Conquer | A todo list app base Material Design

 by   hanks-zyh Java Version: Current License: Apache-2.0

kandi X-RAY | Conquer Summary

kandi X-RAY | Conquer Summary

Conquer is a Java library. Conquer has build file available, it has a Permissive License and it has low support. However Conquer has 70 bugs and it has 3 vulnerabilities. You can download it from GitHub.

A todo list app base Material Design. ####Video Demo in youtube. ##注意: 授权登录的代码主要都在 LoginActivity 中,直接运行会出现授权不成功,登录失败 需要 自己申请qq或者微博的key,然后替换.
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            kandi-support Support

              Conquer has a low active ecosystem.
              It has 429 star(s) with 147 fork(s). There are 24 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 4 have been closed. On average issues are closed in 1 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Conquer is current.

            kandi-Quality Quality

              OutlinedDot
              Conquer has 70 bugs (2 blocker, 1 critical, 8 major, 59 minor) and 1397 code smells.

            kandi-Security Security

              Conquer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Conquer code analysis shows 3 unresolved vulnerabilities (0 blocker, 2 critical, 1 major, 0 minor).
              There are 29 security hotspots that need review.

            kandi-License License

              Conquer is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Conquer releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              Conquer saves you 14136 person hours of effort in developing the same functionality from scratch.
              It has 28315 lines of code, 1686 functions and 351 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Conquer and discovered the below as its top functions. This is intended to give you an instant insight into Conquer implemented functionality, and help decide if they suit your requirements.
            • Bind view to data
            • Handle the image
            • Convert a string to a SpannableString
            • Gets the chat time
            • On touch events
            • Snaps the given degree to the closest visible degrees
            • Redraws the selected value
            • Get degrees from a point
            • Initialize view
            • Open dialog
            • Called when the view is drawn
            • Region draw method
            • This method is called after the view has been changed
            • GET the users
            • Get card data
            • Initializes the view
            • Region OnDraw
            • This method is used to handle the activity
            • Initialize view
            • Create the view
            • Initialize dialog
            • Binds the text to a TaskViewHolder
            • Convert a bitmap to a round bitmap
            • On click
            • Handle click
            • Create view
            Get all kandi verified functions for this library.

            Conquer Key Features

            No Key Features are available at this moment for Conquer.

            Conquer Examples and Code Snippets

            No Code Snippets are available at this moment for Conquer.

            Community Discussions

            QUESTION

            How to improve divide-and-conquer runtimes?
            Asked 2021-Jun-15 at 17:36

            When a divide-and-conquer recursive function doesn't yield runtimes low enough, which other improvements could be done?

            Let's say, for example, this power function taken from here:

            ...

            ANSWER

            Answered 2021-Jun-15 at 17:36

            The primary optimization you should use here is common subexpression elimination. Consider your first piece of code:

            Source https://stackoverflow.com/questions/67987701

            QUESTION

            How to display an image and kill it after 1.5 seconds?
            Asked 2021-Jun-10 at 19:57

            I am making a game in python, and am displaying an image. I would use pygame, but the effects I am making won't be used in pygame. I looked it up and used pillow because it requires the least code. Open vc looked a little complicated.

            ...

            ANSWER

            Answered 2021-Jan-17 at 17:11

            You can do this using OpenCV. waitKey waits for a key press but also has a timeout in milliseconds. Here is the code:

            Source https://stackoverflow.com/questions/65763201

            QUESTION

            Graphql Ruby N + 1 Queries because of method calling another relationship
            Asked 2021-Jun-08 at 13:11

            I am using the graphql and batch-loader gems and running into this N+1 query:

            I have a calendar appointment that belongs to an account, and when we display the appointment time we base it on the account's time zone.

            ...

            ANSWER

            Answered 2021-Jun-08 at 11:56

            Assuming you're using graphql-ruby to handle your queries you should use lookahead to see what sub-fields are required and prepare your query accordingly.

            So in your case, in the method implementing callendarAppts, you should do something like:

            Source https://stackoverflow.com/questions/67886190

            QUESTION

            How is the space complexity of below algorithm come out to be O(log n)
            Asked 2021-Jun-08 at 12:34
            int[] findMinMax(int A[], int start, int end)
            {
            int max;
            int min;
            if ( start == end )
            {
                max = A[start]
                min = A[start]
            }
            else if ( start + 1 == end )
            {
                if ( A[start] < A[end] )
                {
                    max = A[end]
                    min = A[start]
                }
                else
                {
                    max = A[start]
                    min = A[end]
                }
            }
            else
            {
                int mid = start + (end - start)/2
                int left[] = findMinMax(A, start, mid)
                int right[] = findMinMax(A, mid+1, end)
                if ( left[0] > right[0] )
                    max = left[0]
                else
                    max = right[0]
                if ( left[1] < right[1] )
                    min = left[1]
                else
                    min = right[1]
            }
            // By convention, we assume ans[0] as max and ans[1] as min
            int ans[2] = {max, min}
             return ans
             }
            
            ...

