physical-web | The Physical Web : walk up and use anything
kandi X-RAY | physical-web Summary
kandi X-RAY | physical-web Summary
The Physical Web is an effort to extend the superpower of the web - the URL - to everyday physical objects. Our premise is that you should be able to walk up to any “smart” physical object (e.g. a vending machine, a poster, a toy, a bus stop, a rental car) and interact with it without first downloading an app. The user experience of smart objects should be much like links in a web browser, just tap and use. At its base, the Physical Web is a discovery service: a smart object broadcasts relevant URLs that any nearby device can receive. This simple capability can unlock exciting new ways to interact with the Web.
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Top functions reviewed by kandi - BETA
- Start the client
- Change the device name
- Used to show a notification to the user
- Reads the data from the given input stream
- Called when a URL is discovered
- Trigger a request to the Pws response
- Resolves a set of URLs
- On touch
- Dismisses the specified list view
- Starts the wifi service
- Sends a request to the given URLConnection
- Handle start command
- Initializes the preferences
- Called when a service is discovered
- Start the device
- Initializes the connection
- Called when a connection is updated
- Reads an HTTP response
- Called when a characteristic is read
- Start scan
- Performs a HTTP request
- Handles a LE scan
- Resume the OOB activity
- Called when a menu item is selected
- Start Bluetooth device
- Start the scanning display
physical-web Key Features
physical-web Examples and Code Snippets
Community Discussions
Trending Discussions on physical-web
QUESTION
To see Physical Web URLs, you need to turn on data (wifi or mobile data), Bluetooth and Location. (source)
Why does it need location?
...ANSWER
Answered 2017-Feb-21 at 19:33Well from your Question I came up with an analogy hope it would help you to find your answer. As you were asking that why does it need location I think as Physical web itself describes as "an open approach to enable quick and seamless interactions with physical objects and locations." it clearly says that to communicate with nearby objects you must have your location to be identified to that object. It might be an idea to use this location and the location of other object to see that how far are they from each other.
for your reference have a look at below link hope it might help you find your solution: https://bkon.com/resources/physical-web/
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install physical-web
You can use physical-web like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the physical-web component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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