hideImage | Image steganography , the application scenario

 by   iminto Java Version: 0.4 License: Apache-2.0

kandi X-RAY | hideImage Summary

kandi X-RAY | hideImage Summary

hideImage is a Java library. hideImage has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

Image steganography, the application scenario depends on you

            kandi-support Support

              hideImage has a low active ecosystem.
              It has 28 star(s) with 8 fork(s). There are 2 watchers for this library.
              It had no major release in the last 12 months.
              There are 2 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of hideImage is 0.4

            kandi-Quality Quality

              hideImage has 0 bugs and 0 code smells.

            kandi-Security Security

              hideImage has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              hideImage code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              hideImage is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              hideImage releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              hideImage saves you 368 person hours of effort in developing the same functionality from scratch.
              It has 877 lines of code, 46 functions and 8 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed hideImage and discovered the below as its top functions. This is intended to give you an instant insight into hideImage implemented functionality, and help decide if they suit your requirements.
            • Initialize the components
            • Open an image open button
            • Formats the file size in bytes
            • Get auto size
            • Prints the input
            • Get image from file
            • Add png image
            • Hide the image
            • Main entry point
            • Turns a color
            • Add image
            • Starts the HelloJFrame
            • The main method
            Get all kandi verified functions for this library.

            hideImage Key Features

            No Key Features are available at this moment for hideImage.

            hideImage Examples and Code Snippets

            No Code Snippets are available at this moment for hideImage.

            Community Discussions


            Displaying an image after clicking 100 times on a button
            Asked 2021-May-28 at 18:25

            I'm new here and I still have some difficulties in coding. I'm trying to create an html page for some friends and I managed to create a click counter, an image which appear and disapear after some time etc

            However the only thing that I can't manage to do is how I can make an image appear after clicking on the button for 100 or 1000 times. I can make the image appear after clicking on the button one time, but I don't know how to make it appear only after some clicking.

            If someone can help me I'll be very glad!



            Answered 2021-May-28 at 18:25

            You just need to add an if statement, checking if the innerHTML is more or equal to 100, and then call showImage().

            I removed code that wasn't relevant.

            I added declarations to the variables by adding let in front the name.

            I removed the button, and put an event listener directly on the image instead.

            I think the rest of the code is self-explanatory.

            Source https://stackoverflow.com/questions/67743625


            Display picture on mouse hover over link
            Asked 2020-Oct-25 at 10:56

            on may page I have a list of three links. I want an image to appear at the cursor position when it hovers over the link. Unfortunately the same image appears over all three links. I need the picture to be different for each link.



            Answered 2020-Oct-25 at 10:56

            All your images have the same selector (id of #image)

            I did with jquery

            Source https://stackoverflow.com/questions/64521673


            The best way to use one class, with only one changed object inside - Kotlin/Android/Java
            Asked 2020-Sep-24 at 11:19

            I've created simple game on android. Now I want to add difficulty levels and I'm wondering what approach to take. I mean, I need to change only one object (CountDownTimer) inside class to change that difficulty, and first I thought that I will make just 3 classes for every level, but my intuition tells me that will be big overkill. Do a class and inherit from it? Or maybe create in some way an object with a parameter? Can you suggest something?



            Answered 2020-Sep-24 at 09:20

            You are creating the CountDownTimer using this method:

            CountDownTimer(long millisInFuture, long countDownInterval)

            So, just add two properties in your class: millisInFuture and countDownInterval.

            Then, create a constructor to set them.

            When you instantiate your class, use the constructor and pass the value you want for your CountDownTimer.

            Source https://stackoverflow.com/questions/64042099


            display thumbnails of images in a JS array using for-loop
            Asked 2020-Aug-23 at 07:41

            Hi I'm stuck on a university project at the moment where I created an array of images like so:



            Answered 2020-Aug-23 at 07:41

            There are many ways you can approach this, a for loop can work. In my example, I used forEach as it involves less writing and essentially works the same way. With a forEach loop, you iterate through each element in the given array in order.

            My function is saying to get the array "testdata", iterate through each data item, and for each data item, get the element "#demo" and update the html to output a paragraph tag containing the imageID from the object. I did this as an example, you can use the same model to output an image tag using the filepathOriginal from the object. The "+=" just means after each call to APPEND the new paragraph tag instead of replacing the old one.

