OkCallback | OkHttp Async Callback for Android and java

 by   ikidou Java Version: 1.0.2 License: Non-SPDX

kandi X-RAY | OkCallback Summary

kandi X-RAY | OkCallback Summary

OkCallback is a Java library. OkCallback has no bugs, it has no vulnerabilities, it has build file available and it has low support. However OkCallback has a Non-SPDX License. You can download it from GitHub.

OkHttp Async Callback for Android and java. 同时,如现有类不能满足你的需求,还可直接继承 OkCallBack 并实现 convert(Response response)方法 以获得更多的支持,例如使用Jackson或fastjson来解析数据。但结果的回调依旧会在主线程中执行,可直接操作UI,不用必再使用Handler.post()和Handler.sendMessage()。.
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            kandi-support Support

              OkCallback has a low active ecosystem.
              It has 5 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 0 have been closed. On average issues are closed in 1233 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of OkCallback is 1.0.2

            kandi-Quality Quality

              OkCallback has no bugs reported.

            kandi-Security Security

              OkCallback has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              OkCallback has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              OkCallback releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed OkCallback and discovered the below as its top functions. This is intended to give you an instant insight into OkCallback implemented functionality, and help decide if they suit your requirements.
            • Moves to the next page .
            • Gets the file disposition from the response .
            • Update the progress .
            • Handle response .
            • Call this method to download a file
            • Dispatches success .
            • Initialises the dispatcher .
            • String representation of this User object .
            • Convert response body to byte array .
            • Dispatch a runnable
            Get all kandi verified functions for this library.

            OkCallback Key Features

            No Key Features are available at this moment for OkCallback.

            OkCallback Examples and Code Snippets

            No Code Snippets are available at this moment for OkCallback.

            Community Discussions

            QUESTION

            Get alert and get text in the bottom
            Asked 2020-May-27 at 12:58

            i am trying to get alert from the main big circle alone. The alert should not come from the small circles. How to get alert from the big circle alone? and Text for small circle should be in the bottom the each circle. For me its showing in the top right corner of the circles. Can anyone help me to solve this thing? Thanks in advance

            ...

            ANSWER

            Answered 2020-May-27 at 12:58

            Regarding your second question:

            The s are just children of .row, like the canvas is. You could "group" them with the canvas and make their position absolute:

            Source https://stackoverflow.com/questions/62041674

            QUESTION

            Align circles and Balls are not bouncing
            Asked 2020-May-26 at 16:25

            I am trying to place a big circle in the center of the screen and four other circles on the right side. How can I achieve this? Also, there should be balls bouncing inside the small circles on the right, and only one ball is inside each of them instead of several. An alert should be triggered by the big main circle. From the small circles, there should be no alert. How can I solve this problem? I am thankful for any help. Thanks in advance.

            ...

            ANSWER

            Answered 2020-May-26 at 16:25

            There are a lot of errors in the provided code:

            • beep() fonction is not defined, it prevents the alert system to work.
            • there is only one list of the same 4 balls for the 5 canvas, so you see the same 4 balls in all canvas.
            • updatePos uses containerR that is a global variable (radius of the big circle), calculations can only be done for the big circle.
            • drawBall draws the same single ball in the 5 contexts

            Fixed code, with random initial positions for balls :

            Source https://stackoverflow.com/questions/62021165

            QUESTION

            Why AlertifyJS confirm is not working with Angular 8
            Asked 2020-Feb-25 at 01:14

            I have setup AlertJS properly with my Angular App and it is working good for my success,error, and alert. However, the way I setup the confirm method is not working properly.

            Here is the implementation for my AlertJS Service

            ...

            ANSWER

            Answered 2020-Feb-25 at 01:14

            The implementation for the confirm method should be like this

            Source https://stackoverflow.com/questions/60332079

            QUESTION

            Injected service is undefined
            Asked 2019-Nov-20 at 14:39

            I have the following HandleService:

            ...

            ANSWER

            Answered 2019-Nov-20 at 14:33

            Have you had your service in your app.module.ts ?

            Source https://stackoverflow.com/questions/58956700

            QUESTION

            Unable to cancel Twisted Deferred chain (AlreadyCalledError)
            Asked 2019-May-31 at 15:07

            I'm trying to cancel a Deferred chain (main) whenever some chained deferred (child) raises an error. But I'm getting an AlreadyCalledError and the chain continues its work.

