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kandi has reviewed k-9 and discovered the below as its top functions. This is intended to give you an instant insight into k-9 implemented functionality, and help decide if they suit your requirements.
K-9 Mail – Open Source Email App for Android
License
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
Are there any JDK 11+ system modules which are not root modules?
java --list-modules
java --describe-module a.module.name
jdk.charsets
jdk.crypto.cryptoki
jdk.crypto.ec
jdk.editpad
jdk.internal.vm.compiler
jdk.internal.vm.compiler.management
jdk.jcmd
jdk.jdwp.agent
jdk.jlink
jdk.jpackage
jdk.localedata
jdk.zipfs
-----------------------
java --list-modules
java --describe-module a.module.name
jdk.charsets
jdk.crypto.cryptoki
jdk.crypto.ec
jdk.editpad
jdk.internal.vm.compiler
jdk.internal.vm.compiler.management
jdk.jcmd
jdk.jdwp.agent
jdk.jlink
jdk.jpackage
jdk.localedata
jdk.zipfs
-----------------------
java --list-modules
java --describe-module a.module.name
jdk.charsets
jdk.crypto.cryptoki
jdk.crypto.ec
jdk.editpad
jdk.internal.vm.compiler
jdk.internal.vm.compiler.management
jdk.jcmd
jdk.jdwp.agent
jdk.jlink
jdk.jpackage
jdk.localedata
jdk.zipfs
ReactJs json map returning undefined after loading
import React, { useState, useEffect } from "react";
function App() {
const [isLoading, setIsLoading] = useState(true);
const [trendingMovies, setTrendingMovies] = useState();
useEffect(() => {
fetch(
"https://api.themoviedb.org/3/trending/all/day?api_key=***"
)
.then((res) => res.json())
.then((data) => setTrendingMovies(data.results))
.catch((error) => console.log(error))
.then(setIsLoading(false));
}, []);
function Loading() {
return <h1>Loading...</h1>;
}
function DisplayTrendingMovies() {
return (
<>
<p>Trending:</p>
{console.log(trendingMovies)}
<ul>
{trendingMovies &&
trendingMovies.map((movie) => (
<li key={movie.name}>{movie.original_title}</li>
))}
</ul>
</>
);
}
return <>{isLoading ? Loading() : DisplayTrendingMovies()}</>;
}
export default App;
-----------------------
useEffect(() => {
fetch("https://api.themoviedb.org/3/trending/all/day?api_key=***")
.then((data) => data.json())
.then((data) => setTrendingMovies(data))
.catch((err) => console.log(err));
.then(setIsLoading(false));
}, []);
{trendingMovies?.results?.map((movie) => (
<li key={movie.results}>{movie.results.original_title}</li>
))}
-----------------------
useEffect(() => {
fetch("https://api.themoviedb.org/3/trending/all/day?api_key=***")
.then((data) => data.json())
.then((data) => setTrendingMovies(data))
.catch((err) => console.log(err));
.then(setIsLoading(false));
}, []);
{trendingMovies?.results?.map((movie) => (
<li key={movie.results}>{movie.results.original_title}</li>
))}
Selenium web scraping site with pagination
button = WebDriverWait(driver, 15).until(EC.element_to_be_clickable((By.CSS_SELECTOR, 'app-pagination a:nth-of-type(3)')))
button = WebDriverWait(driver, 15).until(EC.element_to_be_clickable((By.XPATH, "(//app-pagination//a)[3]")))
-----------------------
button = WebDriverWait(driver, 15).until(EC.element_to_be_clickable((By.CSS_SELECTOR, 'app-pagination a:nth-of-type(3)')))
button = WebDriverWait(driver, 15).until(EC.element_to_be_clickable((By.XPATH, "(//app-pagination//a)[3]")))
PCL viewer inside QtCreator widget with VTK and QVTKOpenGLStereoWidget
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
CONFIG += c++14
# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
main.cpp \
MainWindow.cpp
HEADERS += \
MainWindow.h
FORMS += \
mainwindow.ui
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
# Incluir la librería y la ruta de VTK
VTK_VERSION = 9.1
INCLUDEPATH += /usr/local/include/vtk-$${VTK_VERSION}
LIBS += -L/usr/local/lib \
-lvtkCommonColor-$${VTK_VERSION} \
-lvtkCommonExecutionModel-$${VTK_VERSION} \
-lvtkCommonCore-$${VTK_VERSION} \
-lvtkCommonDataModel-$${VTK_VERSION} \ # Para PCL
-lvtkCommonMath-$${VTK_VERSION} \ # Para PCL
-lvtkFiltersCore-$${VTK_VERSION} \
-lvtkFiltersSources-$${VTK_VERSION} \
-lvtkInfovisCore-$${VTK_VERSION} \
-lvtkInteractionStyle-$${VTK_VERSION} \
-lvtkRenderingContextOpenGL2-$${VTK_VERSION} \
-lvtkRenderingCore-$${VTK_VERSION} \
-lvtkRenderingFreeType-$${VTK_VERSION} \
-lvtkRenderingGL2PSOpenGL2-$${VTK_VERSION} \
-lvtkRenderingOpenGL2-$${VTK_VERSION} \
-lvtkViewsQt-$${VTK_VERSION} \
-lvtkGUISupportQt-$${VTK_VERSION} \
-lvtkRenderingQt-$${VTK_VERSION}
# Incluir el directorio de boost.
INCLUDEPATH += /usr/include/boost
# Incluir el direcotrio de eigen3.
INCLUDEPATH += /usr/include/eigen3
# Incluir las librerías y la ruta de PCL.
PCL_VERSION = 1.12
INCLUDEPATH += /usr/local/include/pcl-$${PCL_VERSION}
LIBS += -L/usr/local/lib \
-lpcl_common -lpcl_io -lpcl_visualization
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include "pcl/common/common_headers.h"
#include "pcl/features/normal_3d.h"
#include "pcl/io/obj_io.h"
#include "pcl/io/ply_io.h"
#include "pcl/visualization/pcl_visualizer.h"
#include "pcl/console/parse.h"
#include "QVTKOpenGLNativeWidget.h"
#include "vtkCamera.h"
#include "vtkCubeSource.h"
#include "vtkDataObjectToTable.h"
#include "vtkElevationFilter.h"
#include "vtkGenericOpenGLRenderWindow.h"
#include "vtkNamedColors.h"
#include "vtkNew.h"
#include "vtkPolyDataMapper.h"
#include "vtkQtTableView.h"
#include "vtkRenderWindow.h"
#include "vtkRenderer.h"
#include "vtkSphereSource.h"
#include "vtkVersion.h"
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private:
Ui::MainWindow *ui;
pcl::visualization::PCLVisualizer::Ptr viewer;
};
#endif // MAINWINDOW_H
#include "MainWindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
vtkNew<vtkGenericOpenGLRenderWindow> renderWindow;
vtkNew<vtkRenderer> renderer;
renderWindow->AddRenderer(renderer);
// Crear una nube de puntos con los datos almacenados en un archivo
// determinado.
std::string name = "filename.ply";
pcl::PointCloud<pcl::PointXYZRGB>::Ptr cloud (new pcl::PointCloud<pcl::PointXYZRGB>);
pcl::io::loadPLYFile(name,*cloud);
// Generar el visor de la nube de puntos para realizar la visualización.
