scenebuilder | Scene Builder is a visual, drag 'n' drop, layout tool for designing JavaFX application user interfac

 by   gluonhq Java Version: early-access License: Non-SPDX

kandi X-RAY | scenebuilder Summary

kandi X-RAY | scenebuilder Summary

scenebuilder is a Java library typically used in User Interface, Angular, Qt5, JavaFX applications. scenebuilder has no bugs, it has no vulnerabilities, it has build file available and it has high support. However scenebuilder has a Non-SPDX License. You can download it from GitHub.

Scene Builder is a visual, drag 'n' drop, layout tool for designing JavaFX application user interfaces.
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            kandi-support Support

              scenebuilder has a highly active ecosystem.
              It has 619 star(s) with 209 fork(s). There are 35 watchers for this library.
              There were 2 major release(s) in the last 12 months.
              There are 187 open issues and 238 have been closed. On average issues are closed in 800 days. There are 19 open pull requests and 0 closed requests.
              It has a positive sentiment in the developer community.
              The latest version of scenebuilder is early-access

            kandi-Quality Quality

              scenebuilder has 0 bugs and 0 code smells.

            kandi-Security Security

              scenebuilder has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              scenebuilder code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              scenebuilder has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              scenebuilder releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              It has 92246 lines of code, 6770 functions and 753 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed scenebuilder and discovered the below as its top functions. This is intended to give you an instant insight into scenebuilder implemented functionality, and help decide if they suit your requirements.
            • Verifies that the fxml window has been loaded
            • Returns the included file associated with this selection
            • Requests the content of the preview window
            • Invoked when the menu has been loaded
            • Create drop target
            • Projects a point on the line
            • Compute the distance between two nodes
            • Initializes the resource picker
            • Returns a CSS that will be used to colorize the gradient
            • Display the root container
            • Builds a FXOM instance from an effect value
            • Start the drag event
            • Adjusts the layout bounds of the component s bounds
            • Create a controller for the Edit curve
            • Starts the mouse event
            • Initialize the BoundedDoubleEditor
            • Initializes the Light Label
            • Create sub jobs
            • Checks if the FxmlPanel has been loaded
            • Updates the list of recent recent menu items
            • Initialize the fxml panel
            • Create a batch job for a drag source
            • Make a drop job
            • Initialize the gradients
            • Checks if the fxml panel has been loaded
            • Create a sub - jobs
            Get all kandi verified functions for this library.

            scenebuilder Key Features

            No Key Features are available at this moment for scenebuilder.

            scenebuilder Examples and Code Snippets

            No Code Snippets are available at this moment for scenebuilder.

            Community Discussions

            QUESTION

            Cannot resolve symbol 'WebView'. JavaFX WebView with Maven in IntelliJ IDEA
            Asked 2022-Apr-08 at 16:50

            The thing is simple. I want to create a javafx project with WevView support.
            Here are the steps i followed:

            • Open intellij, create new project, select javafx on the left side, and also select maven on the right side, finish.
            • I added a javafx web dependency in pom.xml
            ...

            ANSWER

            Answered 2022-Apr-08 at 15:26

            Add the line requires javafx.web; to your module-info.java.

            Source https://stackoverflow.com/questions/71798618

            QUESTION

            How to set order for dynamically added JavaFX components?
            Asked 2022-Mar-31 at 08:40

            I have a button that generates another button each time it's clicked. 1 of the problems is, that the generated button is placed in the wrong location. The buttons should start around the Top Left side of the window, but the location of the buttons is at the bottom left of the window. I can't use the function setAlignment(Pos.TOP_LEFT) to change the location because the generated buttons are children of an AnchorPane object.

            Nor can I use something like Scenebuilder, since the generated buttons only exist after a button has been clicked.

