FEK | Fire Emblem Kingdom , aka Pre-rewrite Fire Emblem Project
kandi X-RAY | FEK Summary
kandi X-RAY | FEK Summary
FEK is a Java library. FEK has no bugs, it has no vulnerabilities and it has low support. However FEK build file is not available. You can download it from GitHub.
The Fire Emblem Project - Previous / Abandoned Version ===. The Fire Emblem Project is a recreation of the game engine of the GBA game "Fire Emblem" in java. FEP was a project that I started in Spring of 2011, and have been working on sporadically since then. In the Spring of 2013, the project had become far too large and far too unwieldy for me to handle anymore. Years of not-so-solid practices and the cruft that comes along with a "learn-as-you-go" approach had made it very difficult to further develop the program. At over 12,000 lines of source with poor encapsulation and no unit tests, I decided to abandon this version and start fresh again. This repository is a record of the code as it was before I wiped the slate clean. Notably, I have no idea if this version of the code still works anymore. It’s definitely not bug free. The proper way to start the program is to go to the dist folder and run "run.bat". This will open a console in addition to the game, which will help diagnose errors. Alternatively, simply click on the jar and depend on the logging to help determine errors.
The Fire Emblem Project - Previous / Abandoned Version ===. The Fire Emblem Project is a recreation of the game engine of the GBA game "Fire Emblem" in java. FEP was a project that I started in Spring of 2011, and have been working on sporadically since then. In the Spring of 2013, the project had become far too large and far too unwieldy for me to handle anymore. Years of not-so-solid practices and the cruft that comes along with a "learn-as-you-go" approach had made it very difficult to further develop the program. At over 12,000 lines of source with poor encapsulation and no unit tests, I decided to abandon this version and start fresh again. This repository is a record of the code as it was before I wiped the slate clean. Notably, I have no idea if this version of the code still works anymore. It’s definitely not bug free. The proper way to start the program is to go to the dist folder and run "run.bat". This will open a console in addition to the game, which will help diagnose errors. Alternatively, simply click on the jar and depend on the logging to help determine errors.
Support
Quality
Security
License
Reuse
Support
FEK has a low active ecosystem.
It has 1 star(s) with 1 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
FEK has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of FEK is current.
Quality
FEK has no bugs reported.
Security
FEK has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
FEK does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
FEK releases are not available. You will need to build from source code and install.
FEK has no build file. You will be need to create the build yourself to build the component from source.
Top functions reviewed by kandi - BETA
kandi has reviewed FEK and discovered the below as its top functions. This is intended to give you an instant insight into FEK implemented functionality, and help decide if they suit your requirements.
- Reconstructs a menu from the given index
- Computes the damage for a given fighter
- Get the hit for the given fighter
- Load the animation
- Handle the mouse effect
- Play a sound effect on the specified file path
- Handle key shift
- Perform the action
- Runs the itemUseage
- Get a game logger
- Performs action
- Override paint to paint a new image
- Perform action
- Handle the sound effect
- Get a buffered image with the given name and value
- Load map file
- Resize the screen
- Performs an action
- Reconstruct the menu
- Load the panel sprites
- Initialize level
- Process the itemUse event
- Process the staff interactions
- Layout the child container
- Reconstruct the initial state of the staff interaction
- Returns an array of colors which can be shared between two sets of colors
Get all kandi verified functions for this library.
FEK Key Features
No Key Features are available at this moment for FEK.
FEK Examples and Code Snippets
No Code Snippets are available at this moment for FEK.
Community Discussions
No Community Discussions are available at this moment for FEK.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install FEK
You can download it from GitHub.
You can use FEK like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the FEK component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use FEK like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the FEK component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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