PlaceHolderView | library provides advance views for lists and stacks | RecyclerView library
kandi X-RAY | PlaceHolderView Summary
kandi X-RAY | PlaceHolderView Summary
Some of the views in PlaceHolderView library is build on top of RecyclerView and rest are written in its own. There are two versions available for use.
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Top functions reviewed by kandi - BETA
- Sets the default touch listener for the view
- Start restore view
- Sets an animation listener to remove the view from the view
- Broadcast the move directions
- Called after the view is created
- Set the vertical touch listener
- Attaches the SwipeInfoViews to the ViewBinder
- Set the horizontal touch listener
- Applies the expansion of the parent binder
- Initialize the activity drawer
- Initializes the activity view
- On collapse view
- Region post creation methods
- Gets the supported annotation types
- Initializes the view
- Removes all views
- Reset view orientation
- Loads a list of Feeds
- Get navigation bar size
- Called when a view is dragged
- Click on menu item
- Called when the item is resolved
- Called when view is removed
- Add a view resolver
- Initializes all views
- Initialize CardView
PlaceHolderView Key Features
PlaceHolderView Examples and Code Snippets
Community Discussions
Trending Discussions on PlaceHolderView
QUESTION
I have a UIView that is hooked up to my View Controller as IBOutlet. I assigned an AnimationView class instance to this property in my ViewDidLoad method and set constraints to it with animationView.snp.makeConstraints { (make) in make.width.equalTo(view).multipliedBy(0.5) }
But when I run my project, I get this error message saying "Does the constraint or its anchors reference items in different view hierarchies? That's illegal"
I have no idea why I get this error message. Can anyone explain what I am doing wrong?
And the source code in text:
...ANSWER
Answered 2021-Jun-29 at 12:021- You shouldn't change the type of the view
QUESTION
I'm trying to display a WebView2 within a Xamarin WPF app on .NET 5.
So at startup I set the MainPage to Navigator which looks like so:
Navigator.xaml:
...ANSWER
Answered 2020-Dec-09 at 01:58Change CustomWebBrowserView to the following, basing off of View rather than ContentView and everything is working now with no obliteration of the view:
CustomWebBrowserView.Xaml:
QUESTION
My SwiftUI View is kinda acting weird since i added a MultilineTextField. When pressing a item on the List, the view kind jumps back and forth and then it jumps automatically to the last text field in the view as seen in this video. This just happened after i added a MultilineTextField at the end.
MultilineTextField definition:
...ANSWER
Answered 2020-Nov-17 at 14:44When you opening the view, your Custom TextField calls firstResponders. Just remove calling firstResponder on load and your view will start at the beginning.
QUESTION
Goal
An NSTextView that, upon new lines, expands its frame vertically to force a SwiftUI parent view to render again (i.e., expand a background panel that's under the text + push down other content in VStack). The parent view is already wrapped in a ScrollView. Since the SwiftUI TextEditor is ugly and under-featured, I'm guessing several others new to MacOS will wonder how to do the same.
Update
@Asperi pointed out a sample for UIKit buried in another thread. I tried adapting that for AppKit, but there's some loop in the async recalculateHeight function. I'll look more at it with coffee tomorrow. Thanks Asperi. (Whoever you are, you are the SwiftUI SO daddy.)
Problem
The NSTextView implementation below edits merrily, but disobeys SwiftUI's vertical frame. Horizontally all is obeyed, but texts just continues down past the vertical height limit. Except, when switching focus away, the editor crops that extra text... until editing begins again.
What I've Tried
Sooo many posts as models. Below are a few. My shortfall I think is misunderstanding how to set constraints, how to use NSTextView objects, and perhaps overthinking things.
- I've tried implementing an NSTextContainer, NSLayoutManager, and NSTextStorage stack together in the code below, but no progress.
- I've played with GeometryReader inputs, no dice.
