TimerView | an android open source timer | Date Time Utils library

 by   dujigui Java Version: Current License: No License

kandi X-RAY | TimerView Summary

kandi X-RAY | TimerView Summary

TimerView is a Java library typically used in Utilities, Date Time Utils applications. TimerView has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

an android open source timer
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            kandi-support Support

              TimerView has a low active ecosystem.
              It has 277 star(s) with 42 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 4 have been closed. On average issues are closed in 2 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of TimerView is current.

            kandi-Quality Quality

              TimerView has 0 bugs and 0 code smells.

            kandi-Security Security

              TimerView has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              TimerView code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              TimerView does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              TimerView releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              TimerView saves you 543 person hours of effort in developing the same functionality from scratch.
              It has 1271 lines of code, 80 functions and 16 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed TimerView and discovered the below as its top functions. This is intended to give you an instant insight into TimerView implemented functionality, and help decide if they suit your requirements.
            • initialize view
            • called onDraw
            • Starts the timer .
            • Handle touch event .
            • Update the position of the dragging button .
            • Initializes the timer .
            • Callback method .
            • Called when a time changes .
            • On time stop .
            • Called when timer starts .
            Get all kandi verified functions for this library.

            TimerView Key Features

            No Key Features are available at this moment for TimerView.

            TimerView Examples and Code Snippets

            No Code Snippets are available at this moment for TimerView.

            Community Discussions

            QUESTION

            Why Timer Change Will Trigger LazyVGrid View Update?
            Asked 2022-Apr-15 at 09:41
            import SwiftUI
            
            struct ContentView: View {
                @State private var set = Set()
                @State private var count = "10"
                private let columns:[GridItem] = Array(repeating: .init(.flexible()), count: 3)
                
                @State private var timer:Timer? = nil
                @State private var time = 0
                
                
                var body: some View {
                    VStack {
                        ScrollView {
                            LazyVGrid(columns: columns) {
                                ForEach(Array(set)) { num in
                                    Text(String(num))
                                }
                            }
                        }
                        .frame(width: 400, height: 400, alignment: .center)
                        
                        HStack{
                            TextField("Create \(count) items", text: $count)
                            
                            Button {
                                createSet(count: Int(count)!)
                            } label: {
                                Text("Create")
                            }
                        }
                        
                        if let _ = timer {
                            Text(String(time))
                                .font(.title2)
                                .foregroundColor(.green)
                        }
                        
                        HStack {
                            Button {
                                time = 100
                                
                                let timer = Timer.scheduledTimer(withTimeInterval: 10, repeats: true) { _ in
                                    time -= 10
                                    
                                    if time == 0 {
                                        self.timer?.invalidate()
                                        self.timer = nil
                                    }
                                }
                                
                                self.timer = timer
                            } label: {
                                Text("Start Timer")
                            }
                            
                            Button {
                                self.timer?.invalidate()
                                self.timer = nil
                            } label: {
                                Text("Stop Timer")
                            }
                        }
                    }
                    .padding()
                }
                
                private func createSet(count:Int) {
                    set.removeAll(keepingCapacity: true)
                    
                    repeat {
                        let num = Int.random(in: 1...10000)
                        set.insert(num)
                    } while set.count < count
                }
            }
            
            extension Int:Identifiable {
                public var id:Self { self }
            }
            
            struct ContentView_Previews: PreviewProvider {
                static var previews: some View {
                    ContentView()
                }
            }
            
            ...

            ANSWER

            Answered 2022-Apr-15 at 09:41

            That´s pretty much how SwiftUI works. Every change to a @State var triggers the View to reevaluate. If you put your ForEach in another view it will only reevaluate if you change a var that changes that view. E.g. set or columns.

            Source https://stackoverflow.com/questions/71882241

            QUESTION

            @Appstorage is not updating based on my picker selection - SwiftUI - WatchApp
            Asked 2022-Mar-26 at 18:18

            I have a picker that updates an variable bmr. the picker in not updating the value. I put a test Text on the second screen to see if I can call the new value, its always showing the default.

            ...

