Android-Studio | Application designs using Java | Authentication library
kandi X-RAY | Android-Studio Summary
kandi X-RAY | Android-Studio Summary
Application designs using Java
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Top functions reviewed by kandi - BETA
- Initialize the Activity
- Initializes the instance
- Initializes the Activity
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Community Discussions
Trending Discussions on Android-Studio
QUESTION
I am having problems restarting the emulator after turning it off. Restarting android studio - doesn't help. Restarting my computer helps. I also cannot find and [stop this process] through the task manager. So that I can not reboot. By the way, the error is displayed with a typo. Help. Who faced such a problem, how to solve it?
...ANSWER
Answered 2021-Jun-15 at 14:21On Windows, the software that runs the Android Emulator is called "qemu-system-x86_64.exe".
Try to kill this software. You can use the built-in taskkill
utility from within the Command Prompt:
- Open the Command Prompt (Type in CMD into the Windows search)
- Enter:
taskkill /F /IM "qemu-system-x86_64.exe" /T
Explanation of the taskkill
command:
QUESTION
I've seen these:
Gradle - Exclude file from being packaged with jar
Exclude one class file in gradle Android Studio
and am wondering what path or name I should use with exclude
. This is in a gradle.kts file:
ANSWER
Answered 2021-Jun-12 at 20:49The exclude path should contain the full path to the target file from the source route (eg, from main
).
In your case:
QUESTION
I've been developing a native application (C++ with an android wrapper) and have been successfully debugging it using Android Studio on two devices via USB: a portable POS with android 7.1.2 and a smartphone with 5.1, both armeabi-v7a.
Suddenly, i can't debug the smartphone anymore but the POS works fine.
When i click "debug", the app is installed but AS hangs at "Starting LLDB Server".
If i click run (or start the app on the smartphone) and then attach to process, the app freezes mid-start (it's uncompressing assets) and again AS hangs at "Starting LLDB Server" (by "hangs" i mean it won't advance, AS itself doesn't freeze). The log shows:
...ANSWER
Answered 2021-May-27 at 16:51This solved it, i.e., delete/create the launch profile in Edit configurations. Odd as i constantly recompile the app with different filenames (appending timestamps). Then again the android:name
is always the same.
I assume Studio keeps tabs somewhere relating to the devices it connects to, but i couldn't find where after a cursory grep.
QUESTION
I am new to android development and I came across this issue when I was trying to create a custom button. I have created a simple drawable and I set it as the background of my button. But that doesn't work, at least not directly, first i have to add app:backgroundTint="@null
(which I got to know from here)
So what I want to do is set the default backgroundTint as 'null'. So where do I add this? Or any other way to achieve this?
Update:
I've found a solution to this and I've posted it.
...ANSWER
Answered 2021-Jun-08 at 07:40So, after a lot of researching and experimenting, I've concluded that the default purple tint on buttons is due to the themes.xml file. The Styles tag inside the themes.xml generally has this as the first line for me:
QUESTION
I have implemented Viewpager2 Image slider using the code idea mentioned in the following link.
I want handle clicks on the slider images. How to Open another activity if the specific slider item clicked.
Here is the link of code
...ANSWER
Answered 2021-Jun-05 at 16:04On your adapter go to TravelLocationViewHolder. After this line
textLocation = itemView.findViewById(R.id.textLocation);
try to set a click listener on itemview
itemView.setOnClickListener( v-> { System.out.println("THIS IS IT"); } );
QUESTION
I am following the book Practical Android by Mark Wickham. I am trying to open the source code from the Connections app here, but am running into many problems as it's an older project(2018).
Problems
- Stuck on the loading screen devices; cannot run project
What I've tried
- Invalidating cache/restarting from this link Android Studio device list stuck on loading
- https://medium.com/updating-old-android-studio-projects-to-work-in/updating-old-android-studio-projects-to-work-in-android-studio-3-0-195eec3a9b33 Following this link, but I cannot find any gradle-wrapper in my project.
