Tower-Defense-Game-Engine | Tower defense game engine for CS307 class using SOLID

 by   katherine-barbano Java Version: Current License: MIT

kandi X-RAY | Tower-Defense-Game-Engine Summary

kandi X-RAY | Tower-Defense-Game-Engine Summary

Tower-Defense-Game-Engine is a Java library. Tower-Defense-Game-Engine has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

This project implements a tower defense game, modelled after the game Plants vs Zombies. Names: Katherine Barbano (kab134), Alex Chao (ac590), Heather Grune (hlg20), Priya Rathinavelu (plr11), Megan Richards (mer91).
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            kandi-support Support

              Tower-Defense-Game-Engine has a low active ecosystem.
              It has 0 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Tower-Defense-Game-Engine has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Tower-Defense-Game-Engine is current.

            kandi-Quality Quality

              Tower-Defense-Game-Engine has 0 bugs and 0 code smells.

            kandi-Security Security

              Tower-Defense-Game-Engine has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Tower-Defense-Game-Engine code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Tower-Defense-Game-Engine is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Tower-Defense-Game-Engine releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              It has 9417 lines of code, 1015 functions and 218 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Tower-Defense-Game-Engine and discovered the below as its top functions. This is intended to give you an instant insight into Tower-Defense-Game-Engine implemented functionality, and help decide if they suit your requirements.
            • Update the set of active collisions .
            • Convert the left and right grid position to minimize grid position
            • Determine the next move .
            • Moves the screen to the setup screen .
            • Create a list of zombies .
            • Create a game control
            • apply reflection to reflection
            • Returns a map of images for the theme .
            • Writes a new level to the database .
            • Creates a game component .
            Get all kandi verified functions for this library.

            Tower-Defense-Game-Engine Key Features

            No Key Features are available at this moment for Tower-Defense-Game-Engine.

            Tower-Defense-Game-Engine Examples and Code Snippets

            No Code Snippets are available at this moment for Tower-Defense-Game-Engine.

            Community Discussions

            No Community Discussions are available at this moment for Tower-Defense-Game-Engine.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Tower-Defense-Game-Engine

            You can download it from GitHub.
            You can use Tower-Defense-Game-Engine like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Tower-Defense-Game-Engine component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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