            ANSWER

            Answered 2021-Jun-08 at 12:34

            Your arrays left and right get populated by the recursive calls to your function. Since the input to these calls keeps getting halved in size with each call, you will only need log n number of calls before you get to the base case where you do not need to populate them at all. The bound on auxiliary space used is therefore O(log n).

            Source https://stackoverflow.com/questions/67886896

            QUESTION

            Is there a more efficient way to divide and conquer a uint 256 log on 64 bit hardware with rust or inline assembly than converging Taylor series?
            Asked 2021-Jun-06 at 23:41

            I am looking to take the log base n (10 would be fine) of a 256 bit unsigned integer as a floating point in rust, with no loss of precision. It would seem to me that I need to implement an 8xf64 512 bit float 512 type and use a Taylor series to approximate ln and then the log. I know there are assembly methods to obtain the log of an f64. I am wondering if anyone on stack overflow can think of a divide and conquer or other method which would be more efficient. I would be amenable to inline assembly operating on the 8xf64 512 bit array.

            ...

            ANSWER

            Answered 2021-Jun-06 at 23:41

            This might be a useful starting point / outline of an algorithm. IDK if it will get you exact results, like error <= 0.5ulp (i.e. the last bit of the mantissa of your 512-bit float correctly rounded), or even error <= 1 ulp. Perhaps worth looking into what extended-precision calculators like bc / dc / calc do.

            I think log converges quickly, so if you're going to do Newton iterations to refine, this bit-scan method might be a fast way to get a good starting point. Even if you only really need about 256 mantissa bits correct, I don't know how big a polynomial it would take to get that, and each multiply / add / fma would be on 512-bit (8x) or 320-bit (5x double precision).

            Start by converting integer to binary float

            For normal-sized floating-point numbers, the usual method takes advantage of the logarithmic nature of binary floating point. Without 256-bit HW float, you'll want to find the ilog2(int) yourself, i.e. position of the highest set bit (Efficiently find least significant set bit in a large array?).

            Then treat your 256-bit integer as the mantissa of a number in the [1..2) or [0.5 .. 1) range, and yes use a polynomial approximation for log2() that's accurate over that limited range. (Before actual soft-float stuff, you might want to left-shift the number so it's normalized, i.e. the highest set bit is at the top. i.e. x <<= clz(x).

            Then a polynomial approximation over the mantissa

            And then add the integer exponent + log_approx(mantissa) => log2(x).

            Efficient implementation of log2(__m256d) in AVX2 has more detail on implementing log2(double) (with SIMD doing 4 at a time, very different from doing one extended precision calculation).

            It includes some links to implementations, e.g. Agner Fog's VCL using the ratio of two polynomials instead of one larger polynomial, and various tricks to maintain as much precision as possible: https://github.com/vectorclass/version2/blob/9874e4bfc7a0919fda16596144d393da5f8bf6c0/vectormath_exp.h#L942. Such as further range reduction: if x > SQRT2*0.5, then increment the exponent and double the mantissa. (If 512-bit FP division is really expensive, you might just use more terms in one polynomial.) VCL is currently Apache licensed, so feel free to copy as much as you want from it into anything.

            IDK if there are more tricks that might become more valuable for big extended precision, or for soft-float, which that implementation doesn't use. VCL's math functions spend more effort to maintain high precision than some faster approximations, but they're not exact.

            Do you really need 512-bit float? Maybe only 320-bit (5x double)?

            If you don't need more exponent-range than a double, you might be able to extend the double-double-arithmetic technique to wider floats, taking advantage of hardware FP to get 52 or 53 mantissa bits per 64-bit chunk. (From comments, apparently you're already planning to do that.)

            You might not need 512-bit float to have sufficient precision. 256/52 = 4.92, so only 5x double chunks have more precision (mantissa bits) than your input, and could exactly represent any 256-bit integer. (IEEE double does have a large enough exponent range; -1022 .. +1023). And have enough to spare that log2(int) should map each 256-bit input to a unique monotonic output, even with some rounding error.

            Source https://stackoverflow.com/questions/67862326

            QUESTION

            Max function using divide and conquer approach is slower than linear?
            Asked 2021-Jun-03 at 10:47

            I implemented the max function (given an array, find the maximum value) using two functions: max, which is O(n) and mergeMax, which I expect is O(lg n) by using the divide and conquer approach. I was expecting mergeMax to win out as n increased but I was surprised that it was beaten every time by the max function. Am I wrong in saying that mergeMax is O(lg N)? Here's the code in C:

            ...