            ANSWER

            Answered 2022-Mar-26 at 18:18

            The issue is bmr is an Int? while your tags are Int. Since they are not the same thing, the selection won't update it. The trick is to cast your tag as an Int? like this:

            Source https://stackoverflow.com/questions/71630486

            QUESTION

            SwiftUI : How I can maintain onReceive when the View in closed
            Asked 2022-Mar-17 at 13:36
                import SwiftUI
            
            
            struct TimerView: View {
                
                @EnvironmentObject var tm : TimerModel
                
                @State var timerStyle : TimerStyle?
                @State var focusColors : [Color] = [Color.green, Color.mint, Color.green, Color.mint, Color.green]
                @State var breakColors : [Color] = [Color.blue, Color.mint, Color.blue, Color.mint, Color.blue]
                @State var longBreakColors : [Color] = [Color.gray, Color.white, Color.gray, Color.white, Color.gray]
                @State var isShowNewTimerView : Bool = false
            
                var body: some View {
                    NavigationView {
                        ZStack {
                            Color("BackgroundColor").ignoresSafeArea(.all)
                            if tm.timerStyle == nil {
                                NoTimerView()
                            } else {
                                VStack(alignment : .center, spacing: 40){
                                    Spacer()
                                    if let timerStyle = tm.timerStyle {
                                        switch timerStyle {
                                            case .focus:
                                                Text("Focus Mode 🔥")
                                                    .font(.system(size: 30, weight: .bold, design: .rounded))
                                                    .fontWeight(.bold)
                                   
                                            case .short:
                                                Text("Break Mode ☕️")
                                                    .font(.system(size: 30, weight: .bold, design: .rounded))
                                                    .fontWeight(.bold)
                                         
                                            case .long:
                                                Text("Long Break Mode 🌕")
                                                    .font(.system(size: 30, weight: .bold, design: .rounded))
                                                    .fontWeight(.bold)//
                                                }
                                            }
                                    
                                if let timerStyle = tm.timerStyle {
                                        switch timerStyle {
                                        case .focus:
                                            ProgressView(progress: tm.progress, gradientColors: focusColors, time: formatTime())
                                                .padding()
                                                .onReceive(tm.timer) { _ in
                                                    if tm.timerMode == .start {
                                                        if tm.elapsedFocusTime != 0 {
                                                            tm.trackFocusProgress()
                                                        } else {
                                                            if tm.isAuto {
                                                                tm.timerStyle = .short
                                                                tm.progress = 0
                                                                tm.elapsedShortTime = tm.totalShortTime
                                                                
                                                                if tm.isOnSound {
                                                                    playSound(sound: "chimeup", type: "mp3")
                                                                }
                                                            } else {
                                                                tm.timerMode = .normal
                                                                tm.timerStyle = .short
                                                                tm.isStarted = false
                                                                tm.progress = 0
                                                                tm.elapsedShortTime = tm.totalShortTime
                                                                audioPlayer1?.stop()
                                                                
                                                                if tm.isOnSound {
                                                                    playSound(sound: "chimeup", type: "mp3")
                                                                }
                                                            }
                                                        }
                                                    }
                                                }
                                        case .short:
                                            ProgressView(progress: tm.progress, gradientColors: breakColors, time: formatTime())
                                                .padding()
                                                .onReceive(tm.timer) { _ in
                                                    if tm.timerMode == .start {
                                                        if tm.elapsedShortTime != 0 {
                                                            tm.trackFocusProgress()
                                                        } else {
                                                            if tm.isAuto {
                                                                if tm.isSkipMode {
                                                                    tm.timerStyle = .focus
                                                                    tm.progress = 0
                                                                    tm.elapsedFocusTime = tm.totalFocusTime
                                                                    
                                                                    if tm.isOnSound {
                                                                        playSound(sound: "chimeup", type: "mp3")
                                                                    }
                                                                    
                                                                } else {
                                                                    tm.timerStyle = .long
                                                                    tm.progress = 0
                                                                    tm.elapsedLongBreakTime = tm.totalLongBreakTime
                                                                    if tm.isOnSound {
                                                                        playSound(sound: "chimeup", type: "mp3")
                                                                    }
                                                                }
                                                            } else {
                                                                if tm.isSkipMode {
                                                                    tm.timerStyle = .focus
                                                                    tm.timerMode = .normal
                                                                    tm.timerStyle = .focus
                                                                    tm.isStarted = false
                                                                    tm.progress = 0
                                                                    tm.elapsedFocusTime = tm.totalFocusTime
                                                                    audioPlayer1?.stop()
                                                                    
                                                                    if tm.isOnSound {
                                                                        playSound(sound: "chimeup", type: "mp3")
                                                                    }
                                                                    