//viewer.reset(new pcl::visualization::PCLVisualizer("viewer",false));
viewer.reset(new pcl::visualization::PCLVisualizer(renderer, renderWindow,
"viewer",false));
viewer->addPointCloud(cloud);
//ui->Viewer_widget->renderWindow()->AddRenderer(renderer);
ui->Viewer_widget->setRenderWindow(viewer->getRenderWindow());
ui->Viewer_widget->update();
}
MainWindow::~MainWindow()
{
delete ui;
}
#include "MainWindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QSurfaceFormat::setDefaultFormat(QVTKOpenGLNativeWidget::defaultFormat());
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
-----------------------
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
CONFIG += c++14
# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
main.cpp \
MainWindow.cpp
HEADERS += \
MainWindow.h
FORMS += \
mainwindow.ui
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
# Incluir la librería y la ruta de VTK
VTK_VERSION = 9.1
INCLUDEPATH += /usr/local/include/vtk-$${VTK_VERSION}
LIBS += -L/usr/local/lib \
-lvtkCommonColor-$${VTK_VERSION} \
-lvtkCommonExecutionModel-$${VTK_VERSION} \
-lvtkCommonCore-$${VTK_VERSION} \
-lvtkCommonDataModel-$${VTK_VERSION} \ # Para PCL
-lvtkCommonMath-$${VTK_VERSION} \ # Para PCL
-lvtkFiltersCore-$${VTK_VERSION} \
-lvtkFiltersSources-$${VTK_VERSION} \
-lvtkInfovisCore-$${VTK_VERSION} \
-lvtkInteractionStyle-$${VTK_VERSION} \
-lvtkRenderingContextOpenGL2-$${VTK_VERSION} \
-lvtkRenderingCore-$${VTK_VERSION} \
-lvtkRenderingFreeType-$${VTK_VERSION} \
-lvtkRenderingGL2PSOpenGL2-$${VTK_VERSION} \
-lvtkRenderingOpenGL2-$${VTK_VERSION} \
-lvtkViewsQt-$${VTK_VERSION} \
-lvtkGUISupportQt-$${VTK_VERSION} \
-lvtkRenderingQt-$${VTK_VERSION}
# Incluir el directorio de boost.
INCLUDEPATH += /usr/include/boost
# Incluir el direcotrio de eigen3.
INCLUDEPATH += /usr/include/eigen3
# Incluir las librerías y la ruta de PCL.
PCL_VERSION = 1.12
INCLUDEPATH += /usr/local/include/pcl-$${PCL_VERSION}
LIBS += -L/usr/local/lib \
-lpcl_common -lpcl_io -lpcl_visualization
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include "pcl/common/common_headers.h"
#include "pcl/features/normal_3d.h"
#include "pcl/io/obj_io.h"
#include "pcl/io/ply_io.h"
#include "pcl/visualization/pcl_visualizer.h"
#include "pcl/console/parse.h"
#include "QVTKOpenGLNativeWidget.h"
#include "vtkCamera.h"
#include "vtkCubeSource.h"
#include "vtkDataObjectToTable.h"
#include "vtkElevationFilter.h"
#include "vtkGenericOpenGLRenderWindow.h"
#include "vtkNamedColors.h"
#include "vtkNew.h"
#include "vtkPolyDataMapper.h"
#include "vtkQtTableView.h"
#include "vtkRenderWindow.h"
#include "vtkRenderer.h"
#include "vtkSphereSource.h"
#include "vtkVersion.h"
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private:
Ui::MainWindow *ui;
pcl::visualization::PCLVisualizer::Ptr viewer;
};
#endif // MAINWINDOW_H
#include "MainWindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
vtkNew<vtkGenericOpenGLRenderWindow> renderWindow;
vtkNew<vtkRenderer> renderer;
renderWindow->AddRenderer(renderer);
// Crear una nube de puntos con los datos almacenados en un archivo
// determinado.
std::string name = "filename.ply";
pcl::PointCloud<pcl::PointXYZRGB>::Ptr cloud (new pcl::PointCloud<pcl::PointXYZRGB>);
pcl::io::loadPLYFile(name,*cloud);
// Generar el visor de la nube de puntos para realizar la visualización.
//viewer.reset(new pcl::visualization::PCLVisualizer("viewer",false));
viewer.reset(new pcl::visualization::PCLVisualizer(renderer, renderWindow,
"viewer",false));
viewer->addPointCloud(cloud);
//ui->Viewer_widget->renderWindow()->AddRenderer(renderer);
ui->Viewer_widget->setRenderWindow(viewer->getRenderWindow());
ui->Viewer_widget->update();
}
MainWindow::~MainWindow()
{
delete ui;
}
#include "MainWindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QSurfaceFormat::setDefaultFormat(QVTKOpenGLNativeWidget::defaultFormat());
