clank | Clank is a high-performance open source Medius server | Runtime Evironment library

 by   hashsploit Java Version: Current License: MIT

kandi X-RAY | clank Summary

kandi X-RAY | clank Summary

clank is a Java library typically used in Server, Runtime Evironment applications. clank has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

SCE-RT is the underlying protocol of Medius titles for the PlayStation 2 and PlayStation 3. SCE-RT was developed by the acquisition of RTIME Inc. by Sony Computer Entertainment America for their underlying game networking engine for PlayStation 2 games. Read more about reverse-engineering the SCE-RT/Medius protocol here:
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            kandi-support Support

              clank has a low active ecosystem.
              It has 25 star(s) with 5 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 19 open issues and 27 have been closed. On average issues are closed in 64 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of clank is current.

            kandi-Quality Quality

              clank has 0 bugs and 0 code smells.

            kandi-Security Security

              clank has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              clank code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              clank is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              clank releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are available. Examples and code snippets are not available.
              It has 16241 lines of code, 1578 functions and 304 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed clank and discovered the below as its top functions. This is intended to give you an instant insight into clank implemented functionality, and help decide if they suit your requirements.
            • Entry point
            • Load a plugin
            • Loads a plugin
            • Registers a command with the terminal
            • Send a login request to the client
            • Logs a player
            • Convert a byte array to a Medius string
            • Writes the Medi response
            • Converts a plain text into a byte array
            • Gets the game status
            • Command - line parser
            • Gets m ms
            • Encodes the message payload
            • A serialized message payload
            • Handles the incoming Medis message packet
            • Send Medius response
            • Gets the player data
            • Sends a connection to the server
            • Send friend to bot
            • Returns the list of announcements
            • This method writes the policy to the policy file
            • Reply to the lobby server
            • Returns the game data
            • Lists the lobby data
            • Writes data to the client
            • Reads data from the specified input stream
            Get all kandi verified functions for this library.

            clank Key Features

            No Key Features are available at this moment for clank.

            clank Examples and Code Snippets

            No Code Snippets are available at this moment for clank.

            Community Discussions

            QUESTION

            Create two aggregated virtual tables from one table and join
            Asked 2021-Dec-23 at 10:03

            I want to build a query based one table. From this one table I want to create two virtual tables based on an count aggregation query. In my example it would split to original table into a table where Xbox Games per Player are counted and one where Playstation Games per player are counted. Then the results of the queries are joined based on the PlayerID.

            ...

            ANSWER

            Answered 2021-Dec-23 at 09:12

            QUESTION

            Python - create dependent dropdown lists with xlsxwriter
            Asked 2020-Dec-17 at 20:48

            I am trying to create dependent dropdown lists with the package 'xlsxwriter'.

            As an example, let's say that I created an excel file with xlsxwriter for which I expect all entries from column 'B' to be within the following list : ['a', 'b']. I would then want the entries from column 'C' to be within:

            • ['a1', 'a2'] if the corresponding value in column 'B' is 'a'
            • ['b1', 'b2'] if the corresponding value in column 'B' is 'b'

            Here is what I have tried:

            ...

            ANSWER

            Answered 2020-Dec-17 at 20:48

            You can do it by creating list of choices in the excel, and then create a list by matching 1st element. You can read it more about it here: Excel: Dropdown list dependant on other dropdown list

            Column D has choices for a and column B has choices for b.

            Your excel will look like this: You can move it to other sheet.

            Source https://stackoverflow.com/questions/65343764

            QUESTION

            JS learning exercise?
            Asked 2020-Feb-07 at 20:47

            So I'm just starting out teaching myself JS from a cheesy textbook and there's a challenge to figure out what this code does:

            ...

            ANSWER

            Answered 2020-Feb-07 at 20:45

            I am not going to go through the code with you. But I am going to introduce you to a method in which you can go through the code with yourself, inspect it step by step, and understand it better.

            What i am referring to is the use of debugging. By running the above code with node inspect script.js you can run the script in a debugging mode. This will allow you to place little stop signs within the script that will help you analyze what's going on as it is running.

            The main stop sign is simply debugger.

            When you put this in the code, the inspect mode will stop at that point and let you access the different variables and methods set up in the script from the console it self. That way you can track what's happening to the different elements and see step by step how the script is operating.

            Analyzing it this way will help you understand the logic in a much more profound way and I highly recommend you give it a try.

            Here is the script with the debugger set up in a decent way:

            Source https://stackoverflow.com/questions/60120415

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install clank

            You can build clank by using the Clank Dev Script Tool (clank.sh for Mac/Linux, or clank.bat for Windows). Note: Any changes to the src/main/proto/ files will require the protocol buffers to be recompiled. This can easily be run by running ./clank.sh proto on Linux or clank proto on Windows. Running either ./clank.sh build or clank build automatically invokes the protobuf to be recompiled too.
            Run ./clank.sh build.
            Run clank build.
            See docker/README.md for more info.

            Support

            The table below shows game titles that have been tested with Clank. The focus of the table below is based on a title's ability to get from login to getting in a game world.
            Find more information at:

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          • HTTPS

            https://github.com/hashsploit/clank.git

          • CLI

            gh repo clone hashsploit/clank

          • sshUrl

            git@github.com:hashsploit/clank.git

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