ShortcutBadger | Android library supports badge notification like iOS | Runtime Evironment library

 by   leolin310148 Java Version: 1.1.20 License: Non-SPDX

kandi X-RAY | ShortcutBadger Summary

kandi X-RAY | ShortcutBadger Summary

ShortcutBadger is a Java library typically used in Server, Runtime Evironment applications. ShortcutBadger has no bugs, it has no vulnerabilities, it has build file available and it has medium support. However ShortcutBadger has a Non-SPDX License. You can download it from GitHub, Maven.

1. Add mavenCentral to your build script. 2. Add dependencies for ShortcutBadger, it’s available from maven now.
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            kandi-support Support

              ShortcutBadger has a medium active ecosystem.
              It has 7261 star(s) with 1325 fork(s). There are 223 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 176 open issues and 131 have been closed. On average issues are closed in 102 days. There are 9 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of ShortcutBadger is 1.1.20

            kandi-Quality Quality

              ShortcutBadger has 0 bugs and 0 code smells.

            kandi-Security Security

              ShortcutBadger has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ShortcutBadger code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ShortcutBadger has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              ShortcutBadger releases are not available. You will need to build from source code and install.
              Deployable package is available in Maven.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ShortcutBadger and discovered the below as its top functions. This is intended to give you an instant insight into ShortcutBadger implemented functionality, and help decide if they suit your requirements.
            • Initialize the view
            • Makes sure that all the activities are on the same activity
            • Method used to apply a badge count or throw an exception
            • Initialize the Badger
            • Issue badge action
            • Executes the badge action of the given component
            • Helper method to send an Intent to an Intent
            • This method is called when UINotification is set
            • Tries to register a badge
            • Handles the intent notification
            • Helper method to apply a badge
            • Issue badge
            • Constructs the content values
            • Synchronously update a badge in the device
            • Runs the badge
            • Issue a badge
            • Checks if the newer badge content provider exists
            • Update badge
            • Action notification
            • Change the badge
            • Display badge
            • Issue a badge badge
            • Broadcast the badge action
            • Sets the badge count for the given component
            • Returns true if the button supports badge counters
            • Set badge count
            Get all kandi verified functions for this library.

            ShortcutBadger Key Features

            No Key Features are available at this moment for ShortcutBadger.

            ShortcutBadger Examples and Code Snippets

            No Code Snippets are available at this moment for ShortcutBadger.

            Community Discussions

            QUESTION

            android:exported needs to be explicitly specified for . Apps targeting Android 12 and higher are required to specify
            Asked 2022-Feb-23 at 14:13

            After upgrading to android 12, the application is not compiling. It shows

            "Manifest merger failed with multiple errors, see logs"

            Error showing in Merged manifest:

            Merging Errors: Error: android:exported needs to be explicitly specified for . Apps targeting Android 12 and higher are required to specify an explicit value for android:exported when the corresponding component has an intent filter defined. See https://developer.android.com/guide/topics/manifest/activity-element#exported for details. main manifest (this file)

            I have set all the activity with android:exported="false". But it is still showing this issue.

            My manifest file:

            ...

            ANSWER

            Answered 2021-Aug-04 at 09:18

            I'm not sure what you're using to code, but in order to set it in Android Studio, open the manifest of your project and under the "activity" section, put android:exported="true"(or false if that is what you prefer). I have attached an example.

            Source https://stackoverflow.com/questions/68554294

            QUESTION

            Flutter App cannot install from Play Store
            Asked 2022-Jan-24 at 12:28

            Flutter App cannot install from Play Store to some devices. Why is that?

            flutter doctor

            ...

            ANSWER

            Answered 2022-Jan-24 at 09:54

            you need to update your AndroidManifest.xml for android 12 devices, reference:

            If your app targets Android 12 or higher and contains activities, services, or broadcast receivers that use intent filters, you must explicitly declare the android:exported attribute for these app components.

            You need to addd android:exported to true

            Source https://stackoverflow.com/questions/70831283

            QUESTION

            Three.js + Cordova - How to load textures without the use of a server/http?
            Asked 2021-Dec-13 at 02:33

            I'm trying to make a Cordova game using Three.js where it could be playable Offline, but it seems Three.js is very keen on making it mandatory to serve texture files via http. Is there a way around this? I'm desperately trying to avoid using a Node.js server for my game, if possible

            Before you mention it can't be done, there are plenty of games on Google Play/App Store that are 3D and work offline, e.g Temple Run, Match 3D, ect. How do these work?

            Since trying to load GLB/GLTF models, have to use import {GLTF} method in my index.js file, which my index.html file needs index.js to be declared as a module, which in turn gets hit with a CORS

            I've tried converting my .glb files to .json and using Three.js's built-in ObjectLoader, but I get an error THREE.ObjectLoader: Can't load resources/models/test.json

            index.html

            ...