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
-----------------------
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
CONFIG += c++14
# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
main.cpp \
MainWindow.cpp
HEADERS += \
MainWindow.h
FORMS += \
mainwindow.ui
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
# Incluir la librería y la ruta de VTK
VTK_VERSION = 9.1
INCLUDEPATH += /usr/local/include/vtk-$${VTK_VERSION}
LIBS += -L/usr/local/lib \
-lvtkCommonColor-$${VTK_VERSION} \
-lvtkCommonExecutionModel-$${VTK_VERSION} \
-lvtkCommonCore-$${VTK_VERSION} \
-lvtkCommonDataModel-$${VTK_VERSION} \ # Para PCL
-lvtkCommonMath-$${VTK_VERSION} \ # Para PCL
-lvtkFiltersCore-$${VTK_VERSION} \
-lvtkFiltersSources-$${VTK_VERSION} \
-lvtkInfovisCore-$${VTK_VERSION} \
-lvtkInteractionStyle-$${VTK_VERSION} \
-lvtkRenderingContextOpenGL2-$${VTK_VERSION} \
-lvtkRenderingCore-$${VTK_VERSION} \
-lvtkRenderingFreeType-$${VTK_VERSION} \
-lvtkRenderingGL2PSOpenGL2-$${VTK_VERSION} \
-lvtkRenderingOpenGL2-$${VTK_VERSION} \
-lvtkViewsQt-$${VTK_VERSION} \
-lvtkGUISupportQt-$${VTK_VERSION} \
-lvtkRenderingQt-$${VTK_VERSION}
# Incluir el directorio de boost.
INCLUDEPATH += /usr/include/boost
# Incluir el direcotrio de eigen3.
INCLUDEPATH += /usr/include/eigen3
# Incluir las librerías y la ruta de PCL.
PCL_VERSION = 1.12
INCLUDEPATH += /usr/local/include/pcl-$${PCL_VERSION}
LIBS += -L/usr/local/lib \
-lpcl_common -lpcl_io -lpcl_visualization
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include "pcl/common/common_headers.h"
#include "pcl/features/normal_3d.h"
#include "pcl/io/obj_io.h"
#include "pcl/io/ply_io.h"
#include "pcl/visualization/pcl_visualizer.h"
#include "pcl/console/parse.h"
#include "QVTKOpenGLNativeWidget.h"
#include "vtkCamera.h"
#include "vtkCubeSource.h"
#include "vtkDataObjectToTable.h"
#include "vtkElevationFilter.h"
#include "vtkGenericOpenGLRenderWindow.h"
#include "vtkNamedColors.h"
#include "vtkNew.h"
#include "vtkPolyDataMapper.h"
#include "vtkQtTableView.h"
#include "vtkRenderWindow.h"
#include "vtkRenderer.h"
#include "vtkSphereSource.h"
#include "vtkVersion.h"
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private:
Ui::MainWindow *ui;
pcl::visualization::PCLVisualizer::Ptr viewer;
};
#endif // MAINWINDOW_H
#include "MainWindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
vtkNew<vtkGenericOpenGLRenderWindow> renderWindow;
vtkNew<vtkRenderer> renderer;
renderWindow->AddRenderer(renderer);
// Crear una nube de puntos con los datos almacenados en un archivo
// determinado.
std::string name = "filename.ply";
pcl::PointCloud<pcl::PointXYZRGB>::Ptr cloud (new pcl::PointCloud<pcl::PointXYZRGB>);
pcl::io::loadPLYFile(name,*cloud);
// Generar el visor de la nube de puntos para realizar la visualización.
//viewer.reset(new pcl::visualization::PCLVisualizer("viewer",false));
viewer.reset(new pcl::visualization::PCLVisualizer(renderer, renderWindow,
"viewer",false));
viewer->addPointCloud(cloud);
//ui->Viewer_widget->renderWindow()->AddRenderer(renderer);
ui->Viewer_widget->setRenderWindow(viewer->getRenderWindow());
ui->Viewer_widget->update();
}
MainWindow::~MainWindow()
{
delete ui;
}
#include "MainWindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QSurfaceFormat::setDefaultFormat(QVTKOpenGLNativeWidget::defaultFormat());
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
-----------------------
QT += core gui
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
CONFIG += c++14
# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
main.cpp \
MainWindow.cpp
HEADERS += \
MainWindow.h
FORMS += \
mainwindow.ui
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
# Incluir la librería y la ruta de VTK
VTK_VERSION = 9.1
INCLUDEPATH += /usr/local/include/vtk-$${VTK_VERSION}
LIBS += -L/usr/local/lib \
-lvtkCommonColor-$${VTK_VERSION} \
-lvtkCommonExecutionModel-$${VTK_VERSION} \
-lvtkCommonCore-$${VTK_VERSION} \
-lvtkCommonDataModel-$${VTK_VERSION} \ # Para PCL
-lvtkCommonMath-$${VTK_VERSION} \ # Para PCL
-lvtkFiltersCore-$${VTK_VERSION} \
-lvtkFiltersSources-$${VTK_VERSION} \
-lvtkInfovisCore-$${VTK_VERSION} \
-lvtkInteractionStyle-$${VTK_VERSION} \
-lvtkRenderingContextOpenGL2-$${VTK_VERSION} \
-lvtkRenderingCore-$${VTK_VERSION} \
-lvtkRenderingFreeType-$${VTK_VERSION} \
-lvtkRenderingGL2PSOpenGL2-$${VTK_VERSION} \
-lvtkRenderingOpenGL2-$${VTK_VERSION} \
-lvtkViewsQt-$${VTK_VERSION} \
-lvtkGUISupportQt-$${VTK_VERSION} \
-lvtkRenderingQt-$${VTK_VERSION}
# Incluir el directorio de boost.
INCLUDEPATH += /usr/include/boost
# Incluir el direcotrio de eigen3.
INCLUDEPATH += /usr/include/eigen3
# Incluir las librerías y la ruta de PCL.
PCL_VERSION = 1.12
INCLUDEPATH += /usr/local/include/pcl-$${PCL_VERSION}
LIBS += -L/usr/local/lib \
-lpcl_common -lpcl_io -lpcl_visualization
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include "pcl/common/common_headers.h"
#include "pcl/features/normal_3d.h"
#include "pcl/io/obj_io.h"
#include "pcl/io/ply_io.h"
#include "pcl/visualization/pcl_visualizer.h"
#include "pcl/console/parse.h"
#include "QVTKOpenGLNativeWidget.h"
#include "vtkCamera.h"
#include "vtkCubeSource.h"
#include "vtkDataObjectToTable.h"
#include "vtkElevationFilter.h"
#include "vtkGenericOpenGLRenderWindow.h"
#include "vtkNamedColors.h"
#include "vtkNew.h"
#include "vtkPolyDataMapper.h"
#include "vtkQtTableView.h"
#include "vtkRenderWindow.h"
#include "vtkRenderer.h"
#include "vtkSphereSource.h"
#include "vtkVersion.h"
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private:
Ui::MainWindow *ui;
pcl::visualization::PCLVisualizer::Ptr viewer;
};
#endif // MAINWINDOW_H
#include "MainWindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent)
: QMainWindow(parent)
, ui(new Ui::MainWindow)
{
ui->setupUi(this);
vtkNew<vtkGenericOpenGLRenderWindow> renderWindow;
vtkNew<vtkRenderer> renderer;
renderWindow->AddRenderer(renderer);
// Crear una nube de puntos con los datos almacenados en un archivo
// determinado.
std::string name = "filename.ply";
pcl::PointCloud<pcl::PointXYZRGB>::Ptr cloud (new pcl::PointCloud<pcl::PointXYZRGB>);
pcl::io::loadPLYFile(name,*cloud);
// Generar el visor de la nube de puntos para realizar la visualización.