                                                                } else {
                                                                    tm.timerMode = .normal
                                                                    tm.timerStyle = .long
                                                                    tm.isStarted = false
                                                                    tm.progress = 0
                                                                    tm.elapsedLongBreakTime = tm.totalLongBreakTime
                                                                    audioPlayer1?.stop()
                                                                    
                                                                    if tm.isOnSound {
                                                                        playSound(sound: "chimeup", type: "mp3")
                                                                    }
                                                                }
                                                            }
                                                        }
                                                    }
                                                }
                                        case .long:
                                            ProgressView(progress: tm.progress, gradientColors: longBreakColors, time: formatTime())
                                                .padding()
                                                .onReceive(tm.timer) { _ in
                                                    if tm.timerMode == .start {
                                                        if tm.elapsedLongBreakTime != 0 {
                                                            tm.trackFocusProgress()
                                                        } else {
                                                            if tm.isAuto {
                                                                tm.timerStyle = .focus
                                                                tm.progress = 0
                                                                tm.elapsedFocusTime = tm.totalFocusTime
                                                                
                                                                if tm.isOnSound {
                                                                    playSound(sound: "chimeup", type: "mp3")
                                                                }
                                                                
                                                            } else {
                                                                tm.timerMode = .normal
                                                                tm.timerStyle = .focus
                                                                tm.isStarted = false
                                                                tm.progress = 0
                                                                tm.elapsedFocusTime = tm.totalFocusTime
                                                                audioPlayer1?.stop()
                                                                
                                                                if tm.isOnSound {
                                                                    playSound(sound: "chimeup", type: "mp3")
                                                                }
                                                            }
                                                        }
                                                    }
                                                }
                                    }
                                }
                                
                                if let timerStyle = tm.timerStyle {
                                    switch timerStyle {
                                    case .focus:
                                        Text("Let's concentrate on your task!")
                                            .font(.headline)
                                            .multilineTextAlignment(.center)
                                    case .short:
                                        Text("Well done, Have a short break!")
                                            .font(.headline)
                                            .multilineTextAlignment(.center)
                                    case .long:
                                        Text("It's so long journey, take care yourself.")
                                            .font(.headline)
                                            .multilineTextAlignment(.center)
                                    }
                                }
                                
                                HStack {
                                
                                Button(action: {
                                    switch tm.timerMode {
                                        
                                    case .normal:
                                        tm.timerMode = .start
                                        tm.isStarted.toggle()
                                        tm.backBroundMusic()
                                        
                                    case .start:
                                        audioPlayer1?.stop()
                                        tm.timerMode = .normal
                                        
                                        if let timerStyle = tm.timerStyle {
                                            switch timerStyle {
                                            case .focus:
                                                tm.progress = 0
                                                tm.elapsedFocusTime = tm.totalFocusTime
                                                
                                            case .short:
                                                tm.progress = 0
                                                tm.elapsedShortTime = tm.totalShortTime
                                               
                                            case .long:
                                                tm.progress = 0
                                                tm.elapsedLongBreakTime = tm.totalLongBreakTime
                                            }
                                        }
                                        
                                        tm.isStarted.toggle()
                                        
                                    case .pause:
                    
                                        tm.isStarted.toggle()
                                        tm.isPaused.toggle()
                                        tm.timerMode = .normal
                                        
                                        if let timerStyle = tm.timerStyle {
                                            switch timerStyle {
                                            case .focus:
                                                tm.progress = 0
                                                tm.elapsedFocusTime = tm.totalFocusTime
                                                
                                            case .short:
                                                tm.progress = 0
                                                tm.elapsedShortTime = tm.totalShortTime
                                               
                                            case .long:
                                                tm.progress = 0
                                                tm.elapsedLongBreakTime = tm.totalLongBreakTime
                                            }
                                        }
                                        
                                    case .stop:
                                        tm.timerMode = .normal
                                    }
                                }, label: {
                                    Image(systemName: tm.isStarted ? "square.fill":"play.fill")
                                        .frame(width : 60, height : 60)
                                        .background(tm.isStarted ? .red : .green)
                                        .foregroundColor(.white)
                                        .font(.title)
                                        .cornerRadius(10)
                                        .shadow(color: .gray.opacity(0.5), radius: 1, x: 1, y: 1)
                                })
                                .disabled(tm.timerStyle == nil)
                                .padding()
                                    
