gdc2011-android-opengl | Automatically exported from
kandi X-RAY | gdc2011-android-opengl Summary
kandi X-RAY | gdc2011-android-opengl Summary
gdc2011-android-opengl is a Java library. gdc2011-android-opengl has no bugs, it has no vulnerabilities and it has low support. However gdc2011-android-opengl build file is not available. You can download it from GitHub.
To create compressed mipmaps:.
To create compressed mipmaps:.
Support
Quality
Security
License
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Support
gdc2011-android-opengl has a low active ecosystem.
It has 3 star(s) with 2 fork(s). There are 2 watchers for this library.
It had no major release in the last 6 months.
gdc2011-android-opengl has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of gdc2011-android-opengl is current.
Quality
gdc2011-android-opengl has no bugs reported.
Security
gdc2011-android-opengl has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
gdc2011-android-opengl does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
gdc2011-android-opengl releases are not available. You will need to build from source code and install.
gdc2011-android-opengl has no build file. You will be need to create the build yourself to build the component from source.
Top functions reviewed by kandi - BETA
kandi has reviewed gdc2011-android-opengl and discovered the below as its top functions. This is intended to give you an instant insight into gdc2011-android-opengl implemented functionality, and help decide if they suit your requirements.
- Choose an EGL configuration
- Returns the value of a configuration attribute
- Load a program
- Compile a shader
- Creates the view
Get all kandi verified functions for this library.
gdc2011-android-opengl Key Features
No Key Features are available at this moment for gdc2011-android-opengl.
gdc2011-android-opengl Examples and Code Snippets
No Code Snippets are available at this moment for gdc2011-android-opengl.
Community Discussions
No Community Discussions are available at this moment for gdc2011-android-opengl.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install gdc2011-android-opengl
You can download it from GitHub.
You can use gdc2011-android-opengl like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the gdc2011-android-opengl component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use gdc2011-android-opengl like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the gdc2011-android-opengl component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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