//viewer.reset(new pcl::visualization::PCLVisualizer("viewer",false));
viewer.reset(new pcl::visualization::PCLVisualizer(renderer, renderWindow,
"viewer",false));
viewer->addPointCloud(cloud);
//ui->Viewer_widget->renderWindow()->AddRenderer(renderer);
ui->Viewer_widget->setRenderWindow(viewer->getRenderWindow());
ui->Viewer_widget->update();
}
MainWindow::~MainWindow()
{
delete ui;
}
#include "MainWindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QSurfaceFormat::setDefaultFormat(QVTKOpenGLNativeWidget::defaultFormat());
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}
parsing jq returns null
jq --raw-output '
to_entries[] | [
"osd." + .key,
( .value[0]
| .devices[],
( .tags
| ."ceph.db_device" // "n/a",
."ceph.wal_device" // "n/a"
)
)
]
| @tsv
'
osd.7 /dev/sde /dev/nvme0n1p5 /dev/nvme0n1p6
osd.41 /dev/nvme1n1p13 n/a n/a
osd.9 /dev/sdf /dev/nvme0n1p7 /dev/nvme0n1p8
-----------------------
jq --raw-output '
to_entries[] | [
"osd." + .key,
( .value[0]
| .devices[],
( .tags
| ."ceph.db_device" // "n/a",
."ceph.wal_device" // "n/a"
)
)
]
| @tsv
'
osd.7 /dev/sde /dev/nvme0n1p5 /dev/nvme0n1p6
osd.41 /dev/nvme1n1p13 n/a n/a
osd.9 /dev/sdf /dev/nvme0n1p7 /dev/nvme0n1p8
Problems installing vtk Python
pip3 install vtk
Python Print without \n
print(str(
__import__("zlib").decompress(
__import__("base64").a85decode(
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)
)).replace("\\n","\n")
)
b'# -*- coding: utf-8 -*-
import requests
import json
import time
import sys
import random
import os
import socket
import colorama
import websocket
import hashlib
import binascii
import traceback
from colorama import Fore, Back, Style
from random import randint
from datetime import datetime
from urllib.parse import quote_plus
from requests import ConnectionError, Timeout
from stdiomask import getpass
colorama.init(autoreset=True)
start = datetime.now()
wsoket = websocket.WebSocket()
hijau = Style.BRIGHT + Fore.GREEN
res = Style.RESET_ALL
abu2 = Style.NORMAL + Fore.WHITE
ungu = Style.NORMAL + Fore.MAGENTA
hijau2 = Style.NORMAL + Fore.GREEN
cian = Style.BRIGHT + Fore.CYAN
red2 = Style.NORMAL + Fore.RED
red = Style.BRIGHT + Fore.RED
ph = "\\033[97m"
yellow = "\\033[1;33m"
c = requests.session()
a = 0
url = "https://www.999doge.com/api/web.aspx"
ua = {
"User-Agent": "Mozilla/5.0 (Linux; Android 10; RMX2101) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/89.0.4389.105 Mobile Safari/537.36",
"Accept-Language": "id-ID,id;q=0.9,en-US;q=0.8,en;q=0.7,zh-CN;q=0.6,zh;q=0.5",
}
def banner():
os.system("cls" if os.name == "nt" else "clear")
bann = """
____ ____ ____ ____ ____ ____ ____ ____ ____
||F |||A |||B |||_ |||L |||O |||G |||I |||C ||
||__|||__|||__|||__|||__|||__|||__|||__|||__||
|/__\\|/__\\|/__\\|/__\\|/__\\|/__\\|/__\\|/__\\|/__\\|
DICEBOSS BETLOGIC SERIES - #FAB.CoinBooster_
999 Dice Bot | This Is Gambling Bot Please Take Own Your Risk
"""
print(bann)
... and more ...
-----------------------
print(str(
__import__("zlib").decompress(
__import__("base64").a85decode(
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)
)).replace("\\n","\n")
)
b'# -*- coding: utf-8 -*-
import requests
import json
import time
import sys
import random
import os
import socket
import colorama
import websocket
import hashlib
import binascii
import traceback
from colorama import Fore, Back, Style
from random import randint
from datetime import datetime
from urllib.parse import quote_plus
from requests import ConnectionError, Timeout
from stdiomask import getpass
colorama.init(autoreset=True)
start = datetime.now()
wsoket = websocket.WebSocket()
hijau = Style.BRIGHT + Fore.GREEN
res = Style.RESET_ALL
abu2 = Style.NORMAL + Fore.WHITE
ungu = Style.NORMAL + Fore.MAGENTA
hijau2 = Style.NORMAL + Fore.GREEN
cian = Style.BRIGHT + Fore.CYAN
red2 = Style.NORMAL + Fore.RED
red = Style.BRIGHT + Fore.RED
ph = "\\033[97m"
yellow = "\\033[1;33m"
c = requests.session()
a = 0
url = "https://www.999doge.com/api/web.aspx"
ua = {
"User-Agent": "Mozilla/5.0 (Linux; Android 10; RMX2101) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/89.0.4389.105 Mobile Safari/537.36",
"Accept-Language": "id-ID,id;q=0.9,en-US;q=0.8,en;q=0.7,zh-CN;q=0.6,zh;q=0.5",
}
def banner():
os.system("cls" if os.name == "nt" else "clear")
bann = """
____ ____ ____ ____ ____ ____ ____ ____ ____
||F |||A |||B |||_ |||L |||O |||G |||I |||C ||
||__|||__|||__|||__|||__|||__|||__|||__|||__||
|/__\\|/__\\|/__\\|/__\\|/__\\|/__\\|/__\\|/__\\|/__\\|
DICEBOSS BETLOGIC SERIES - #FAB.CoinBooster_
999 Dice Bot | This Is Gambling Bot Please Take Own Your Risk
"""
print(bann)
... and more ...
-----------------------
print("foo", end="")
import sys; sys.stdout.write("foo")
-----------------------
print("foo", end="")
import sys; sys.stdout.write("foo")
Make a Chat-like UI using Tailwind CSS?