                                Button(action:  {
                                    switch tm.timerMode {
                                    case .normal:
                                        return
                                    case .start:
                                        audioPlayer1?.stop()
                                        tm.timerMode = .pause
                                        tm.isPaused.toggle()
                                    case .pause:
                                        tm.backBroundMusic()
                                        tm.timerMode = .start
                                        tm.isPaused.toggle()
                                    case .stop:
                                        return
                                    }
                                }, label: {
                                    Image(systemName: tm.timerMode == .pause
                                          ? "play.fill" : "pause.fill")
                                        .frame(width : 60, height : 60)
                                        .background(tm.timerMode == .normal ? .gray : .yellow)
                                        .foregroundColor(.white)
                                        .font(.title)
                                        .cornerRadius(10)
                                        .shadow(color: .gray.opacity(0.5), radius: 1, x: 1, y: 1)
                                })
                                .disabled(tm.timerStyle == nil)
                                .padding()
                                    
                                Button(action:  {
                                    
                                    audioPlayer1?.stop()
                                    
                                    if let timerStyle = tm.timerStyle {
                                        switch timerStyle {
                                        case .focus:
                                            tm.timerMode = .normal
                                            tm.timerStyle = .short
                                            tm.isStarted = false
                                            tm.progress = 0
                                            tm.elapsedShortTime = tm.totalShortTime
                                        case .short:
                                            if tm.isSkipMode {
                                                tm.timerMode = .normal
                                                tm.timerStyle = .focus
                                                tm.isStarted = false
                                                tm.progress = 0
                                                tm.elapsedFocusTime = tm.totalFocusTime
                                            } else {
                                                tm.timerMode = .normal
                                                tm.timerStyle = .long
                                                tm.isStarted = false
                                                tm.progress = 0
                                                tm.elapsedLongBreakTime = tm.totalLongBreakTime
                                            }
                                        case .long:
                                            tm.timerMode = .normal
                                            tm.timerStyle = .focus
                                            tm.isStarted = false
                                            tm.progress = 0
                                            tm.elapsedFocusTime = tm.totalFocusTime
                                        }
                                    }
                                }, label: {
                                    Image(systemName: "forward.end.fill")
                                        .frame(width : 60, height : 60)
                                        .background(.blue)
                                        .foregroundColor(.white)
                                        .font(.title)
                                        .cornerRadius(10)
                                        .shadow(color: .gray.opacity(0.5), radius: 1, x: 1, y: 1)
                                })
                                .disabled(tm.timerStyle == nil)
                                .padding()
                                    
                                } // hst
                                Spacer()
                            }//vst
                        }
                    }//Zstack
                                .navigationTitle("PPO.MO ⏱")
                                .navigationBarTitleDisplayMode(.inline)
                                .navigationBarItems(trailing:
                                   HStack{
                                    
                                    if tm.isOnBackgroundSound {
                                        Menu {
                                            Button(action: {
                                                switch tm.timerMode {
                                                case .normal:
                                                    tm.backgroundNoise = .forest
                                                case .start:
                                                    tm.backgroundNoise = .forest
                                                    tm.backBroundMusic()
                                                case .pause:
                                                    audioPlayer1?.stop()
                                                case .stop:
                                                    tm.backgroundNoise = .forest
                                                }
                                                
                                            }, label: {
                                                Label(tm.backgroundNoise == .forest ? "✅ Forest" : "Forest", systemImage: "leaf")
                                            })
                                            
                                            Button(action: {
                                                switch tm.timerMode {
                                                case .normal:
                                                    tm.backgroundNoise = .river
                                                case .start:
                                                    tm.backgroundNoise = .river
                                                    tm.backBroundMusic()
                                                case .pause:
                                                    audioPlayer1?.stop()
                                                case .stop:
                                                    tm.backgroundNoise = .river
                                                }
                                            }, label: {
                                                Label(tm.backgroundNoise == .river ? "✅ River" : "River", systemImage: "drop.circle")
                                            })
                                            
                                            Button(action: {
                                                switch tm.timerMode {
                                                case .normal:
                                                    tm.backgroundNoise = .rain
                                                case .start:
                                                    tm.backgroundNoise = .rain
                                                    tm.backBroundMusic()
                                                case .pause:
                                                    audioPlayer1?.stop()
                                                case .stop:
                                                    tm.backgroundNoise = .rain
                                                }
                                            }, label: {
                                                Label(tm.backgroundNoise == .rain ? "✅ Rain" : "Rain", systemImage: "cloud.rain")
                                            })
                                            