            If I set the buttons to be children of a VBox object, and change the parameter in the function `vbox.getChildren().add(0, new Button( " New Entry "+button1ClickCount )) to a 1 instead of 0, the buttons are created in an ascending order, starting at the top of the window, but all the children below the generated buttons get pushed below the screen + the first generated button doesn't stay above newer generated buttons.

            How do you set the location in Java for a Button or other component that doesn't exist before runtime? And have them in an ascending order, instead of descending, without pushing out FXML components below the newly generated ones?

            The button at the bottom of the window in the image should appear right below and to the left of the blue folder.

            My Main.Java class

            ...

            ANSWER

            Answered 2022-Mar-31 at 08:40

            You can use setLayoutX and setLayoutY in the ButtonFXMLController with a y incremented to ensure that the buttons will not created in the same place:

            Source https://stackoverflow.com/questions/71689175

            QUESTION

            What is good coding practice when it comes to structuring a JavaFX controller?
            Asked 2022-Mar-23 at 21:14

            I am a student learning how to use JavaFX and I've got my first GUI working by using SceneBuilder and a Controller class. However, from my point of view the structure of the code in the controller looks incredibly messy and ugly because I put every event handler in the initialize() method of Controller. This makes it look like this:

            ...

            ANSWER

            Answered 2022-Mar-23 at 21:14

            This is an opinionated, perhaps even arbitrary decision, both approaches are OK.

            There is nothing wrong with coding the event handlers in the initialize function versus referencing an event method handler from FXML.

            These kinds of things are out of usually out of scope for StackOverflow, but I'll add some pointers and opinions anyway as it may help you or others regardless of StackOverflow policy.

            Reference the actions in Scene Builder

            Personally, I'd reference the action in Scene Builder:

            • Fill in a value for onAction or other events in the code panel section of Scene Builder UI for the highlighted node.

            This will also add the reference in FXML, so you will have something like this, with the hashtag value for the onAction attribute:

            Source https://stackoverflow.com/questions/71592930

            QUESTION

            Scenebuilder JavaFX components does not correctly connect with my controller class
            Asked 2022-Feb-23 at 20:08

            I've created a UI with the help of scenebuilder but when im trying to use my components and add/subtract text from them i get NPE.

            The errors im having when i try to run my simple code:

            ...

            ANSWER

            Answered 2022-Feb-23 at 18:51

            You need to use the loaded controller, not create a new one.

            Don’t write:

            Source https://stackoverflow.com/questions/71241298

            QUESTION

            load FxML File without JavaFX
            Asked 2022-Feb-20 at 23:20

            So I tried to download JavaFx from the official Website but I didn't find any downloads for Mac (catalina). Before I downloaded SceneBuilder and JavaFX in the eclipse marketplace both are working fine. Than I made a GUI in SB. Can I import this Fxml file in a Projekt and use it, or do I need the full working version of JavaFx?

            Maybe someone knows where I can even download JavaFX that would make a lot easier. Thanks in advance!

            ...

            ANSWER

            Answered 2022-Feb-20 at 23:20

            Your app will need access to the OpenJFX libraries that implement JavaFX. You need access at compile time and at runtime.

            Either bundle the libraries with your app, or make them available with your JDK.

            To bundle, either manually download and install into your app, or let a dependency manager tool do that. I recommend the tool approach. Use either Apache Maven or Apache Gradle.

            To make available with your JDK, either manually download and install somewhere on the machine’s class path (canonical location varies by platform), or use a JDK that comes bundled with the libraries. At least two vendors provide the latter as editions of their JDK offering: ZuluFX by Azul Systems, and LibericaFx by BellSoft.

            After making the OpenJFX libraries available to your app by any of these four approaches, you can programmatically refer to your FXML files. See tutorial at the OpenJFX website.

            Tip: While I do not use Eclipse, I do know that the IntelliJ IDE provides a template for easily creating a new JavaFX app. The new project includes a working FXML file to show you how to get started.

