kandi X-RAY | hideImage Summary
kandi X-RAY | hideImage Summary
Image steganography, the application scenario depends on you
Top functions reviewed by kandi - BETA
- Initialize the components
- Open an image open button
- Formats the file size in bytes
- Get auto size
- Prints the input
- Get image from file
- Add png image
- Hide the image
- Main entry point
- Turns a color
- Add image
- Starts the HelloJFrame
- The main method
hideImage Key Features
hideImage Examples and Code Snippets
Trending Discussions on hideImage
I'm new here and I still have some difficulties in coding. I'm trying to create an html page for some friends and I managed to create a click counter, an image which appear and disapear after some time etc
However the only thing that I can't manage to do is how I can make an image appear after clicking on the button for 100 or 1000 times. I can make the image appear after clicking on the button one time, but I don't know how to make it appear only after some clicking.
If someone can help me I'll be very glad!...
ANSWERAnswered 2021-May-28 at 18:25
You just need to add an if statement, checking if the innerHTML is more or equal to 100, and then call
I removed code that wasn't relevant.
I added declarations to the variables by adding
let in front the name.
I removed the button, and put an event listener directly on the image instead.
I think the rest of the code is self-explanatory.
on may page I have a list of three links. I want an image to appear at the cursor position when it hovers over the link. Unfortunately the same image appears over all three links. I need the picture to be different for each link....
ANSWERAnswered 2020-Oct-25 at 10:56
All your images have the same selector (id of #image)
I did with jquery
I've created simple game on android. Now I want to add difficulty levels and I'm wondering what approach to take. I mean, I need to change only one object (CountDownTimer) inside class to change that difficulty, and first I thought that I will make just 3 classes for every level, but my intuition tells me that will be big overkill. Do a class and inherit from it? Or maybe create in some way an object with a parameter? Can you suggest something?...
ANSWERAnswered 2020-Sep-24 at 09:20
You are creating the CountDownTimer using this method:
CountDownTimer(long millisInFuture, long countDownInterval)
So, just add two properties in your class: millisInFuture and countDownInterval.
Then, create a constructor to set them.
When you instantiate your class, use the constructor and pass the value you want for your CountDownTimer.
Hi I'm stuck on a university project at the moment where I created an array of images like so:...
ANSWERAnswered 2020-Aug-23 at 07:41
There are many ways you can approach this, a for loop can work. In my example, I used forEach as it involves less writing and essentially works the same way. With a forEach loop, you iterate through each element in the given array in order.
My function is saying to get the array "testdata", iterate through each data item, and for each data item, get the element "#demo" and update the html to output a paragraph tag containing the imageID from the object. I did this as an example, you can use the same model to output an image tag using the filepathOriginal from the object. The "+=" just means after each call to APPEND the new paragraph tag instead of replacing the old one.
I currently have a functionality where the user can upload and display multiple images at once as a preview on top of a modal. Ideally, I would like to allow the user to click on one of the displayed images and add it to an array on a click event so that they can then hit a button to submit the images for processing somewhere. I've tried for a few hours trying to code this out but have hit a brick wall and wouldn't mind some guidance on the matter! I'd love to be able to implement only HTML, CSS and vanilla JS... any suggestions or offerings of help would be appreciated! I searched online a fair bit but couldn't really grasp many of the concepts offered......
ANSWERAnswered 2020-Aug-19 at 17:40
While there can be complicated ways like using FormData and ajax to submit the form it's better to always go with simpler ones. One of such is below
Add a hidden field in your form
I am currently working on designing a modal where the user can upload multiple images at a time from their system, and have them displayed in the pop-up modal. One of the requirements is to add a functionality where the user can hit a button to delete all rendered images that were uploaded.. My reset button currently just clears the information, but does not delete the image. Does anybody have any ideas? My HTML, CSS and JS are all below:
In future, I will need to change this to be able to allow a user to call an API which gets images from an AWS S3 server to then render back to the screen... not sure if vanilla JS is the best for this? We are limited to using only HTML, CSS, and JS....
ANSWERAnswered 2020-Aug-19 at 06:13
I have an image reveal effect setup on some text. Currently, the image sticks to the mouse cursor when you move around but I need it to have a bit of lag/elastic so it feels more natural, ideally like the images here. See codepen of my example here.
Have been racking my brain trying to get this to work so any help us appreciated!...
ANSWERAnswered 2020-Jul-15 at 11:17
Since you are using TweenMax, you can use the TweenMax easing functions. In fact, you already do that, the images currently slow down a bit at the end of the animation. This is called
easeOut. You can see the
easeOut effect in line 135 of your codepen:
I have two child components. The first child is an image and the second child is a search input. When I type something in the input field, I want the image to hide itself. The passing of data from the second child to the parent goes well. But the first child still appears......
ANSWERAnswered 2020-Mar-25 at 07:35
You just had a couple of typos.
After adding a second
ImageView to the
RelativeLayout, the first and the second
ImageView do not show. How can I fix it?
ANSWERAnswered 2019-Dec-24 at 21:15
You use the same
params object for both the
ImageViews. So, I suspect, changing it for the 2nd image would change it for the 1st one. Use different
I love this image and text carousel created by the always inspiring Codrops at www.tympanus.net. The specific example can be found here: Code Example
ANSWERAnswered 2019-Oct-22 at 01:32
Without reading the code closely couldn't you just find the "next" button and click it on some interval?
No vulnerabilities reported
You can use hideImage like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the hideImage component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Reuse Trending Solutions
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page