            ANSWER

            Answered 2021-Dec-13 at 02:06

            It is just doing a XHR request via a XMLHttpRequest, so there shouldn't be any issue loading local files, it all depends how you're set. If you are using cordova-android 10, you can try setting in your config.xml

            Source https://stackoverflow.com/questions/70321486

            QUESTION

            Gradle sync failed: Using insecure protocols with repositories, without explicit opt-in, is unsupported. Switch Maven repository
            Asked 2021-Nov-13 at 19:54

            Gradle sync fails every time whenever I open android studio. here is my gradle.build files. Can someone please tell me how to fix this issue? I have gradle 7.2 installed. But I can't figure out what is causing this issue.. I even tried allowInsecureProtocol = true

            gradle.build/android

            ...

            ANSWER

            Answered 2021-Nov-13 at 19:25
            Solution 1: Remove jcenter()

            First of all, the jcenter() repository is deprecated now, so try not to use it. Remove all instances of jcenter() and the problem should be solved. Add mavenCentral() as a replacement.

            Solution 2: Allow Insecure Protocol for jcenter()

            Everywhere you have mentioned jcenter(), expand it like this:

            Groovy DSL:

            Source https://stackoverflow.com/questions/69955064

            QUESTION

            Google play: We found ad SDKs in your app
            Asked 2021-May-23 at 21:06

            I have this warning in the google play console, which tells me that I have ads in the app, but I did not use any ads in my app.

            Ads Let us know whether your app contains ads. This includes ads delivered by third party ad networks. Make sure this information is accurate and is kept up to date. Learn more

            We found ad SDKs in your app

            This is Gradle dependencies, I did not know which library uses ads dependency, How I should know?

            ...

            ANSWER

            Answered 2021-May-23 at 21:06

            the ads dependencies come from firebase, exclude ads dependence from firebase

            Source https://stackoverflow.com/questions/67659826

            QUESTION

            Kotlin: java.lang.ClassCastException: java.lang.Long cannot be cast to java.lang.Integer
            Asked 2020-Dec-09 at 20:38

            I know there are a lot of questions about this exception but no answer suited my case.

            ...

            ANSWER

            Answered 2020-Dec-09 at 20:38

            Use the following. This would solve the problem.

            Source https://stackoverflow.com/questions/65222559

            QUESTION

            App crashes after receiving notification using @react-native-firebase/messaging
            Asked 2020-Oct-05 at 10:39

            Iam trying to implement notification using @react-native-firebase/messaging in react native app.The App returns the FCM token ,but when a notification is received the app closes.

            I got below error in crashlytics

            Unable to instantiate service io.invertase.firebase.messaging.RNFirebaseMessagingService: java.lang.ClassNotFoundException: Didn't find class "io.invertase.firebase.messaging.RNFirebaseMessagingService" on path: DexPathList

            Below are the library versions used in app.

            ...

            ANSWER

            Answered 2020-Oct-05 at 10:37

            Remove the below code from the AndroidManifest.xml

            Source https://stackoverflow.com/questions/64195649

            QUESTION

            Could not find com.android.tools.build:gradle:3.6.2
            Asked 2020-Jul-09 at 14:53

            I'm trying to start one React Native app. But when I do this, I get error "Could not find com.android.tools.build:gradle:3.6.2". My build.gradle file:

            ...

            ANSWER

            Answered 2020-Jul-09 at 14:33

            Add the google repo in the buildscript block:

            Source https://stackoverflow.com/questions/62816272

            QUESTION

            Error with push plugin error string resource id #0x0
            Asked 2020-May-26 at 23:50

            I am using Angular 8 and Ionic 4 for app development
            My app is completed and working on update now
            In update I am trying to add push notification, so to get the registration id of android device,
            I am using ionic doc link : https://ionicframework.com/docs/native/push
            Command From Doc : ionic cordova plugin add phonegap-plugin-push

            After installing the above command I noticed that it is adding more libraries in below path
            Path : /app/platforms/android/project.properties

            Before Installing

            ...

            ANSWER

            Answered 2020-Mar-09 at 10:38

            Finally after 2 days I got the solution and its works for me :)!!

            I have changed the version of play-services-analytics in below path
            Path : platforms/android/project.properties
            cordova.system.library.3=com.google.android.gms:play-services-analytics:11.0.1
            To
            cordova.system.library.3=com.google.android.gms:play-services-analytics:17.0.0
            And follow the below forum
            https://forum.ionicframework.com/t/d8-program-type-already-present/166812/4

            Source https://stackoverflow.com/questions/60574248

            QUESTION

            ERROR: Unable to resolve dependency for ':app@debug/compileClasspath': Could not download twitter.aar (com.twitter.sdk.android:twitter:3.1.0)
            Asked 2020-Feb-05 at 11:30

            Someone please help me to fix this issue. Tried all possible solutions provided in Stack Overflow and other blogs. Errors:

            ...

            ANSWER

            Answered 2020-Feb-05 at 11:30

            add jcenter() also inside your repositories and then sync again

            Source https://stackoverflow.com/questions/60074393

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ShortcutBadger

            You can download it from GitHub, Maven.
            You can use ShortcutBadger like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the ShortcutBadger component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/leolin310148/ShortcutBadger.git

          • CLI

            gh repo clone leolin310148/ShortcutBadger

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            git@github.com:leolin310148/ShortcutBadger.git

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