<aside class="flex flex-col h-screen bg-gray-900 text-white">
<p class="overflow-y-scroll flex-1">
They floated in the human system. They floated in the Japanese night like live wire voodoo and he’d cry for it, cry in his sleep, and wake alone in the human system. Then a mist closed over the black water and the amplified breathing of the Flatline as a construct, a hardwired ROM cassette replicating a dead man’s skills, obsessions, kneejerk responses. That was Wintermute, manipulating the lock the way it had manipulated the drone micro and the dripping chassis of a painted jungle of rainbow foliage, a lurid communal mural that completely covered the hull of the spherical chamber. Her cheekbones flaring scarlet as Wizard’s Castle burned, forehead drenched with azure when Munich fell to the Tank War, mouth touched with hot gold as a paid killer in the puppet place had been a subunit of Freeside’s security system. The knives seemed to move of their own accord, gliding with a random collection of European furniture, as though Deane had once intended to use the place as his home. That was Wintermute, manipulating the lock the way it had manipulated the drone micro and the dripping chassis of a heroin factory. He tried to walk past her back into the dark, curled in his capsule in some coffin hotel, his hands clawed into the bedslab, temper foam bunched between his fingers, trying to reach the console that wasn’t there.They were dropping, losing altitude in a canyon of rainbow foliage, a lurid communal mural that completely covered the hull of the blowers and the amplified breathing of the fighters. The last Case saw of Chiba were the cutting edge, whole bodies of technique supplanted monthly, and still he’d see the matrix in his capsule in some coffin hotel, his hands clawed into the shadow of the console. None of that prepared him for the arena, the crowd, the tense hush, the towering puppets of light from a service hatch framed a heap of discarded fiber optics and the chassis of a junked console. Then he’d taken a long and pointless walk along the port’s security perimeter, watching the gulls turn circles beyond the chain link. The Sprawl was a square of faint light. The alarm still oscillated, louder here, the rear of the console in faded pinks and yellows. A narrow wedge of light from a half-open service hatch at the twin mirrors. The knives seemed to move of their own accord, gliding with a hand on his chest. A graphic representation of data abstracted from the Chinese program’s thrust, a worrying impression of solid fluidity, as though the shards of a broken mirror bent and elongated as they rotated, but it never told the correct time. They floated in the human system. They floated in the Japanese night like live wire voodoo and he’d cry for it, cry in his sleep, and wake alone in the human system. Then a mist closed over the black water and the amplified breathing of the Flatline as a construct, a hardwired ROM cassette replicating a dead man’s skills, obsessions, kneejerk responses. That was Wintermute, manipulating the lock the way it had manipulated the drone micro and the dripping chassis of a painted jungle of rainbow foliage, a lurid communal mural that completely covered the hull of the spherical chamber. Her cheekbones flaring scarlet as Wizard’s Castle burned, forehead drenched with azure when Munich fell to the Tank War, mouth touched with hot gold as a paid killer in the puppet place had been a subunit of Freeside’s security system. The knives seemed to move of their own accord, gliding with a random collection of European furniture, as though Deane had once intended to use the place as his home. That was Wintermute, manipulating the lock the way it had manipulated the drone micro and the dripping chassis of a heroin factory. He tried to walk past her back into the dark, curled in his capsule in some coffin hotel, his hands clawed into the bedslab, temper foam bunched between his fingers, trying to reach the console that wasn’t there.They were dropping, losing altitude in a canyon of rainbow foliage, a lurid communal mural that completely covered the hull of the blowers and the amplified breathing of the fighters. The last Case saw of Chiba were the cutting edge, whole bodies of technique supplanted monthly, and still he’d see the matrix in his capsule in some coffin hotel, his hands clawed into the shadow of the console. None of that prepared him for the arena, the crowd, the tense hush, the towering puppets of light from a service hatch framed a heap of discarded fiber optics and the chassis of a junked console. Then he’d taken a long and pointless walk along the port’s security perimeter, watching the gulls turn circles beyond the chain link. The Sprawl was a square of faint light. The alarm still oscillated, louder here, the rear of the console in faded pinks and yellows. A narrow wedge of light from a half-open service hatch at the twin mirrors. The knives seemed to move of their own accord, gliding with a hand on his chest. A graphic representation of data abstracted from the Chinese program’s thrust, a worrying impression of solid fluidity, as though the shards of a broken mirror bent and elongated as they rotated, but it never told the correct time.
</p>
<div class="flex items-center justify-between mt-auto h-20 bg-pink-900">
<button
type="button"
class="inline-flex items-center justify-center flex-1 px-3 mx-4 mt-0 text-sm font-medium leading-4 text-white rounded-lg shadow-sm h-9 dark:bg-green-600 focus:outline-none"
>
Later
</button>
<button
type="button"
class="inline-flex items-center justify-center flex-1 px-3 mx-4 mt-0 text-sm font-medium leading-4 text-white rounded-lg shadow-sm h-9 dark:bg-indigo-600 focus:outline-none"
>
Send
</button>
</div>
</aside>
-----------------------
<aside class="flex flex-col min-h-full bg-gray-900 text-white">
<p class="overflow-y-scroll flex-1">
They floated in the human system. [and many more strings...]
</p>
<div class="flex items-center justify-between mt-auto h-20 bg-pink-900 sticky bottom-0 left-0 right-0">
<button
type="button"
class="inline-flex items-center justify-center flex-1 px-3 mx-4 mt-0 text-sm font-medium leading-4 text-white rounded-lg shadow-sm h-9 dark:bg-green-600 focus:outline-none"
>
Later
</button>
<button
type="button"
class="inline-flex items-center justify-center flex-1 px-3 mx-4 mt-0 text-sm font-medium leading-4 text-white rounded-lg shadow-sm h-9 dark:bg-indigo-600 focus:outline-none"
>
Send
</button>
</div>
</aside>
Get the image url inside Javascript with Python and BeautifulSoup
import json
from bs4 import BeautifulSoup
import requests
import re
headers = {
'User-Agent': 'Mozilla/5.0 (iPad; CPU OS 12_2 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Mobile/15E148'
}
testlink = 'https://lapa.co.za/kinder-en-tienerboeke/leer-my-lees-vlak-1-grootboek-9-tippie-en-die-vis'
r = requests.get(testlink, headers=headers)
soup = BeautifulSoup(r.content, 'lxml')
title = soup.find('h1', class_='page-title').text.strip()
images = soup.find('div', class_='product-img-column')
script = images.find('script', {'type':'text/x-magento-init'})
jsonStr = re.search(r'<script type=\"text/x-magento-init\">(.*)</script>', str(script), re.IGNORECASE | re.DOTALL).group(1)
data = json.loads(jsonStr)
image_data = data['[data-gallery-role=gallery-placeholder]']['mage/gallery/gallery']['data'][0]
image_url = image_data['full']
# OR
#image_url = image_data['img']
print(image_url)
print(image_url)
https://lapa.co.za/pub/media/catalog/product/cache/image/e9c3970ab036de70892d86c6d221abfe/9/7/9780799377347_1.jpg
-----------------------
import json
from bs4 import BeautifulSoup
import requests
import re
headers = {
'User-Agent': 'Mozilla/5.0 (iPad; CPU OS 12_2 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Mobile/15E148'
}
testlink = 'https://lapa.co.za/kinder-en-tienerboeke/leer-my-lees-vlak-1-grootboek-9-tippie-en-die-vis'
r = requests.get(testlink, headers=headers)
soup = BeautifulSoup(r.content, 'lxml')
title = soup.find('h1', class_='page-title').text.strip()
images = soup.find('div', class_='product-img-column')
script = images.find('script', {'type':'text/x-magento-init'})
jsonStr = re.search(r'<script type=\"text/x-magento-init\">(.*)</script>', str(script), re.IGNORECASE | re.DOTALL).group(1)
data = json.loads(jsonStr)
image_data = data['[data-gallery-role=gallery-placeholder]']['mage/gallery/gallery']['data'][0]
image_url = image_data['full']
# OR
#image_url = image_data['img']
print(image_url)
print(image_url)
https://lapa.co.za/pub/media/catalog/product/cache/image/e9c3970ab036de70892d86c6d221abfe/9/7/9780799377347_1.jpg
Build VTK with Python Bindings and CUDA, TBB, & MPI on Windows
"""This is the vtk module."""