            Source https://stackoverflow.com/questions/71199485

            QUESTION

            "xx" is get-only property - How to Assign decoded Json Data to class (nested view model) Swift
            Asked 2022-Feb-12 at 15:44

            I have a watchapp that receives parent view model (nested view model) data from iPhone via json/file transfer. I am using "Communicator" library by @KaneCheshire.

            The data flow is

            1. Watch App launches - loading empty Parent View Model (ReceivedDayProgViewModel) into the app and showing activity indicator in WatchLoadingView.
            2. WatchLoadingView set-up observer to receive actual json data/file from iPhone
            3. WatchLoadingView's observer receives actual json data, decodes them into ParentViewModel object (ReceivedDayProgViewModel)

            After step 3, I am having difficulty actually assigning the decoded object to the initially empty Parent View Model (ReceivedDayProgViewModel). There is a error message saying "**Cannot assign to property: 'receivedDayProgramVM' is a get-only property**"

            So I did look up the error and have an idea that my parent View Model is actually a "computed-property" instead of stored property - How do I resolve this build issue - cannot assign to property: 'date' is a get only property But I am still struggling to add codes to ensure "set/write" function is embedded in the Parent View Model(ReceivedDayProgViewModel).

            Would appreciate any guidance/advice on how I can change my code to allow "set/write" operation in Parent View Model (ReceivedDayProgViewModel) so below step can be fulfilled.

            1. Assign decoded object (let ReceivedDayProgViewModel = try! decoder.decode(ReceivedDayProgViewModel.self, from: ReceivedDayProgVMData)) (with values/data from iPhone) into the @StateObject in ContentView (receivedDayProgramVM)

            Parent View Model

            ...

            ANSWER

            Answered 2022-Feb-12 at 15:44

            I am posting my answer after getting the right clue from Joakim & Ptit's comments. As per their advice, I have separated (data) model and view model for the watch app.

            It was a little time-consuming, but I managed to update the app design, and it enabled me to store transferred data into appropriate view model class.

            See below code extract for future reference.

            WatchDayProgram Struct (Data Model)

            Source https://stackoverflow.com/questions/71089458

            QUESTION

            Load custom components in scenebuilder 17
            Asked 2022-Feb-04 at 21:02

            We are working on Javafx project which was working fine on Java8. Recently, We have updated the project with Java17. We are able to resolve the issues for the IDEA.

            Seems like after Java 9+ they have strictly encapsulated all classes. To use this we have to use "export" "open" keywords in vm options or define "ALL-UNNAMED" in the compile runtime.

            This is running perfectly on IDEA. Now, We are trying to load fxml files in scene builder but scenebuilder unable to find out these classes. We have added all required jar files to scenebuilder but still unable to load the FXML files.

            Following errors scenebuilder showing:

            ...

            ANSWER

            Answered 2022-Feb-04 at 21:02

            Importing jfoenix and fontawesomefx libraries:

            1. Click the Settings Icon in the Scene Builder Library Panel
            2. Choose JAR/FXML Manager
            3. Choose Search Repositories
            4. Search for jfoenix, and fontawesomefx
            5. Choose the following libraries:
              • com.jfoenix:jfoenix
              • de.jensd:fontawesomefx-fontawesome
            6. Scene Builder will import the latest lib version of each:
              • com.jfoenix:jfoenix:9.0.10
              • de.jensd:fontawesomefx-fontawesome:4.7.0-9.1.2.
            7. All of the imported new components are now selectable in the Custom section of the library manager.

            The progress circle thing isn't in Maven central, you will need to import it via the "Add Library/FXML from File System" option of the "JAR/FXML Manager" dialog (I didn't try that).

            jfoenix github page says it needs to be 9+ to work with Java 9+. I don't think jfoenix is all that well maintained and (from some other questions about the library on StackOverflow), it mostly works in recent SceneBuilder builds, but not well and some of its components don't behave well in SceneBuilder.