- I've printed LayoutManager and TextContainer variables on textdidChange(), but am not seeing dimensions change upon new lines. Also tried listening for .boundsDidChangeNotification / .frameDidChangeNotification.
- GitHub: unnamedd MacEditorTextView.swift <- Removed its ScrollView, but couldn't get text constraints right after doing so
- SO: Multiline editable text field in SwiftUI <- Helped me understand how to wrap, removed the ScrollView
- SO: Using a calculation by layoutManager <- My implementation didn't work
- Reddit: Wrap NSTextView in SwiftUI <- Tips seem spot on, but lack AppKit knowledge to follow
- SO: Autogrow height with intrinsicContentSize <- My implementation didn't work
- SO: Changing a ScrollView <- Couldn't figure out how to extrapolate
- SO: Cocoa tutorial on setting up an NSTextView
- Apple NSTextContainer Class
- Apple Tracking the Size of a Text View
ANSWER
Answered 2020-Jul-29 at 02:37Solution thanks to @Asperi's tip to convert his UIKit code in this post. A few things had to change:
- NSView also lacks the view.sizeThatFits() for a proposed bounds change, so I found that the view's .visibleRect would work instead.
Bugs:
- There is a bobble on first render (from smaller vertically to the proper size). I thought it was caused by the recalculateHeight(), which would print out some smaller values initially. A gating statement there stopped those values, but the bobble is still there.
- Currently I set the placeholder text's inset by a magic number, which should be done based on the NSTextView's attributes, but I didn't find anything usable yet. If it has the same font I guess I could just add a space or two in front of the placeholder text and be done with it.
Hope this saves some others making SwiftUI Mac apps some time.
QUESTION
I'm not great at iOS development and stuck on a simple problem.
I'm trying to create a UISearchController that has an empty message in the backgroundView of the results tableView when it's first launched or when the UISearchBar is empty (whether from backspacing, tapping the x to clear the field, or cancelling out of the UISearchBar).
I've accomplished adding the empty message when the UISearchBar is first focused, but after search has occurred, old search results are still in the results table view after I cancel out of search and when I empty the UISearchBar.
I think this has always been the case, but I haven't been seeing the old results previously, whereas now I set searchController.searchResultsController?.view.isHidden = false
to be able to see the background when the controller is first launched.
I've searched pretty extensively and just can't figure out how to clear the old results.
My whole results TableViewController code:
...ANSWER
Answered 2020-May-03 at 20:23Here is the method you need to clear your dataArray .. and call reloadData()
on your tableView
QUESTION
I'm trying to make a view which holds an image loaded asynchronously from a network request. Before the image loads, I want to show a placeholder view which has a fixed size. When the image loads, I want to replace this placeholder view with the image, scaled to fit inside the frame of the placeholder view, but then I want the parent view to shrink to match the size of this image. I can't figure out how to do this last part.
Right now, it looks like this:
...ANSWER
Answered 2020-Apr-29 at 17:49Figured out how to do it. There were several problems with my original code. First, the ItemCell
s used in the ScrollView
should be modified with the .fixedSize()
view modifier, like so:
QUESTION
Problem Description
Hi All,
I am working on one Android App having 4 (Four) other modules (Library Modules) created by me e.g. lib_module_1, lib_module_2, lib_module_3 and core_api_lib_module. So far, I was using these library module in my app using project dependency as below--
...ANSWER
Answered 2020-Apr-13 at 07:33After 2 days of RND, finally I got the answer. Adding below code in my app-level build.gradle file worked for me--
QUESTION
So in the middle of running my program, my build.gradle failed with this error. I mean it actually worked a second before, and not a second after. I changed nothing in my gradle.
...ANSWER
Answered 2020-Feb-04 at 03:47I'm getting the same error when I try to build a project in Unity.
For Unity solved replacing the implementations to:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install PlaceHolderView
You can use PlaceHolderView like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the PlaceHolderView component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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