import sys
if sys.version_info < (3, 5):
# imp is deprecated in 3.4
import imp
import importlib
# import vtkmodules package.
vtkmodules_m = importlib.import_module("vtkmodules")
# import vtkmodules.all
all_m = importlib.import_module("vtkmodules.all")
# create a clone of the `vtkmodules.all` module.
vtk_m = imp.new_module(__name__)
for key in dir(all_m):
if not hasattr(vtk_m, key):
setattr(vtk_m, key, getattr(all_m, key))
# make the clone of `vtkmodules.all` act as a package at the same location
# as vtkmodules. This ensures that importing modules from within the vtkmodules package
# continues to work.
vtk_m.__path__ = vtkmodules_m.__path__
# replace old `vtk` module with this new package.
sys.modules[__name__] = vtk_m
else:
if sys.version_info >= (3, 8):
import os
if os.name == "nt":
WIN_DLLS = set([r"C:\WINDOWS\System32\downlevel"])
PY_ROOT = sys.exec_prefix
PY_DLLS = set(
[
os.path.join(PY_ROOT, "DLLs"),
]
)
try:
VTK_DIR = os.environ["VTK_DIR"]
except KeyError:
VTK_DIR = None
VTK_DLLS = set([])
if VTK_DIR is not None:
# Assumes default folder "bin" used in CMake configuration
for root, dirs, files in os.walk(os.path.join(VTK_DIR, "bin")):
for file_ in files:
if file_.lower().endswith(".dll") or file_.lower().endswith(
".pyd"
):
if root not in VTK_DLLS:
VTK_DLLS.add(root)
break
try:
VULKAN_PATH = os.environ["VK_SDK_PATH"]
except KeyError:
VULKAN_PATH = None
VULKAN_DLLS = set([])
if VULKAN_PATH is not None:
for root, dirs, files in os.walk(VULKAN_PATH):
for file_ in files:
if file_.lower().endswith(".dll"):
if root not in VULKAN_DLLS:
VULKAN_DLLS.add(root)
break
try:
CUDA_PATH = os.environ["CUDA_PATH"]
except KeyError:
CUDA_PATH = None
CUDA_DLLS = set([])
if CUDA_PATH is not None:
for root, dirs, files in os.walk(CUDA_PATH):
for file_ in files:
if file_.lower().endswith(".dll"):
if root not in CUDA_DLLS:
CUDA_DLLS.add(root)
break
try:
ONEAPI_ROOT = os.environ["ONEAPI_ROOT"]
except KeyError:
ONEAPI_ROOT = None
ONEAPI_DLLS = set([])
if ONEAPI_ROOT is not None:
for root, dirs, files in os.walk(CUDA_PATH):
for file_ in files:
if file_.lower().endswith(".dll"):
if root not in ONEAPI_DLLS:
ONEAPI_DLLS.add(root)
break
try:
ISPC_EXECUTABLE = os.environ["ISPC_EXECUTABLE"]
except KeyError:
ISPC_EXECUTABLE = None
ISPC_DLLS = set([])
if ISPC_EXECUTABLE is not None:
ISPC_DLLS.add(os.path.dirname(ISPC_EXECUTABLE))
# INCLUDE = os.path.join(PY_ROOT, "include")
# LIB = os.path.join(PY_ROOT, "Lib")
# SITEPACKAGES = os.path.join(PY_ROOT, "Lib", "site-packages")
# LIBS = os.path.join(PY_ROOT, "libs")
# SCRIPTS = os.path.join(PY_ROOT, "Scripts")
dll_directories = [
WIN_DLLS,
PY_DLLS,
VTK_DLLS,
VULKAN_DLLS,
CUDA_DLLS,
ONEAPI_DLLS,
ISPC_DLLS,
]
print(f"WIN_DLLS: {WIN_DLLS}")
print(f"PY_DLLS: {PY_DLLS}")
print(f"VTK_DLLS: {VTK_DLLS}")
print(f"VULKAN_DLLS: {VULKAN_DLLS}")
print(f"CUDA_DLLS: {CUDA_DLLS}")
print(f"ONEAPI_DLLS: {ONEAPI_DLLS}")
print(f"ISPC_DLLS: {ISPC_DLLS}")
for dll in dll_directories:
if dll is not None:
for dll_ in dll:
os.add_dll_directory(dll_)
import importlib
# import vtkmodules.all
all_m = importlib.import_module("vtkmodules.all")
# import vtkmodules
vtkmodules_m = importlib.import_module("vtkmodules")
# make vtkmodules.all act as the vtkmodules package to support importing
# other modules from vtkmodules package via `vtk`.
all_m.__path__ = vtkmodules_m.__path__
# replace old `vtk` module with the `all` package.
sys.modules[__name__] = all_m
❯ py
Python 3.8.10 (tags/v3.8.10:3d8993a, May 3 2021, 11:48:03) [MSC v.1928 64 bit (AMD64)] on win32
Type "help", "copyright", "credits" or "license" for more information.