            Related:

            Similarly, fontawesomefx has version 9.1.2 which has a manifest with an automatic module in it maven repo entry, which allows it to work. I don't know where up-to-date documentation on that project is, but it appears that there are multiple packages that you can use depending on the font library you want to access, I just picked the one which uses the fontawesome icon library.

            Related:

            JavaFX 8 to JavaFX 17 conversion approach advice

            I suggest:

            1. Changing your project to a modular project by defining a module-info.java.
            2. Using the most recent stable version of Java and JavaFX (17.0.2)
            3. Using the most recent stable versions of the dependent libraries.
            4. Importing libraries via a build tool:
              • I'd recommend Maven unless you really know Gradle.
            5. Run the app without any VM options for exports and opens etc.
              • Define the module use information in your module-info.
            6. Ensure that your app works fine in those conditions (fixing any issues that arise).
            7. Then try to import the same library versions and your fxml into scene builder.

            Source https://stackoverflow.com/questions/70985646

            QUESTION

            Filling a Tableview with some data from JSON
            Asked 2022-Jan-30 at 21:38

            I have a TableView in JavaFX that I want to fill with some JSON data.

            The JSON that I receive from the server looks like this:

            ...

            ANSWER

            Answered 2022-Jan-30 at 21:38

            When adding data to a TableView, you must also specify how each column should display the given data (ie: the TableView won't magically know which column corresponds to each field or property in your JSON data).

            It is recommended to create a data model class to represent the data in your JSON, then load the JSON and populate a list of that new data model class.

            Here is a short example of how to populate your TableView with data from any source (by utilizing the ClasamentDisp class, which holds the data from your JSON source).

            Source https://stackoverflow.com/questions/70918877

            QUESTION

            How to convert JavaFX project to Maven correctly?
            Asked 2022-Jan-13 at 20:54

            I wrote JavaFx project in Eclipse IDE, it worked correctly.

            Once I converted it into Maven project, my FMXL files stopped opening. However, if I create new FXML files and put them in the same folders, everything works.

            Is there any way to run my Maven project without recreating all my FXML files?

            I've already tried changing paths to my FXML files in code, moving FXMLs to src/main/resources package or simply copying the code from old FXMLs to the new ones, but nothing worked.

            All FXMLs I created in SceneBuilder and haven't changed the version of this program throughout the process.

            I'm loading my FXMLs using the following method:

            ...

            ANSWER

            Answered 2022-Jan-13 at 20:54

            This is unrelated to Maven, it is an access error caused by incorrect configuration of the Java module system for your application.

            The error message tells you what is wrong:

            Source https://stackoverflow.com/questions/70701662

            QUESTION

            Javafx tableview checkbox to hide unwanted rows?
            Asked 2022-Jan-04 at 17:42

            I'm trying to do some reports by hiding some rows from a tableview (I made in scenebuilder) by using a checkbox. If the object from tableview doesn't have in the column a specific String, it becomes invisible. example: By clicking the checkbox, hide all rows that dont have the exact value "Barcelona" in table_adress. I tried to do this, but I keep complicating myself. Any ideas?

            the function

            ...

            ANSWER

            Answered 2022-Jan-04 at 17:42

            Use a FilteredList and change the predicate when the check box is checked/unchecked:

            Source https://stackoverflow.com/questions/70582673

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install scenebuilder

            The best way to get started with Gluon Scene Builder is by downloading and installing on your developer machine the latest Scene Builder release. See the documentation about the new features recently included. For community support, go to StackOverflow.
            To build the Scene Builder services, on the project's root, run:. It will create a partial shadow cross-platform jar under app/target/lib/scenebuilder-$version.jar, that doesn't include the JavaFX dependencies.

            Support

            Issues can be reported to the Issue tracker. Contributions can be submitted via Pull requests, providing you have signed the Gluon Individual Contributor License Agreement (CLA). Please check the contribution guide for more details.
            Find more information at:

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