SNESTile | A cross-platform SNES graphics editor
kandi X-RAY | SNESTile Summary
kandi X-RAY | SNESTile Summary
SNESTile is a Java library. SNESTile has no bugs, it has no vulnerabilities and it has low support. However SNESTile build file is not available. You can download it from GitHub.
A cross-platform SNES graphics editor.
A cross-platform SNES graphics editor.
Support
Quality
Security
License
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Support
SNESTile has a low active ecosystem.
It has 2 star(s) with 3 fork(s). There are 3 watchers for this library.
It had no major release in the last 6 months.
SNESTile has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of SNESTile is current.
Quality
SNESTile has 0 bugs and 0 code smells.
Security
SNESTile has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
SNESTile code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
SNESTile does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
SNESTile releases are not available. You will need to build from source code and install.
SNESTile has no build file. You will be need to create the build yourself to build the component from source.
It has 1644 lines of code, 146 functions and 11 files.
It has medium code complexity. Code complexity directly impacts maintainability of the code.
Top functions reviewed by kandi - BETA
kandi has reviewed SNESTile and discovered the below as its top functions. This is intended to give you an instant insight into SNESTile implemented functionality, and help decide if they suit your requirements.
- Setup the GUI
- Setup the menu bar
- Setup the tools bar
- Converts an SNES file into a packed array of RGB values
- Converts the tile data to SNES4 BPP format
- Converts a palette set into a byte array
- Called when a mouse button is pressed
- Generates an index color model from the current palette
- Rebuilds the buffered image
- Called when a key is released
- Updates the layout of the key table
- Called when the mouse is pressed
- Rebuilds the underlying SES data
- Paint the background
- Creates a sample window
- Converts a hex string to a byte array
- Compares two Pair objects
- Returns a unique hash code
Get all kandi verified functions for this library.
SNESTile Key Features
No Key Features are available at this moment for SNESTile.
SNESTile Examples and Code Snippets
No Code Snippets are available at this moment for SNESTile.
Community Discussions
No Community Discussions are available at this moment for SNESTile.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install SNESTile
You can download it from GitHub.
You can use SNESTile like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the SNESTile component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use SNESTile like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the SNESTile component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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