In this app specifically, my screen looks like this:
If you look at the very top, I am unable to choose any device. Please note this does not happen with any other project(tried creating blank project, problem didn't occur).
How can I run this project?
Thanks!
App build.grade:
...ANSWER
Answered 2021-May-31 at 00:56The most probably is that the version of the gradle build tools of these projects is not compatible with the build tools that your Android Studio supports..
So before opening any of these projects (to keep them unmodified by Android Studio), you can migrate them to the gradle version that already you've on android-studio. To do that you can use a text editor to change:
- In
myAppName\gradle\wrapper\gradle-wrapper.properties
file, in the linedistributionUrl=https\://services.gradle.org/distributions/gradle-6.7.1-bin.zip
: change to the gradle version you've (so you need to change this number in your example6.7.1
)
You can know the current gradle version(s) of Android studio from C:/Users/myUserName/.gradle/wrapper/dists/
- In
myAppName\build.gradle
you need to change the gradle plugin version to be matched with the gradle distribution version you've from step no.1. Documentation table that lists which version of Gradle is required for each version of the Android Gradle plugin.
UPDATE
Please follow below procedure.. it is tedious but works:
Create a brand new project that has a package name that is the same as that of your project.
Copy
src
,lib
,raw
.. or any assets folders under/app
of your project into the/app
of the brand new project ..Remove the
themes.xml
filesCopy dependency from
\app\build.gradle
to the new project & replacecompile
withimplementation
, andtestCompile
withtestImplementation
I did a test on one of the apps emailing
app and it runs.
QUESTION
I have to do a project for Android-studio and one of the objectives is detecting the pupils of a person. I'm trying to use OpenCV. I know there are many issues about the detection of circles or eyes in this site with OpenCV, but every time I try to execute my code, the app crashes for a particular error that nobody reports, which is:
...ANSWER
Answered 2021-May-19 at 18:24After some time, I figured it out on my own. The problem is just the following line
QUESTION
I just want to set android emulator without studio-ide and use it like a mobile and tweak it.
I have downloaded command-line tools from https://dl.google.com/android/repository/commandlinetools-linux-6858069_latest.zip
Unzipped in folder $HOME/AndroidSDK
.
I just want to run some emulators.
Then ran below
...ANSWER
Answered 2021-May-16 at 15:03I am answering my own question.
Where I made wrong is, decompressing to wrong directory and using wrong --sdk_root.
As said in here, I have to create a dir called cmdline-tools
and decompress in it. Now we will have another cmdline-tools dir. We have to rename it to the respective commandline tool version we are using. In my case it is 3.0.
Finally my script should be look like below.
QUESTION
I'm trying to run my Flutter app on my phone, connected via USB, in order to debug.
It stopped working from one day (May 13, if it matters) to the next. Quite frustrating is that I made no changes since it last worked. Since the last time I clicked the Android Studio "play" button on May 13, there were only code changes, which all ran fine via hot reload. Then the next day when pressing the play button, it suddenly complains about JAVA_HOME not being set.
After some troubleshooting, I now get the error message
...ANSWER
Answered 2021-May-15 at 11:31Delete .gradle folder and .idea folder from the project root folder
In Android Studio, File -> Invalid cache and restart
QUESTION
My CodenameOne app needs customized icons for some buttons. Images have to be used.
The iOS version of my app was duly provided of those images in 1x 2x 3x formats.
It seems that the multi-image system of CN1 would beneficiate of the image resources of the Android version of my app.
Indeed XCode 1x, 2x, 3x images could lead to strange assignments of "the closest alternative" as it reads in the CN1 dev guide, I think.
...ANSWER
Answered 2021-May-14 at 03:26We have multi-image that works in a way similar to androids DPI level. They don't use the iOS convention since we support more device resolutions than iOS. This works both in the CSS and designer. See the developer guide on multi-image for more details.
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