bool | uses Hamcrest matchers to provide a clean way
kandi X-RAY | bool Summary
kandi X-RAY | bool Summary
Bool is a project that uses Hamcrest matchers to provide a clean way to write conditionals and making them readable even for your clients.
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Top functions reviewed by kandi - BETA
- Matches this boolean operator
- Create an AND operation matcher
- Compose and return a new Boolean matcher
- Create an AND operation matcher
- Matches this boolean value for this boolean operator
- Create an OR matcher
- Perform a logical OR operation
- Create an OR matcher
- Compares a given matcher
- Creates a Bexer from a given matcher
- Checks whether an item matches this pattern
- Checks whether an item matches
- If the given matcher is equal to the given matcher should be considered
- Determines whether the given element matches the given matcher
- Tests whether the given object matches this filter
bool Key Features
bool Examples and Code Snippets
import static com.lordofthejars.bool.Bool.*;
String name = "Alex";
if(isAlex(name) {
...
}
private boolean isAlex(String name) {
return "Alex".equals(name);
}
import static org.hamcrest.CoreMatchers.equalTo;
if(equalTo("Alex").matches(name)) {
PerformanceTests.native_simple_comparision: [measured 50000 out of 50001 rounds, threads: 1 (sequential)]
round: 0.00 [+- 0.00], round.gc: 0.00 [+- 0.00], GC.calls: 0, GC.time: 0.00, time.total: 0.06, time.warmup: 0.00, time.bench: 0.06
PerformanceT
...
if(areResultsAvailable(messages)) {
...
}
private boolean areResultsAvailable(List messages) {
return messages.size()>0;
}
Community Discussions
Trending Discussions on bool
QUESTION
This question is about two MAUI controls (Switch
and ListView
) - I'm asking about them both in the same question as I'm expecting the root cause of the problem to be the same for both controls. It's entirely possible that they're different problems that just share some common symptoms though. (CollectionView
has similar issues, but other confounding factors that make it trickier to demonstrate.)
I'm using 2-way data binding in my MAUI app: changes to the data can either come directly from the user, or from a background polling task that checks whether the canonical data has been changed elsewhere. The problem I'm facing is that changes to the view model are not visually propagated to the Switch.IsToggled
and ListView.SelectedItem
properties, even though the controls do raise events showing that they've "noticed" the property changes. Other controls (e.g. Label
and Checkbox
) are visually updated, indicating that the view model notification is working fine and the UI itself is generally healthy.
Build environment: Visual Studio 2022 17.2.0 preview 2.1
App environment: Android, either emulator "Pixel 5 - API 30" or a real Pixel 6
The sample code is all below, but the fundamental question is whether this a bug somewhere in my code (do I need to "tell" the controls to update themselves for some reason?) or possibly a bug in MAUI (in which case I should presumably report it)?
Sample codeThe sample code below can be added directly a "File new project" MAUI app (with a name of "MauiPlayground" to use the same namespaces), or it's all available from my demo code repo. Each example is independent of the other - you can try just one. (Then update App.cs
to set MainPage
to the right example.)
Both examples have a very simple situation: a control with two-way binding to a view-model, and a button that updates the view-model property (to simulate "the data has been modified elsewhere" in the real app). In both cases, the control remains unchanged visually.
Note that I've specified {Binding ..., Mode=TwoWay}
in both cases, even though that's the default for those properties, just to be super-clear that that isn't the problem.
The ViewModelBase
code is shared by both examples, and is simply a convenient way of raising INotifyPropertyChanged.PropertyChanged
without any extra dependencies:
ViewModelBase.cs:
...ANSWER
Answered 2022-Apr-09 at 18:07These both may be bugs with the currently released version of MAUI.
This bug was recently posted and there is already a fix for the Switch to address this issue.
QUESTION
I want to write a function that checks if the first list is longer than the second list and one of them can be infinite. However I can't find a working solution.
...ANSWER
Answered 2022-Mar-22 at 20:54Plain old natural numbers will not do the trick, because you can't calculate the natural number length of an infinite list in finite time. However, lazy natural numbers can do it.
QUESTION
A standard idiom is
...ANSWER
Answered 2022-Mar-14 at 22:53The boolean conversion operator for std::basic_istream
is explicit
. This means that instances of the type will not implicitly become a bool
but can be converted to one explicitly, for instance by typing bool(infile)
.
Explicit boolean conversion operators are considered for conditional statements, i.e. the expression parts of if
, while
etc. More info about contextual conversions here.
However, a return statement will not consider the explicit
conversion operators or constructors. So you have to explicitly convert that to a boolean for a return
.
QUESTION
Discussion about this was started under this answer for quite simple question.
ProblemThis simple code has unexpected overload resolution of constructor for std::basic_string
:
ANSWER
Answered 2022-Jan-05 at 12:05Maybe I'm wrong, but it seems that last part:
QUESTION
I made a bubble sort implementation in C, and was testing its performance when I noticed that the -O3
flag made it run even slower than no flags at all! Meanwhile -O2
was making it run a lot faster as expected.
