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physical-web | The Physical Web: walk up and use anything

 by   google Java Version: android-0.2.1 License: Apache-2.0

 by   google Java Version: android-0.2.1 License: Apache-2.0

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kandi X-RAY | physical-web Summary

physical-web is a Java library typically used in Internet of Things (IoT) applications. physical-web has no vulnerabilities, it has a Permissive License and it has medium support. However physical-web has 20 bugs and it build file is not available. You can download it from GitHub.
The Physical Web is an effort to extend the superpower of the web - the URL - to everyday physical objects. Our premise is that you should be able to walk up to any “smart” physical object (e.g. a vending machine, a poster, a toy, a bus stop, a rental car) and interact with it without first downloading an app. The user experience of smart objects should be much like links in a web browser, just tap and use. At its base, the Physical Web is a discovery service: a smart object broadcasts relevant URLs that any nearby device can receive. This simple capability can unlock exciting new ways to interact with the Web.
Support
Support
Quality
Quality
Security
Security
License
License
Reuse
Reuse

kandi-support Support

  • physical-web has a medium active ecosystem.
  • It has 6045 star(s) with 715 fork(s). There are 597 watchers for this library.
  • It had no major release in the last 12 months.
  • There are 90 open issues and 302 have been closed. On average issues are closed in 77 days. There are 3 open pull requests and 0 closed requests.
  • It has a neutral sentiment in the developer community.
  • The latest version of physical-web is android-0.2.1
physical-web Support
Best in #Java
Average in #Java
physical-web Support
Best in #Java
Average in #Java

quality kandi Quality

  • physical-web has 20 bugs (1 blocker, 0 critical, 11 major, 8 minor) and 266 code smells.
physical-web Quality
Best in #Java
Average in #Java
physical-web Quality
Best in #Java
Average in #Java

securitySecurity

  • physical-web has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
  • physical-web code analysis shows 0 unresolved vulnerabilities.
  • There are 37 security hotspots that need review.
physical-web Security
Best in #Java
Average in #Java
physical-web Security
Best in #Java
Average in #Java

license License

  • physical-web is licensed under the Apache-2.0 License. This license is Permissive.
  • Permissive licenses have the least restrictions, and you can use them in most projects.
physical-web License
Best in #Java
Average in #Java
physical-web License
Best in #Java
Average in #Java

buildReuse

  • physical-web releases are available to install and integrate.
  • physical-web has no build file. You will be need to create the build yourself to build the component from source.
  • physical-web saves you 4451 person hours of effort in developing the same functionality from scratch.
  • It has 9420 lines of code, 684 functions and 110 files.
  • It has medium code complexity. Code complexity directly impacts maintainability of the code.
physical-web Reuse
Best in #Java
Average in #Java
physical-web Reuse
Best in #Java
Average in #Java
Top functions reviewed by kandi - BETA

kandi has reviewed physical-web and discovered the below as its top functions. This is intended to give you an instant insight into physical-web implemented functionality, and help decide if they suit your requirements.

  • On touch view .
  • Resolves the broadcast URLs .
  • Parse a ScanRecord into a ScanRecord
  • Fetch pws results .
  • Called when a url device is discovered .
  • Shorten a long url .
  • Set the device name
  • Called when a characteristic read is received .
  • Handles a Bluetooth LE scan .
  • Helper function to use the connect call .

physical-web Key Features

The Physical Web: walk up and use anything

Community Discussions

Trending Discussions on physical-web
  • why does Physical Web need location?
Trending Discussions on physical-web

QUESTION

why does Physical Web need location?

Asked 2017-Feb-22 at 03:41

To see Physical Web URLs, you need to turn on data (wifi or mobile data), Bluetooth and Location. (source)

Why does it need location?

ANSWER

Answered 2017-Feb-21 at 19:33

Well from your Question I came up with an analogy hope it would help you to find your answer. As you were asking that why does it need location I think as Physical web itself describes as "an open approach to enable quick and seamless interactions with physical objects and locations." it clearly says that to communicate with nearby objects you must have your location to be identified to that object. It might be an idea to use this location and the location of other object to see that how far are they from each other.

for your reference have a look at below link hope it might help you find your solution: https://bkon.com/resources/physical-web/

Source https://stackoverflow.com/questions/42372601

Community Discussions, Code Snippets contain sources that include Stack Exchange Network

Vulnerabilities

No vulnerabilities reported

Install physical-web

You can download it from GitHub.
You can use physical-web like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the physical-web component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

Support

For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .

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