            ANSWER

            Answered 2021-Jun-03 at 09:01

            You are looking for a function, which has O(log n) performance. I can tell you that finding the maximum won't be a good example, because of those two reasons:

            • Either your list is not sorted, so you'll need to investigate all items in your list => the performance is at least O(n).
            • Either your list is sorted, then you just take the last value => the performance is O(1).

            Is there anything you can do with a performance O(log n)? Yes, there is, let me give you the following example: you have a sorted list and you want to insert a new item, making sure that the list stays sorted. You can then use a binary search algoritm for finding the place where you need to insert that new item.

            Source https://stackoverflow.com/questions/67818084

            QUESTION

            Analysis of recursive approach for rotating an array of integers
            Asked 2021-May-31 at 20:59

            While solving Array rotation on LeetCode, I wrote a recursive algorithm to solve the problem:

            Given an array, rotate the array to the right by k steps, where k is non-negative.

            Example 1:

            Input: nums = [1,2,3,4,5,6,7], k = 3 Output: [5,6,7,1,2,3,4] Explanation: rotate 1 steps to the right: [7,1,2,3,4,5,6] rotate 2 steps to the right: [6,7,1,2,3,4,5] rotate 3 steps to the right: [5,6,7,1,2,3,4]

            Example 2:

            Input: nums = [-1,-100,3,99], k = 2 Output: [3,99,-1,-100] Explanation: rotate 1 steps to the right: [99,-1,-100,3] rotate 2 steps to the right: [3,99,-1,-100]

            Constraints:

            1 <= nums.length <= 2*104
            -231 <= nums[i] <= 231 - 1
            0 <= k <= 105

            For further clarification the link to the problem is here.

            The solution I came up with is as follows:

            ...

            ANSWER

            Answered 2021-Feb-26 at 15:12

            Utkarsh Tiwari, I think your analysis is not correct. According to my calculation the conquer step will happen for A.length - k times and not A.length - k + 1.

            Let us consider the second input array you mentioned:

            Source https://stackoverflow.com/questions/66383759

            QUESTION

            Invalid argument(s) (input): Must not be null - Flutter
            Asked 2021-May-30 at 11:07

            Am building a movies App where i have list of posters loaded using TMDB using infinite_scroll_pagination 3.0.1+1 library. First set of data loads good but after scrolling and before loading second set of data i get the following Exception.

            ...

            ANSWER

            Answered 2021-May-30 at 10:18

            In Result object with ID 385687 you have a property backdrop_path being null. Adjust your Result object and make the property nullable:

            String? backdropPath;

            Source https://stackoverflow.com/questions/67755803

            QUESTION

            Spacy Regex Phrase Matcher in Python
            Asked 2021-May-29 at 08:53

            In a large corpus of text, I am interested in extracting every sentence which has a specific list of (Verb-Noun) or (Adjective-Noun) somewhere in the sentence. I have a long list but here is a sample. In my MWE I am trying to extract sentences with "write/wrote/writing/writes" and "book/s". I have around 30 such pairs of words.

            Here is what I have tried but it's not catching most of the sentences:

            ...

            ANSWER

            Answered 2021-May-29 at 08:53

            The issue is that in the Matcher, by default each dictionary in the pattern corresponds to exactly one token. So your regex doesn't match any number of characters, it matches any one token, which isn't what you want.

            To get what you want, you can use the OP value to specify that you want to match any number of tokens. See the operators or quantifiers section in the docs.

            However, given your problem, you probably want to actually use the Dependency Matcher instead, so I rewrote your code to use that as well. Try this:

            Source https://stackoverflow.com/questions/67748845

            QUESTION

            Function to find the closest number in an array to a given value (in C)
            Asked 2021-May-23 at 11:13

            I'm given the task to find the closest value in an array to a given value t. We consider the absolute value.

            I came up with the following function in C:

            ...

            ANSWER

            Answered 2021-May-23 at 11:13

            The code performs exactly n-1 comparisons of array values (which is easy to prove in several ways, for example by induction, or by noting that each comparison rejects exactly one element from being the best and you do comparisons until there's exactly one index left). The depth of the recursion is ceil(lg(n)).

            An inductive proof looks something like this: let C(n) be the number of times if(t2.val < t3.val) is executed where n=r-l+1. Then C(1) = 0, and for n>1, C(n) = C(a) + C(b) + 1 for some a+b=n, a, b > 0. Then by the induction hypothesis, C(n) = a-1 + b-1 + 1 = a+b - 1 = n - 1. QED. Note that this proof is the same no matter how you choose m as long as l <= m < r.

            This isn't a problem that divide-and-conquer helps with unless you are using parallelism, and even then a linear scan has the benefit of using the CPU's cache efficiently so the practical benefit of parallelism will be less (possibly a lot less) than you expect.

            Source https://stackoverflow.com/questions/67658704

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Conquer

            You can download it from GitHub.
            You can use Conquer like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Conquer component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

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