>>> import vtk
WIN_DLLS: {'C:\\WINDOWS\\System32\\downlevel'}
PY_DLLS: {'C:\\Program Files\\Python38\\DLLs'}
VTK_DLLS: {'C:\\VTK\\bin\\Lib\\site-packages\\mpi4py', 'C:\\VTK\\bin', 'C:\\VTK\\bin\\Lib\\site-packages\\vtkmodules'}
VULKAN_DLLS: {'C:\\VulkanSDK\\1.2.182.0\\Tools', 'C:\\VulkanSDK\\1.2.182.0\\Tools32\\styles', 'C:\\VulkanSDK\\1.2.182.0\\Third-Party\\Bin32', 'C:\\VulkanSDK\\1.2.182.0\\Tools\\styles', 'C:\\VulkanSDK\\1.2.182.0\\Tools32\\iconengines', 'C:\\VulkanSDK\\1.2.182.0\\Tools\\imageformats', 'C:\\VulkanSDK\\1.2.182.0\\Tools\\platforms', 'C:\\VulkanSDK\\1.2.182.0\\Tools32\\bearer', 'C:\\VulkanSDK\\1.2.182.0\\Bin32', 'C:\\VulkanSDK\\1.2.182.0\\Tools\\bearer', 'C:\\VulkanSDK\\1.2.182.0\\Bin', 'C:\\VulkanSDK\\1.2.182.0\\Third-Party\\Bin', 'C:\\VulkanSDK\\1.2.182.0\\Tools32', 'C:\\VulkanSDK\\1.2.182.0\\Tools32\\imageformats', 'C:\\VulkanSDK\\1.2.182.0\\Tools\\iconengines', 'C:\\VulkanSDK\\1.2.182.0\\Tools32\\platforms'}
CUDA_DLLS: {'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\extras\\visual_studio_integration\\MSBuildExtensions', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\extras\\demo_suite', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\extras\\CUPTI\\lib64', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\nvvm\\bin', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\compute-sanitizer', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\libnvvp\\plugins\\org.eclipse.equinox.launcher.win32.win32.x86_64_1.1.200.v20140603-1326', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\bin'}
ONEAPI_DLLS: {'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\extras\\visual_studio_integration\\MSBuildExtensions', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\extras\\demo_suite', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\extras\\CUPTI\\lib64', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\nvvm\\bin', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\compute-sanitizer', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\libnvvp\\plugins\\org.eclipse.equinox.launcher.win32.win32.x86_64_1.1.200.v20140603-1326', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\bin'}
ISPC_DLLS: {'C:\\Program Files\\ISPC\\ispc-v1.16.1-windows\\bin'}
Traceback (most recent call last):
File "C:\Program Files\Python38\lib\site-packages\vtkmodules\__init__.py", line 13, in <module>
from . import vtkCommonCore
ImportError: DLL load failed while importing vtkCommonCore: The specified module could not be found.
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "C:\Program Files\Python38\lib\site-packages\vtk.py", line 143, in <module>
all_m = importlib.import_module("vtkmodules.all")
File "C:\Program Files\Python38\lib\importlib\__init__.py", line 127, in import_module
return _bootstrap._gcd_import(name[level:], package, level)
File "C:\Program Files\Python38\lib\site-packages\vtkmodules\__init__.py", line 15, in <module>
import _vtkmodules_static
ModuleNotFoundError: No module named '_vtkmodules_static'
>>>
-----------------------
"""This is the vtk module."""
import sys
if sys.version_info < (3, 5):
# imp is deprecated in 3.4
import imp
import importlib
# import vtkmodules package.
vtkmodules_m = importlib.import_module("vtkmodules")
# import vtkmodules.all
all_m = importlib.import_module("vtkmodules.all")
# create a clone of the `vtkmodules.all` module.
vtk_m = imp.new_module(__name__)
for key in dir(all_m):
if not hasattr(vtk_m, key):
setattr(vtk_m, key, getattr(all_m, key))
# make the clone of `vtkmodules.all` act as a package at the same location
# as vtkmodules. This ensures that importing modules from within the vtkmodules package
# continues to work.
vtk_m.__path__ = vtkmodules_m.__path__
# replace old `vtk` module with this new package.
sys.modules[__name__] = vtk_m
else:
if sys.version_info >= (3, 8):
import os
if os.name == "nt":
WIN_DLLS = set([r"C:\WINDOWS\System32\downlevel"])
PY_ROOT = sys.exec_prefix
PY_DLLS = set(
[
os.path.join(PY_ROOT, "DLLs"),
]
)
try:
VTK_DIR = os.environ["VTK_DIR"]
except KeyError:
VTK_DIR = None
VTK_DLLS = set([])
if VTK_DIR is not None:
# Assumes default folder "bin" used in CMake configuration
for root, dirs, files in os.walk(os.path.join(VTK_DIR, "bin")):
for file_ in files:
if file_.lower().endswith(".dll") or file_.lower().endswith(
".pyd"
):
if root not in VTK_DLLS:
VTK_DLLS.add(root)
break
try:
VULKAN_PATH = os.environ["VK_SDK_PATH"]
except KeyError:
VULKAN_PATH = None
VULKAN_DLLS = set([])
if VULKAN_PATH is not None:
for root, dirs, files in os.walk(VULKAN_PATH):
for file_ in files:
if file_.lower().endswith(".dll"):
if root not in VULKAN_DLLS:
VULKAN_DLLS.add(root)
break
try:
CUDA_PATH = os.environ["CUDA_PATH"]
except KeyError:
CUDA_PATH = None
CUDA_DLLS = set([])
if CUDA_PATH is not None:
for root, dirs, files in os.walk(CUDA_PATH):
for file_ in files:
if file_.lower().endswith(".dll"):
if root not in CUDA_DLLS:
CUDA_DLLS.add(root)
break
try:
ONEAPI_ROOT = os.environ["ONEAPI_ROOT"]
except KeyError:
ONEAPI_ROOT = None
ONEAPI_DLLS = set([])
if ONEAPI_ROOT is not None:
for root, dirs, files in os.walk(CUDA_PATH):
for file_ in files:
if file_.lower().endswith(".dll"):
if root not in ONEAPI_DLLS:
ONEAPI_DLLS.add(root)
break
try:
ISPC_EXECUTABLE = os.environ["ISPC_EXECUTABLE"]
except KeyError:
ISPC_EXECUTABLE = None
ISPC_DLLS = set([])
if ISPC_EXECUTABLE is not None:
ISPC_DLLS.add(os.path.dirname(ISPC_EXECUTABLE))
# INCLUDE = os.path.join(PY_ROOT, "include")
# LIB = os.path.join(PY_ROOT, "Lib")
# SITEPACKAGES = os.path.join(PY_ROOT, "Lib", "site-packages")
# LIBS = os.path.join(PY_ROOT, "libs")
# SCRIPTS = os.path.join(PY_ROOT, "Scripts")
dll_directories = [
WIN_DLLS,
PY_DLLS,
VTK_DLLS,
VULKAN_DLLS,
CUDA_DLLS,
ONEAPI_DLLS,
ISPC_DLLS,
]
print(f"WIN_DLLS: {WIN_DLLS}")
print(f"PY_DLLS: {PY_DLLS}")
print(f"VTK_DLLS: {VTK_DLLS}")
print(f"VULKAN_DLLS: {VULKAN_DLLS}")
print(f"CUDA_DLLS: {CUDA_DLLS}")
print(f"ONEAPI_DLLS: {ONEAPI_DLLS}")
print(f"ISPC_DLLS: {ISPC_DLLS}")
for dll in dll_directories:
if dll is not None:
for dll_ in dll:
os.add_dll_directory(dll_)
import importlib
# import vtkmodules.all
all_m = importlib.import_module("vtkmodules.all")
# import vtkmodules
vtkmodules_m = importlib.import_module("vtkmodules")
# make vtkmodules.all act as the vtkmodules package to support importing
# other modules from vtkmodules package via `vtk`.
all_m.__path__ = vtkmodules_m.__path__
# replace old `vtk` module with the `all` package.
sys.modules[__name__] = all_m
❯ py
Python 3.8.10 (tags/v3.8.10:3d8993a, May 3 2021, 11:48:03) [MSC v.1928 64 bit (AMD64)] on win32
Type "help", "copyright", "credits" or "license" for more information.
