SimplePlayer | AD Player simulate Tmall

 by   luiing Java Version: Current License: No License

kandi X-RAY | SimplePlayer Summary

kandi X-RAY | SimplePlayer Summary

SimplePlayer is a Java library typically used in Simulation applications. SimplePlayer has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

AD Player simulate Tmall(广告播放器,模仿天猫,支持全屏,支持在线和离线播放,支持RecyclerView),支持自定义拓展ui及功能

            kandi-support Support

              SimplePlayer has a low active ecosystem.
              It has 10 star(s) with 1 fork(s). There are 1 watchers for this library.
              It had no major release in the last 6 months.
              SimplePlayer has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of SimplePlayer is current.

            kandi-Quality Quality

              SimplePlayer has no bugs reported.

            kandi-Security Security

              SimplePlayer has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              SimplePlayer does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              SimplePlayer releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed SimplePlayer and discovered the below as its top functions. This is intended to give you an instant insight into SimplePlayer implemented functionality, and help decide if they suit your requirements.
            • Pauses the playback
            • Called when the player is released
            • Check if the player is playing
            • Generate a message for logging
            • Initializes the demo
            • Initializes the state of the video
            • Reset the counter
            • Starts the playback
            • Initialize a single item
            • Creates full screen
            • Set the full screen
            • Inflates the player
            • Gets the current time as a string
            • Handle click
            • Play the state
            • Generate ViewHolder
            • Creates bitmap from url and time
            • Called when a page is selected
            Get all kandi verified functions for this library.

            SimplePlayer Key Features

            No Key Features are available at this moment for SimplePlayer.

            SimplePlayer Examples and Code Snippets

            No Code Snippets are available at this moment for SimplePlayer.

            Community Discussions


            Cannot Play Audio in React Typescript with play() function | Error: Property 'play' does not exist
            Asked 2019-Mar-20 at 21:45

            I have created a simple Audio Player in React js with Typescript and I am trying to use the normal HTML5 functions to Play and Pause the Audio but it is not working.

            When I do; I get this error: Property 'play' does not exist on type 'HTMLElement'.

            Here is my code:



            Answered 2019-Mar-20 at 21:45

            There are a couple of issues here.

            1. The play method exists on HTMLAudioElement and not HTMLElement. getElementById returns HTMLElement | null, so you'd have to cast mytrack as HTMLAudioElement for TypeScript to allow it.

            But that's not the main problem.

            1. The real issue is that your code to get and play the audio file is running before the code (in render) that creates the audio element. If you're wanting to play the audio file immediately, try including the autoplay property on the audio element.



            Raspberry Pi + Bluez + A2DP + AVRCP
            Asked 2018-Sep-07 at 11:53

            In the past 2 days i've been googling for a way to control the media playback from my iPhone through my Raspiberry pi headless speaker.

            I've successfully setup the pi using the following tutorial: Headless A2DP Audio Streaming on Raspbian Stretch and now i'm looking for a way to control the playback of the audio stream from my raspberry pi.

            I've been looking into MediaTransport1, MediaPlayer1, MediaControl1 but unfortunately i wasn't successful.

            to give you a few examples of the trial and error I've performed:




            Answered 2018-Sep-07 at 11:53

            You need to specify the signature to set the volume as below,



            Qt app crashes after declaring a new object
            Asked 2017-Nov-30 at 21:47

            I faced very strange problem.I am using VLCQt library and successfully run a very simple videoplayer. but when I want to add a very simple Qlabel to the main class, It crashes at this point ui->setupUi(this). the output window contains these statament:

            HEAP[VideoPlayer.exe]: Invalid address specified to RtlValidateHeap( 00000000002F0000, 0000000000334220 ) VideoPlayer.exe has triggered a breakpoint.




            Answered 2017-Nov-30 at 21:47

            You are never setting your ui class member, so you are calling setupUi(this); on a null pointer.

            You need to either make your member a value and not a pointer:



            Alexa-SDK Audio Issue
            Asked 2017-Apr-15 at 15:30

            I've been trying to make an alexa skill that involves audio. I found a great guide here.

            Here is their example code:



            Answered 2017-Apr-15 at 15:30

            I actually created the project you reference. Glad you are finding it useful.

            In re-factoring the project, you changed it from prototype-style JS object to an object literal. Both are viable approaches, but the object literal becomes a problem when holding the state for a particular request (the event and context fields in particular).

            It also means that the prototype methods defined in the project are not available from the object literal definition. You need to instantiate SimplePlayer (by calling new SimplePlayer(event, context)) before you will get those.

            If you want to understand the trade-off between these approaches better, you can read here:
            Object literal vs constructor+prototype

            Here is an example of working with the Alexa SDK consistent with my project. It defines the "LaunchRequest" function as a prototype function rather than simply a property:


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install SimplePlayer

            You can download it from GitHub.
            You can use SimplePlayer like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the SimplePlayer component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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