                                            Button(action: {
                                                switch tm.timerMode {
                                                case .normal:
                                                    tm.backgroundNoise = .wave
                                                case .start:
                                                    tm.backgroundNoise = .wave
                                                    tm.backBroundMusic()
                                                case .pause:
                                                    audioPlayer1?.stop()
                                                case .stop:
                                                    tm.backgroundNoise = .wave
                                                }
                                            }, label: {
                                                Label(tm.backgroundNoise == .wave ? "✅ Wave" : "Wave", systemImage: "cloud.rain")
                                            })
                                            
                                            Button(action: {
                                                tm.backgroundNoise = .turnOff
                                                audioPlayer1?.stop()
                                            }, label: {
                                                Label(tm.backgroundNoise == .turnOff ? "✅ Turn off" : "Turn off", systemImage: "speaker.slash")
                                            })
                                            
                                        } label: {
                                            Image(systemName: tm.backgroundNoise == .turnOff ? "speaker.slash.circle" : "speaker.circle")
                                        }
                                    }
                                    
                                    NavigationLink(destination: {
                                        AddTimerView()
                                    }, label: {
                                        Image(systemName: "plus")
                                    })
                                    .simultaneousGesture(TapGesture().onEnded({
                                        tm.timerMode = .pause
                                        audioPlayer1?.stop()
                                    }))
                                })
                    }//nav
                }
            }
            
            extension TimerView {
                
                func formatTime() -> String {
                    
                    if let timerStyle = tm.timerStyle {
                        switch timerStyle {
                        case .focus:
                            let minute = Int(tm.elapsedFocusTime) / 60 % 60
                            let second = Int(tm.elapsedFocusTime) % 60
                            
                            return String(format: "%02i:%02i", minute, second)
                        case .short:
                            let minute = Int(tm.elapsedShortTime) / 60 % 60
                            let second = Int(tm.elapsedShortTime) % 60
                            
                            return String(format: "%02i:%02i", minute, second)
                        case .long:
                            let minute = Int(tm.elapsedLongBreakTime) / 60 % 60
                            let second = Int(tm.elapsedLongBreakTime) % 60
                            
                            return String(format: "%02i:%02i", minute, second)
                        }
                    }
                        return "00:00"
                }
            }
            
            ...

            ANSWER

            Answered 2022-Mar-17 at 13:36

            Put onReceive on some always-shown view, like

            Source https://stackoverflow.com/questions/71513110

            QUESTION

            Alarm Button interacts incorrectly with view - SwiftUI
            Asked 2022-Mar-11 at 19:38

            I'm continuing to develop a timer app for practice purposes and have the basic functions ready so far.

            The timer works in such a way that if you click on "Start" the timer simply runs down to 0 and then selects the next player - here you can also the button in the upper middle whether an alarm is played after the timer or not - however, this also stops the timer, although this does not occur in the implementation (see also video below). I hope someone can help me.

            For the timer I made a StopWatchManager class:

            ...

            ANSWER

            Answered 2022-Mar-11 at 19:38

            You are instantiating your playTimer in the subview ... That will reset it when the view is redrawn. Instead you should do this in the parent view and pass it down.

            Also you should use @StateObject to instantiate.

            Source https://stackoverflow.com/questions/71442047

            QUESTION

            (SwiftUI) can anyone tell me why my NavigationView is creating extra NavigationBars and blank space in the footer? (video included)
            Asked 2022-Feb-10 at 20:40

            I have an app with 3 views. they are connected by a NavigationView and have NavigationLinks that link to the next view. however, all views are created with an extra NavigationBar and with lots of blank white space on the bottom that travels up the screen every time you click through the views and go back to the home page. I remember a few days ago having this issue when I went from the HomeView() to the TimerView() but I'm not sure how I got rid of it. and also I definitely did not get rid of it because I'm still having the same problem. and also I don't remember how I worked around this the first time. I have seen other posts which say I should set the navigationBar color to clear but that does nothing. not sure what is going on. most other posts on this topic are about removing the space up top and very few talk about the blank space on the bottom so I'm not really sure what to do.

            I go into the capture view hierarchy and I see that white footer bar is created when the view is created but then just seems to stack on top of every other view until the application is unusable. using Xcode 13.1 and running in simulator on iPhone 12 with iOS 15.0.

            here's the video as well as pictures from the capture view hierarchy thing https://imgur.com/a/jBprYbN

            and here's the code

            ...