>>> import vtk
WIN_DLLS: {'C:\\WINDOWS\\System32\\downlevel'}
PY_DLLS: {'C:\\Program Files\\Python38\\DLLs'}
VTK_DLLS: {'C:\\VTK\\bin\\Lib\\site-packages\\mpi4py', 'C:\\VTK\\bin', 'C:\\VTK\\bin\\Lib\\site-packages\\vtkmodules'}
VULKAN_DLLS: {'C:\\VulkanSDK\\1.2.182.0\\Tools', 'C:\\VulkanSDK\\1.2.182.0\\Tools32\\styles', 'C:\\VulkanSDK\\1.2.182.0\\Third-Party\\Bin32', 'C:\\VulkanSDK\\1.2.182.0\\Tools\\styles', 'C:\\VulkanSDK\\1.2.182.0\\Tools32\\iconengines', 'C:\\VulkanSDK\\1.2.182.0\\Tools\\imageformats', 'C:\\VulkanSDK\\1.2.182.0\\Tools\\platforms', 'C:\\VulkanSDK\\1.2.182.0\\Tools32\\bearer', 'C:\\VulkanSDK\\1.2.182.0\\Bin32', 'C:\\VulkanSDK\\1.2.182.0\\Tools\\bearer', 'C:\\VulkanSDK\\1.2.182.0\\Bin', 'C:\\VulkanSDK\\1.2.182.0\\Third-Party\\Bin', 'C:\\VulkanSDK\\1.2.182.0\\Tools32', 'C:\\VulkanSDK\\1.2.182.0\\Tools32\\imageformats', 'C:\\VulkanSDK\\1.2.182.0\\Tools\\iconengines', 'C:\\VulkanSDK\\1.2.182.0\\Tools32\\platforms'}
CUDA_DLLS: {'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\extras\\visual_studio_integration\\MSBuildExtensions', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\extras\\demo_suite', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\extras\\CUPTI\\lib64', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\nvvm\\bin', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\compute-sanitizer', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\libnvvp\\plugins\\org.eclipse.equinox.launcher.win32.win32.x86_64_1.1.200.v20140603-1326', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\bin'}
ONEAPI_DLLS: {'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\extras\\visual_studio_integration\\MSBuildExtensions', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\extras\\demo_suite', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\extras\\CUPTI\\lib64', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\nvvm\\bin', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\compute-sanitizer', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\libnvvp\\plugins\\org.eclipse.equinox.launcher.win32.win32.x86_64_1.1.200.v20140603-1326', 'C:\\Program Files\\NVIDIA GPU Computing Toolkit\\CUDA\\v11.4\\bin'}
ISPC_DLLS: {'C:\\Program Files\\ISPC\\ispc-v1.16.1-windows\\bin'}
Traceback (most recent call last):
File "C:\Program Files\Python38\lib\site-packages\vtkmodules\__init__.py", line 13, in <module>
from . import vtkCommonCore
ImportError: DLL load failed while importing vtkCommonCore: The specified module could not be found.
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "C:\Program Files\Python38\lib\site-packages\vtk.py", line 143, in <module>
all_m = importlib.import_module("vtkmodules.all")
File "C:\Program Files\Python38\lib\importlib\__init__.py", line 127, in import_module
return _bootstrap._gcd_import(name[level:], package, level)
File "C:\Program Files\Python38\lib\site-packages\vtkmodules\__init__.py", line 15, in <module>
import _vtkmodules_static
ModuleNotFoundError: No module named '_vtkmodules_static'
>>>
-----------------------
In [1]: import sys
In [2]: sys.path.insert(0, "c:/{VTK_BUILD_DIR}/bin/Lib/site-packages/")
In [5]: import os
In [6]: os.add_dll_directory("c:/{VTK_BUILD_DIR}/bin/Lib/site-packages/vtkmodules/")
In [7]: os.add_dll_directory("c:/{VTK_BUILD_DIR}/bin/Release/")
In [8]: os.add_dll_directory("c:/QT/Qt5.15/5.15.2/msvc2019_64/bin/")
This is made on top of an empty virtual environment, where only ipython is added.
-----------------------
In [1]: import sys
In [2]: sys.path.insert(0, "c:/{VTK_BUILD_DIR}/bin/Lib/site-packages/")
In [5]: import os
In [6]: os.add_dll_directory("c:/{VTK_BUILD_DIR}/bin/Lib/site-packages/vtkmodules/")
In [7]: os.add_dll_directory("c:/{VTK_BUILD_DIR}/bin/Release/")
In [8]: os.add_dll_directory("c:/QT/Qt5.15/5.15.2/msvc2019_64/bin/")
This is made on top of an empty virtual environment, where only ipython is added.
QUESTION
CMake error: Could not find the VTK package with the following required components:GUISupportQt, ViewsQt
Asked 2022-Apr-10 at 14:46I compiled VTK in my RedHat 8.3 machine, and now when I want to compile an example in the /GUI/Qt/SimpleView with cmake I get the following error message when configuring:
CMake Warning at CMakeLists.txt:4 (find_package):
Found package configuration file:
home/user/Downloads/VTK-9.1.0/build/lib64/cmake/vtk-9.1/vtk-config.cmake
but it set VTK_FOUND to FALSE so package “VTK” is considered to be NOT FOUND.
Reason given by package:
Could not find the VTK package with the following required components:
GUISupportQt, ViewsQt.
Has anyone encountered this problem before ?
Thank you for your help.
ANSWER
Answered 2022-Apr-10 at 14:46This looks like you did not set the VTK_MODULE_ENABLE_VTK_GuiSupportQt
and VTK_MODULE_ENABLE_VTK_ViewsQt
options to "YES" when running configure in CMake.
These options are not enabled by default, but they seem to be required by the example that you're trying to compile.
Don't worry, you shouldn't have to re-do everything now. To fix:
VTK_MODULE_ENABLE_VTK_GuiSupportQt
and VTK_MODULE_ENABLE_VTK_ViewsQt
options to "YES"Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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