            Here's the code:

            ...

            ANSWER

            Answered 2019-May-31 at 13:40

            It's not clear what you're actually trying to do but I think your chain is backwards from what you expect:

            Source https://stackoverflow.com/questions/56393751

            QUESTION

            is it correct global component communication in vue?
            Asked 2019-May-24 at 09:57

            i make modal popup components myPopup.vue for global.

            and import that in App.vue and main.js i use this for global, define some object Vue.prototype

            make about popup method in Vue.prototype like, "show" or "hide", any other.

            but i think this is maybe anti pattern.. i want to find more best practice.

            in App.vue

            ...

            ANSWER

            Answered 2019-May-24 at 09:57

            I was very surprised while reading your solution, but if you feel it simple and working, why not?

            I would do this:

            • Add a boolean property in the state (or any data needed for showing popup), reflecting the display of the popup
            • use mapState in App.vue to bring the reactive boolean in the component
            • use v-if or show in App.vue template, on the popup declaration
            • create a 'showPopup' mutation that take a boolean and update the state accordingly
            • call the mutation from anywhere, anytime I needed to show/hide the popup

            That will follow the vue pattern. Anything in state, ui components reflect the state, mutations mutates the state.

            Your solution works, ok, but it doesn't follow vue framework, for exemple vue debug tools will be useless in your case. I consider better to have the minimum of number of patterns in one app, for maintenance, giving it to other people and so on.

            Source https://stackoverflow.com/questions/56287425

            QUESTION

            Why is okhttp3 on android slower doing requests than a desktop computer?
            Asked 2019-Jan-25 at 09:33

            I started caveman profiling network request code and found out that some APIs that should be about 3s took around 8s instead. After scattering a lot of println() around I reached to the point where between:

            ...

            ANSWER

            Answered 2019-Jan-25 at 09:33

            Turns out the problem was with the headers. The requests being done on the computer were slightly different than the ones on the client. Replicating all the header fields provides the same performance on both pc and mobile.

            Source https://stackoverflow.com/questions/54352790

            QUESTION

            Yii2: Replace default confirmation message used by Gridview with Sweet alert
            Asked 2018-Dec-31 at 16:25

            I am using yii2mod/yii2-sweet-alert in my projects, I am using it on basic and advanced themes, and I love it.

            The question. How can I change the grid default confirmation dialog that is a plain javascript confirmation in order to use Sweet-alert to make it look better?

            I already tried modifying the button's template for the delete, because if you want to change the message you will do the following:

            ...

            ANSWER

            Answered 2018-Dec-31 at 16:25

            UPDATE2

            Just correction in the code you need to do

            • okCallback.call() or add parenthesis () like 'okCallback()`
            • and then cancelCallback.call() or add parenthesis cancelCallback()

            inside the .then((selection)=>{}) and it is an anonymous function and needs to be called rather than just using okCallback so the code inside the .then((selection)=>{}) becomes

            Source https://stackoverflow.com/questions/49220106

            QUESTION

            Alertifyjs on angular 5 confirm method fails
            Asked 2018-Aug-25 at 07:24

            While trying to implement alertifyjs on my project, I've bumped into a weird error message when trying to execute/implement the confirm method: Here's my service implementation:

            ...

            ANSWER

            Answered 2018-Aug-25 at 07:24

            QUESTION

            Javascript Plugin Syntax: How can I correctly pass an anonymous function to an event listener?
            Asked 2017-Aug-31 at 21:05

            EDIT: I've made a few changes to re-clarify the issue I'm having.

            I have a simple Javascript plugin that I want to add some callback features to as part of its default functionality. Users would be able to specify a function to be called when a certain button is clicked on.

            ...

            ANSWER

            Answered 2017-Aug-30 at 19:51

            You can pass arguments to JavaScript functions without having a parameter name on the function's signature. This should be a workaround for your problem.

            See Is it possible to get all arguments of a function as single object inside that function?

            Source https://stackoverflow.com/questions/45968592

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install OkCallback

            You can download it from GitHub.
            You can use OkCallback like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the OkCallback component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/ikidou/OkCallback.git

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            gh repo clone ikidou/OkCallback

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            git@github.com:ikidou/OkCallback.git

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