward: -Z Forward
            Up: Y Up

            Armature and Mesh are selected

            !EXPERIMENTAL! Apply Transform: Unchecked
            Custom Properties: Unchecked
            Path Mode: Auto
            Batch Mode: Off

            Germetries:
            Apply Modifiers: Checked
            Use Modifiers Render Settings: Checked
            Smoothing: Face
            Loose Edges: Unchecked
            Tangent Space: Unchecked

            Armatures:
            Only Deform Bones: Unchecked
            Add Leaf Bones: Checked
            Primary Bone Axis: Y Axis
            Secondary Bone Axis: X Axis
            Armature FBXNode Type: Null

            Animation:
            Baked Animations: Checked
            Key All Bones: Checked
            NLA Strips: Checked
            All Actions: Checked
            Force Start/End Keying: Checked
            Sampling Rate: 1.00
            Simplify: 1.00

            ...

            ANSWER

            Answered 2018-Nov-02 at 16:31

            According to this thread, you need to detatch the armature from the mesh, and then attach it using with empty groups. I would also recommend using 'L' to import the mesh into the blend file that you're exporting from.

            Reddit post:

            In order to retain armature and animations, do the following:

            Disconnect the model from the armature

            Reconnect and select weight by "Empty Groups"

            Disable 60fps interpolation on the animations

            Make all data local

            There are other steps im probably forgetting but these are the most important ones.

            Source https://stackoverflow.com/questions/52084022

            QUESTION

            SQL Code = -420 Invalid character found in a character string argument of the function "decfloat"
            Asked 2018-Jul-27 at 16:40

            I am having trouble with this code.

            ...

            ANSWER

            Answered 2018-Jul-27 at 16:40

            In Db2 V11.1.0.0 and above you could use a function such as this to check if a value can be CAST to a DECIMAL.

            Source https://stackoverflow.com/questions/51542860

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install hecl

            You can download it from GitHub.
            You can use hecl like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the hecl component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/davidw/hecl.git

          • CLI

            gh repo clone davidw/hecl

          • sshUrl

            git@github.com:davidw/hecl.git

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