boo | Android Experiment that uses face detection
kandi X-RAY | boo Summary
kandi X-RAY | boo Summary
Boo! is an Android Experiment. Cute little creatures crowd the screen. But as soon as they see your face, they all run away! Try sneaking up on them to catch their antics before you are spotted. The app makes use of the front-facing camera of the device. A face detection algorithm determines if the creatures are being watched. Their movements are governed by spring/mass physics simulations, and they are drawn purely algorithmically with no bitmaps or canned animations. . this is an android experiment.
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Top functions reviewed by kandi - BETA
- Override this method to set some particles
- Draw the view
- Draw this particle
- Updates the bodies of the bodies
- High - level draw method
- Get a clamped map for x
- Initializes the view
- Initialize bodies
- Called when the camera has changed
- When the camera is created this method is called the camera is created
- Random number generator function
- Returns the quadrant of a time period
- Called when a camera is destroyed
- Draw the body
- Compares this Point with another
- Sets the gradient to the start point
boo Key Features
boo Examples and Code Snippets
Community Discussions
Trending Discussions on boo
QUESTION
I have an image with the assigned name 'boo', represented as a shape
in my excel document. I have a macro assigned to 'boo'. When I click the boo image to activate the macro, I'd like to be able to know the .name
of the image I clicked.
selection.name
did not work, as clicking an image that has a macro is not the same as selecting an image with .select
.
In essence, if I click on an image to activate the assigned macro, how can I find out the name of the image?
...ANSWER
Answered 2022-Mar-03 at 06:06Application.Caller
With Shapes
- Add this code to your procedure. The worksheet needs to be active (selected) to get the information, it won't work when run from VBE but with the
If
statement you will avoid the error.
QUESTION
Say I have a boolean array
...ANSWER
Answered 2022-Feb-02 at 01:34You could use list comprehension with np.split
+ np.flatnonzero
:
QUESTION
Is following code safe and why?
...ANSWER
Answered 2022-Jan-24 at 18:44Yes, the code is safe. Flows are sequential by default.
Each individual collection of a flow is performed sequentially unless special operators that operate on multiple flows are used. The collection works directly in the coroutine that calls a terminal operator (
collect
). No new coroutines are launched by default. Each emitted value is processed by all the intermediate operators from upstream to downstream and is then delivered to the terminal operator after.
Kotlin Flows are based on suspending functions and they are completely sequential, but not single-threaded.
Therefore it seems kotlin flow ensures publication between coroutine invocations but is this intentional (or even documented) or implementation side effect?
a flow is a type that can emit multiple values sequentially
According to this I understand that no new value will be collected until previous value is processed, no matter how much Threads are involved.
As Roman mention in his comment, here is a good article about sequential execution. A great quote from there:
Even though a coroutine in Kotlin can execute on multiple threads it is just like a thread from a standpoint of mutable state. No two actions in the same coroutine can be concurrent. And just like with threads you should avoid sharing your mutable state between coroutines or you’ll have to worry about synchronization yourself. Avoid sharing mutable state. Confine each mutable object to either a single thread or to a single coroutine and sleep well.
And this is applicable to Flows
, because collection of Flow
works directly in the coroutine that calls a terminal operator. No new coroutines are launched by default.
QUESTION
I found it painful to do object-oriented programming in Common Lisp. The main problem is the naming of methods.Please see the code below.
...ANSWER
Answered 2022-Jan-09 at 08:04The key difference is indeed that methods are methods on generic functions. They are not methods on classes.
This may sound like words for words' sake. But it should highly influence your naming choices. "Action" is a pretty bland name for a generic function. When foo
acts, what does it actually do? When bar
acts, what does it actually do?
If action
truly is the best name, would having a foo:action
and a bar:action
make sense (that is, an action
in the foo
package, and one in the bar
package)? They are different GF's. With, of course, the drawback that it is no longer as easy as just calling action
on them.
And that hints towards "you don't need a method, you can just use a function", because you don't need a method to do things with classes in CL.
QUESTION
I am trying to make my code easier to extend in terms that a little change will not affect much other code.
I have an enum MyEnum
, which values might increase in future.
Then, there are classes that holds instance of it and has many behaviors affected by that enum's concrete value. In other words, there are many places where I switch over it's value.
...ANSWER
Answered 2021-Dec-05 at 22:03Don't bind your code to the enum
bind your code to an interface. Then have your enum provide the standard implementations of the interface.
QUESTION
Assume the following code
...ANSWER
Answered 2021-Dec-01 at 10:34Can v->cntr, in the controlling expression, be considered as a synchronization
No.
From https://port70.net/~nsz/c/c11/n1570.html#5.1.2.4p5 :
The library defines a number of atomic operations (7.17) and operations on mutexes (7.26.4) that are specially identified as synchronization operations.
So basically, functions from stdatomic.h
and mtx_*
from thread.h
are synchronization operations.
since v may be a pointer to a global structure which can be modified externally (for example by another thread)?
Does not matter. Assumptions like sound to me like they would disallow many sane optimizations, I wouldn't want my compiler to assume that.
If v
were modified in another thread, then it would be unsequenced, that would just result in undefined behavior https://port70.net/~nsz/c/c11/n1570.html#5.1.2.4p25 .
Is the compiler allowed not to re-read v->cntr on each iteration if v is not defined as volatile?
Yes.
QUESTION
I followed this doc to call JavaScript function from my C# script in Unity to make a WebGL game.
But there is a problem if the js code contains async/await, for example:
C# script:
...ANSWER
Answered 2021-Nov-11 at 09:27tl;dr: This is how. c#
doesn't need to be aware of the async
and it should work.
I just made a little test using
Assets/Plugins/mylib.jslib
QUESTION
I am doing a project for school, and I am trying to make it to where you can set up a name for yourself while going through a series of questions asked by the computer. I want the user to be able to change their name right after assigning it if they do not like what they put down or they typed something wrong. Right now the program assigns the name the user wants correctly the first time, but when it goes back through the loop to change it to something else the string is left blank. Console Output '''
...ANSWER
Answered 2021-Oct-17 at 13:59when you want to get correct username based on false flag you doesnt init a value to user.
you should write something like this with bob.nextLine
:
QUESTION
I have in R the following data frame:
...ANSWER
Answered 2021-Sep-09 at 19:50QUESTION
My app uses the native C++ lib, there is a method that takes as an argument void*
ANSWER
Answered 2021-Aug-29 at 15:05The &
syntax does not mean "the address of" or "pointer to" like in C. In Swift, it is an in-out expression.
These can be used to create implicit pointer conversions as a convenience, and that can seem like C's "pointer to" meaning, but it has very different rules and behaviors. For example, there is no promise that obj
even has an address. It may be a tagged pointer. Passing it via an in-out expression may allocate memory and copy the value to make the call possible. Similarly, when passing a "pointer to an array," Swift will actually pass a pointer to a contiguous block of values (which may have been copied to make them contiguous) which is not the same as the actual Array
struct.
It is not meaningful to say var pointer = &obj
. There is no in-out reference there.
There is no general way to take long-lived pointers to objects in Swift without allocating your own memory (and this is rare). The memory model doesn't promise the kinds of lifetimes you'd need to make that sensible. If your code did compile the way you expect it to, the call to foo(pointer)
would still be invalid because there's no promise that obj
exists at that point and the pointer could be dangling. (There are no references to obj
after the first line, so Swift can and often will destroy it, even though it's still "in scope.")
The foo(&obj)
syntax is basically a shorthand for:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install boo
You can use boo like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the boo component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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