Without optimisations:
...ANSWER
Answered 2021-Oct-27 at 19:53It looks like GCC's naïveté about store-forwarding stalls is hurting its auto-vectorization strategy here. See also Store forwarding by example for some practical benchmarks on Intel with hardware performance counters, and What are the costs of failed store-to-load forwarding on x86? Also Agner Fog's x86 optimization guides.
(gcc -O3
enables -ftree-vectorize
and a few other options not included by -O2
, e.g. if
-conversion to branchless cmov
, which is another way -O3
can hurt with data patterns GCC didn't expect. By comparison, Clang enables auto-vectorization even at -O2
, although some of its optimizations are still only on at -O3
.)
It's doing 64-bit loads (and branching to store or not) on pairs of ints. This means, if we swapped the last iteration, this load comes half from that store, half from fresh memory, so we get a store-forwarding stall after every swap. But bubble sort often has long chains of swapping every iteration as an element bubbles far, so this is really bad.
(Bubble sort is bad in general, especially if implemented naively without keeping the previous iteration's second element around in a register. It can be interesting to analyze the asm details of exactly why it sucks, so it is fair enough for wanting to try.)
Anyway, this is pretty clearly an anti-optimization you should report on GCC Bugzilla with the "missed-optimization" keyword. Scalar loads are cheap, and store-forwarding stalls are costly. (Can modern x86 implementations store-forward from more than one prior store? no, nor can microarchitectures other than in-order Atom efficiently load when it partially overlaps with one previous store, and partially from data that has to come from the L1d cache.)
Even better would be to keep buf[x+1]
in a register and use it as buf[x]
in the next iteration, avoiding a store and load. (Like good hand-written asm bubble sort examples, a few of which exist on Stack Overflow.)
If it wasn't for the store-forwarding stalls (which AFAIK GCC doesn't know about in its cost model), this strategy might be about break-even. SSE 4.1 for a branchless pmind
/ pmaxd
comparator might be interesting, but that would mean always storing and the C source doesn't do that.
If this strategy of double-width load had any merit, it would be better implemented with pure integer on a 64-bit machine like x86-64, where you can operate on just the low 32 bits with garbage (or valuable data) in the upper half. E.g.,
QUESTION
The following code:
...ANSWER
Answered 2021-Dec-20 at 22:26It's all slightly mysterious. gcc behaves the same as clang.
The standard has this to say (emphasis mine):
Absent default member initializers, if any non-static data member of a union has a non-trivial default constructor, copy constructor, move constructor, copy assignment operator, move assignment operator, or destructor, the corresponding member function of the union must be user-provided or it will be implicitly deleted for the union.
But I think the wording is a bit wooly here. I think what they actually mean is that you must provide an initialiser for the member that has (in your example) a non-trivial constructor, like so:
QUESTION
Haskell accepts the definition of the following type
...ANSWER
Answered 2021-Sep-26 at 21:46If I understand correctly, the elements of
Lam -> Lam
would not be all set-theoretic functions (which are bigger thanLam
by Cantor's theorem), but only continuous functions.
Yes, that's a common answer to the apparent paradox.
More in general, types are types, with their logical theory (type theory), while sets are sets (working as in set theory).
One is tempted to interpret types as sets, i.e. to constructs models of the lambda calculus within sets.
I suggest you read the milestone paper "Polymorphism is not set theoretic" by Reynolds. This shows that is you have "forall" types as in System F, and you interpret functions as sets in the "obvious" way, you get a contradiction, by a similar argument you made (Cantor's, roughly). Indeed, Reynolds constructs T ~= (T -> Bool) -> Bool
.
Reynolds suggests indeed, one of the option is to interpret function types as a "subset" of functions on sets, e.g. continuous functions as you mentioned.
If so, what is the topology that defines this continuity
Scott topology.
and why are Haskell terms of type
Lam -> Lam
continuous for it ?
Roughly, because all the basic operations (lambda abstractions, applications, ...) are continuous, so you get a composition of continuous operators which has to be continuous.
Note that defining a proper formal semantics of Haskell is a daunting task. Even focusing on System F only, which is much simpler in comparison, models are already rather complex.
You could start from the simply-typed lambda calculus and learn about their categorical models: Cartesian closed categories (CCCs). Working in, say, the category of Scott-continuous functions is a special case of CCC. The CCC general structure makes you understand that, after you have a basic structure (essentially Currying and little else) you can use that to create a full-model, interpreting any (typed) lambda term.
QUESTION
I have the following code:
...ANSWER
Answered 2021-Sep-16 at 20:20The __enter__
method should return the context object. with ... as ...
uses the return value of __enter__
to determine what object to give you. Since your __enter__
returns nothing, it implicitly returns None
, so test
is None
.
QUESTION
Since ranges::view_interface
has an explicit operator bool()
function, this makes most C++20 ranges adaptors have the ability to convert to bool
:
ANSWER
Answered 2021-Aug-25 at 15:32From this blog post by Eric Niebler, whose range-V3 library heavily influenced C++20 ranges
... custom view types can inher[i]t from
view_interface
to get a host of useful member functions, like.front()
,.back()
,.empty()
,.size()
,.operator[]
, and even an explicit conversion tobool
so that view types can be used in if statements
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