            Source https://stackoverflow.com/questions/63544407


            Add rendered images to array onclick for submission using JS
            Asked 2020-Aug-19 at 17:40

            I currently have a functionality where the user can upload and display multiple images at once as a preview on top of a modal. Ideally, I would like to allow the user to click on one of the displayed images and add it to an array on a click event so that they can then hit a button to submit the images for processing somewhere. I've tried for a few hours trying to code this out but have hit a brick wall and wouldn't mind some guidance on the matter! I'd love to be able to implement only HTML, CSS and vanilla JS... any suggestions or offerings of help would be appreciated! I searched online a fair bit but couldn't really grasp many of the concepts offered...



            Answered 2020-Aug-19 at 17:40

            While there can be complicated ways like using FormData and ajax to submit the form it's better to always go with simpler ones. One of such is below

            Add a hidden field in your form

            Source https://stackoverflow.com/questions/63489761


            Remove rendered image from page with vanilla JS?
            Asked 2020-Aug-19 at 06:45

            I am currently working on designing a modal where the user can upload multiple images at a time from their system, and have them displayed in the pop-up modal. One of the requirements is to add a functionality where the user can hit a button to delete all rendered images that were uploaded.. My reset button currently just clears the information, but does not delete the image. Does anybody have any ideas? My HTML, CSS and JS are all below:

            In future, I will need to change this to be able to allow a user to call an API which gets images from an AWS S3 server to then render back to the screen... not sure if vanilla JS is the best for this? We are limited to using only HTML, CSS, and JS.



            Answered 2020-Aug-19 at 06:13

            You can simply .reset() function to clear / reset your form after the images are uploaded or previewed and use innerHTML you clear the preview of the your images by clicking hideImage() or press X button

            Live Demo:

            Source https://stackoverflow.com/questions/63480379


            Add a bit of lag/elastic to the movement of image reveal on hover
            Asked 2020-Jul-15 at 11:17

            I have an image reveal effect setup on some text. Currently, the image sticks to the mouse cursor when you move around but I need it to have a bit of lag/elastic so it feels more natural, ideally like the images here. See codepen of my example here.

            Have been racking my brain trying to get this to work so any help us appreciated!



            Answered 2020-Jul-15 at 11:17

            Since you are using TweenMax, you can use the TweenMax easing functions. In fact, you already do that, the images currently slow down a bit at the end of the animation. This is called easeOut. You can see the easeOut effect in line 135 of your codepen:

            Source https://stackoverflow.com/questions/62912356


            Change CSS by passing data between siblings
            Asked 2020-Apr-25 at 15:02

            I have two child components. The first child is an image and the second child is a search input. When I type something in the input field, I want the image to hide itself. The passing of data from the second child to the parent goes well. But the first child still appears...



            Answered 2020-Mar-25 at 07:35

            You just had a couple of typos.

            Source https://stackoverflow.com/questions/60810763


            First ImageView dissapeard after the second ImageView gets added to the RelativeLayout
            Asked 2019-Dec-24 at 21:16

            After adding a second ImageView to the RelativeLayout, the first and the second ImageView do not show. How can I fix it?



            Answered 2019-Dec-24 at 21:15

            You use the same params object for both the ImageViews. So, I suspect, changing it for the 2nd image would change it for the 1st one. Use different LayoutParams.

            Source https://stackoverflow.com/questions/59469906


            Use javascript to auto slide carousel instead of built in navigation
            Asked 2019-Oct-22 at 01:32

            I love this image and text carousel created by the always inspiring Codrops at www.tympanus.net. The specific example can be found here: Code Example

            My question is how can I adapt the javascript to make it auto play, so the navigation is still clickable but it moves on after a couple of seconds? I've included the file content:



            Answered 2019-Oct-22 at 01:32

            Without reading the code closely couldn't you just find the "next" button and click it on some interval?

            Something like

            Source https://stackoverflow.com/questions/58494778

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install hideImage

            You can download it from GitHub.
            You can use hideImage like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the hideImage component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
          • HTTPS


          • CLI

            gh repo clone iminto/hideImage

          • sshUrl


          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Consider Popular Java Libraries


            by CyC2018


            by Snailclimb


            by MisterBooo


            by spring-projects

            Try Top Libraries by iminto


            by imintoJava


            by imintoHTML


            by imintoJava


            by imintoPHP


            by imintoJava