phimpme-android | Phimp.me Photo Imaging and Picture Editor https

 by   fossasia Java Version: v1.11.0 License: GPL-3.0

kandi X-RAY | phimpme-android Summary

kandi X-RAY | phimpme-android Summary

phimpme-android is a Java library typically used in Telecommunications, Media, Media, Entertainment applications. phimpme-android has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has medium support. You can download it from GitHub.

Phimp.me Photo Imaging and Picture Editor https://play.google.com/store/apps/details?id=org.fossasia.phimpme
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            kandi-support Support

              phimpme-android has a medium active ecosystem.
              It has 2550 star(s) with 949 fork(s). There are 45 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 64 open issues and 1550 have been closed. On average issues are closed in 157 days. There are 22 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of phimpme-android is v1.11.0

            kandi-Quality Quality

              phimpme-android has 0 bugs and 0 code smells.

            kandi-Security Security

              phimpme-android has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              phimpme-android code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              phimpme-android is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              phimpme-android releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are available. Examples and code snippets are not available.
              phimpme-android saves you 75353 person hours of effort in developing the same functionality from scratch.
              It has 83875 lines of code, 8039 functions and 611 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed phimpme-android and discovered the below as its top functions. This is intended to give you an instant insight into phimpme-android implemented functionality, and help decide if they suit your requirements.
            • Called when an item is selected
            • Load information about album details
            • Move to trash
            • Get a bitmap from the resource path
            • Initializes the decorator
            • Gets integer list
            • Open a folder chooser dialog
            • Get the camera features
            • Convert supported_focus_mode array to a list of supported_focus_mode values
            • Open camera
            • Initializes the activity
            • Take a picture of the camera
            • Called when a touch event is clicked
            • Override this method to handle touch events
            • Long - click on a gallery
            • Called when the activity has been created
            • Add the options to the popup
            • Sets the state of the instance to be saved
            • Sets the options menu
            • Called when an item is clicked
            • Set the scene mode
            • Auto focus on the camera
            • Implements the super class
            • Set the iso - value of this camera s iso - value
            • Add the array options to the popup
            • Set up the dialog
            Get all kandi verified functions for this library.

            phimpme-android Key Features

            No Key Features are available at this moment for phimpme-android.

            phimpme-android Examples and Code Snippets

            No Code Snippets are available at this moment for phimpme-android.

            Community Discussions

            QUESTION

            Pinterest sdk callback class error: cannot access Response class file for com.android.volley.Response not found
            Asked 2018-Sep-24 at 11:48

            I am trying to integrate Pinterest for sharing blog/creating a pin. I am following the official documentation, tutorial1 and tutorial2 to integrate the Pinterest. But, the issue is when I try to authorize the user and pass PDKCallback object into the login method as shown below,

            ...

            ANSWER

            Answered 2018-Sep-24 at 11:48

            try changing the volley version from 1.0.0 to 1.0.1 like this

            Source https://stackoverflow.com/questions/52455800

            QUESTION

            External Native Build Issue with Phimp.me project
            Asked 2018-Sep-18 at 10:00

            I am trying to import an Android project. When building the project following errors are shown:

            ...

            ANSWER

            Answered 2018-Sep-17 at 19:38

            The key problem here is that you either don't have OpenCV SDK installed on your host machine or wrongly refer to the SDK in the project. The steps are as follows:

            • once you got the project imported in Android Studio navigate to the app's build.gradle file to check the version of OpenCV used in the project which is 2.4.13.3;
            • now go to the OpenCV's download page and download the 2.4.13.3 archive. Unpack it once downloaded;
            • navigate to project/app/src/main/jni/Android.mk and specify the path to the OpenCV sdk installed in the following way:

            Source https://stackoverflow.com/questions/52246964

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install phimpme-android

            Before you begin, you should have already downloaded the Android Studio SDK and set it up correctly. You can find a guide on how to do this here: Setting up Android Studio.
            Download the phimpme-android project source. You can do this either by forking and cloning the repository (recommended if you plan on pushing changes) or by downloading it as a ZIP file and extracting it. Install the NDK in Android Studio. Open Android Studio, you will see a Welcome to Android window. Under Quick Start, select Import Project (Eclipse ADT, Gradle, etc.). Navigate to the directory where you saved the phimpme-android project, select the root folder of the project (the folder named "phimpme-android"), and hit OK. Android Studio should now begin building the project with Gradle. Once this process is complete and Android Studio opens, check the Console for any build errors. Download this OpenCV-android-sdk zip file and extract it. If build error still persist, try replacing ndk with ndk version 18b from ndk-archives . Once all build errors have been resolved, you should be all set to build the app and test it. To Build the app, go to Build > Make Project (or alternatively press the Make Project icon in the toolbar). If the app was built successfully, you can test it by running it on either a real device or an emulated one by going to Run > Run 'app' or pressing the Run icon in the toolbar. To enable the sharing features to a different account, add API_KEY/ APP_ID associated with accounts. Add the Keys in constant.java and strings.xml. Following are the links to developer pages of account. Go there to create apps and get keys.
            Download the phimpme-android project source. You can do this either by forking and cloning the repository (recommended if you plan on pushing changes) or by downloading it as a ZIP file and extracting it.
            Install the NDK in Android Studio.
            Open Android Studio, you will see a Welcome to Android window. Under Quick Start, select Import Project (Eclipse ADT, Gradle, etc.)
            Navigate to the directory where you saved the phimpme-android project, select the root folder of the project (the folder named "phimpme-android"), and hit OK. Android Studio should now begin building the project with Gradle.
            Once this process is complete and Android Studio opens, check the Console for any build errors. Note: If you receive a Gradle sync error titled, "failed to find ...", you should click on the link below the error message (if available) that says Install missing platform(s) and sync project and allow Android studio to fetch you what is missing.
            Download this OpenCV-android-sdk zip file and extract it. Copy all the files from "OpenCV-android-sdk/sdk/native/3rdparty" to "phimpme-android/app/src/main/3rdparty" (create directory if it doesn't exist) Copy all the files from "OpenCV-android-sdk/sdk/native/libs" to "phimpme-android/app/src/main/jniLibs" (create directory if it doesn't exist) Copy all the files from "OpenCV-android-sdk/sdk/native/jni/include" to "phimpme-android/app/src/main/jni/include" (create directory if it doesn't exist) Copy all the files from "OpenCV-android-sdk/sdk/native/staticlibs" to "phimpme-android/app/src/main/staticlibs" (create directory if it doesn't exist) Now build your project. If your build fails then try deleting these build directories "phimpme-android/app/.externalNativeBuild" and "phimpme-android/app/build", if they exist and run the build again. Note: If you receive a Gradle sync error titled, "executing external native build for ndkBuild ...User\Project\phimpme-android\app\src\main\jni\Android.mk",Then you go to the file "app/build.gradle" and make those lines "externalNativeBuild { ndkBuild { path 'src/main/jni/Android.mk' }" comment.
            If build error still persist, try replacing ndk with ndk version 18b from ndk-archives . Once all build errors have been resolved, you should be all set to build the app and test it.
            To Build the app, go to Build > Make Project (or alternatively press the Make Project icon in the toolbar).
            If the app was built successfully, you can test it by running it on either a real device or an emulated one by going to Run > Run 'app' or pressing the Run icon in the toolbar.
            To enable the sharing features to a different account, add API_KEY/ APP_ID associated with accounts. Add the Keys in constant.java and strings.xml. Following are the links to developer pages of account. Go there to create apps and get keys. Nextcloud: https://docs.nextcloud.com/server/stable/developer_manual/ Twitter: https://dev.twitter.com Flickr: https://www.flickr.com/services/developer Pinterest: https://developers.pinterest.com Owncloud: https://doc.owncloud.org/server/10.0/developer_manual/ Imgur: https://apidocs.imgur.com/ Box: https://developer.box.com Dropbox: https://www.dropbox.com/developers

            Support

            This is an Open Source project and we would be happy to see contributors who report bugs and file feature requests by submitting pull requests as well.This project adheres to the Contributor Covenant. By participating, you are expected to uphold this code style. Please report issues here https://github.com/fossasia/phimpme-android/issues.
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