            ANSWER

            Answered 2022-Feb-10 at 20:40

            The issue is caused by the UITabBar.appearance().isTranslucent = false line -- without that, as you confirmed in the comments, it behaves as expected.

            Here's a working version with a note about that line:

            Source https://stackoverflow.com/questions/71056792

            QUESTION

            How to make my timer more precise in SwiftUI?
            Asked 2021-Nov-24 at 01:37

            I would like to develop an app that includes a timer - everything works fine so far - yet I have the problem that the CircleProgress is not quite at 0 when the counter is. (as you can see in the picture below)

            Long story short - my timer is not precise... How can I make it better?

            So this is my code:

            This is the View where I give my Binding to the ProgressCircleView:

            ...

            ANSWER

            Answered 2021-Aug-25 at 17:19

            You cannot control the timer, it will never be entirely accurate.

            Instead, I suggest you save the end date and calculate your progress based on it:

            Source https://stackoverflow.com/questions/68926884

            QUESTION

            SwiftUI Alert does not dismiss when timer is running
            Asked 2021-Oct-22 at 21:24

            Semi related question: SwiftUI ActionSheet does not dismiss when timer is running

            I am currently experiencing an issue with alerts in a project that I am working on. Presented alerts will not dismiss when there is a timer running in the background. Most of the time it requires several clicks of the dismissal button to disappear. I have recreated this issue with as little overhead as possible in a sample project.

            My primary project has this issue when trying to display an alert on a different view but I could not reproduce that issue in the sample project. The issue can be reliably replicated by toggling the alert on the same view that the timer is running. I have also tested by removing the binding from the text field to stop the text field view from updating. The alert still fails to dismiss on the first click. I am unsure if there is a way to work around this and am looking for any advice possible.

            Xcode 13.0/iOS 15.0 and occurs in iOS 14.0 also

            Timerview.swift

            ...

            ANSWER

            Answered 2021-Oct-22 at 20:52

            Every time timer runs UI will recreate, since "secondsElapsed" is an observable object. SwiftUI will automatically monitor for changes in "secondsElapsed", and re-invoke the body property of your view. In order to avoid this we need to separate the button and Alert to another view like below.

            Source https://stackoverflow.com/questions/69681078

            QUESTION

            How do I get the Text to be uniform size while fitting to the view
            Asked 2021-Oct-18 at 08:30

            I m making a TimerView in swiftui getting a start time and stop time on button pressed.

            I am using two VStack inside a HStack to ensure that the text are aligned properly, but I am unable to account for the timestamp text size that are sometimes too large and goes out of alignment (timestamp is lower than the label!) (click start) or that the two different timestamps have different sizing (click stop)

            How should I ensure that the text is uniformly sized while fitting to the window (the text was too long and went out of bounds)?

            ...

            ANSWER

            Answered 2021-Oct-17 at 03:33

            you could just simply adjust the font size according to the screen size, eg: one small font for small size devices and another for larger devices. See this How to get device width and height?

            Then use this, given the desired font fsize:

            Source https://stackoverflow.com/questions/69592538

            QUESTION

            How to show custom view on each screen on dismiss of a controller in swift?
            Asked 2021-Aug-16 at 09:27

            I am trying to show a custom view on a dismiss of a controller. It's working fine if I am sowing it on popViewController but not working when I am using dismiss method. If anybody knows the solution please help me out.

            ...

            ANSWER

            Answered 2021-Aug-16 at 09:27

            According to the docs, the presenting controller is responsible for the actual dismiss. When the presented controller dismisses itself, it will ask the presenter to do it for it. In here you need to use the closure or protocol. for e.g use like

            on your LogWorkoutViewController VC / presented VC declare the variable as like

            Source https://stackoverflow.com/questions/68799193

            QUESTION

            How to access tabbar height from other controller in swift?
            Asked 2021-Aug-16 at 05:25

            I want to attach a view from a specific controller (MyController) just above the tabbar but my problem is how would I calculate the height of the tabbar from MyController so that I could give y position to my custom view. I am trying to achieve with statusBarFrame but it's not working. If anybody has some idea please help me out.

            ...

            ANSWER

            Answered 2021-Aug-16 at 05:25

            directly take the y position of tabBarController?.tabBar.frame.origin.y and add your timerview frame height

            Source https://stackoverflow.com/questions/68797612

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