JavaME-Game--End-Of-Days- | JavaME Game For Nokia 5800 XpressMusic , Nokia N7 & N8
kandi X-RAY | JavaME-Game--End-Of-Days- Summary
kandi X-RAY | JavaME-Game--End-Of-Days- Summary
JavaME-Game--End-Of-Days- is a Java library. JavaME-Game--End-Of-Days- has no bugs, it has no vulnerabilities and it has low support. However JavaME-Game--End-Of-Days- build file is not available. You can download it from GitHub.
JavaME Game For Nokia 5800 XpressMusic, Nokia N7 & N8
JavaME Game For Nokia 5800 XpressMusic, Nokia N7 & N8
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Quality
Security
License
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Support
JavaME-Game--End-Of-Days- has a low active ecosystem.
It has 5 star(s) with 1 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
JavaME-Game--End-Of-Days- has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of JavaME-Game--End-Of-Days- is current.
Quality
JavaME-Game--End-Of-Days- has no bugs reported.
Security
JavaME-Game--End-Of-Days- has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
JavaME-Game--End-Of-Days- does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
JavaME-Game--End-Of-Days- releases are not available. You will need to build from source code and install.
JavaME-Game--End-Of-Days- has no build file. You will be need to create the build yourself to build the component from source.
Top functions reviewed by kandi - BETA
kandi has reviewed JavaME-Game--End-Of-Days- and discovered the below as its top functions. This is intended to give you an instant insight into JavaME-Game--End-Of-Days- implemented functionality, and help decide if they suit your requirements.
- Paint the game
- Writes text to the specified graphics
- Returns the next line
- Get the next word
- Update the layer manager state
- Get the game back ground base layer
- Get the game bg image
- Gets the pause exit layer
- Main function
- Marks the finish of the game
- Called when the pointer is released
- Called when the mouse is pressed
- Run the algorithm
- Get the game layer
- Initialize the media players
- Update LayerManager
- Draws this sound
- Paint the buttons
- Paint the message
- Starts the main app
- Draws this button
- Called when a command is pressed
- Called when a pointer is pressed
- Called when a pointer is pressed
- Paint the button
- Called when a pointer is released
Get all kandi verified functions for this library.
JavaME-Game--End-Of-Days- Key Features
No Key Features are available at this moment for JavaME-Game--End-Of-Days-.
JavaME-Game--End-Of-Days- Examples and Code Snippets
No Code Snippets are available at this moment for JavaME-Game--End-Of-Days-.
Community Discussions
No Community Discussions are available at this moment for JavaME-Game--End-Of-Days-.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install JavaME-Game--End-Of-Days-
You can download it from GitHub.
You can use JavaME-Game--End-Of-Days- like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the JavaME-Game--End-Of-Days- component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use JavaME-Game--End-Of-Days- like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the JavaME-Game--End-Of-Days- component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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