nonogram | A Nonogram puzzle game written in JavaFX

 by   manuel-mauky Java Version: v0.1.0 License: GPL-3.0

kandi X-RAY | nonogram Summary

kandi X-RAY | nonogram Summary

nonogram is a Java library typically used in User Interface, Unity, JavaFX applications. nonogram has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

This is a small Nonogram puzzle game written in JavaFX 8. The game consists of a central grid and some numbers on top of each column and on the side of each rows. The numbers tell the user how many connected filled fields are located in the column/row. The task of the user is to find out which fields are "filled" and which are not. At the moment the game creates a random puzzle on every start.
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            kandi-support Support

              nonogram has a low active ecosystem.
              It has 13 star(s) with 4 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              nonogram has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of nonogram is v0.1.0

            kandi-Quality Quality

              nonogram has 0 bugs and 0 code smells.

            kandi-Security Security

              nonogram has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              nonogram code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              nonogram is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              nonogram releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are available. Examples and code snippets are not available.
              It has 849 lines of code, 72 functions and 11 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed nonogram and discovered the below as its top functions. This is intended to give you an instant insight into nonogram implemented functionality, and help decide if they suit your requirements.
            • Initialize the grid
            • Initialize the layout
            • Initialize center grid
            • Initialize number grid mapping
            • Creates a new game
            • Set the size of the grid
            • Initialize a random puzzle
            • Initialize game
            • Start a new game
            • Update errors box
            • reveal the cell with the given coordinates
            • Check block number of points in the grid
            • Check block number blocks of the given column
            • Initializes the grid
            • Gets the list of cell numbers
            • Starts the main view
            • Returns a string representation of the puzzle
            Get all kandi verified functions for this library.

            nonogram Key Features

            No Key Features are available at this moment for nonogram.

            nonogram Examples and Code Snippets

            No Code Snippets are available at this moment for nonogram.

            Community Discussions

            QUESTION

            Certain components stacking on top of each other in JavaFX
            Asked 2021-Apr-24 at 21:22

            I am trying to build a nonogram that looks something like this

            But currently my code displays the clues (the numbers at the top and left side) like this

            The clues are stacked on top of each other, when I want them spaced out into rows.

            This is my code so far using JavaFX:

            ...

            ANSWER

            Answered 2021-Apr-24 at 07:02

            Looks like it's doing exactly what you're asking it to. Like @Zephyr said, GridPane layout would save you a lot of manual positioning.

            You need to set the positions differently. They look identical to me. Yet it will still cause you issues in the long run. If you eventually want to change window sizes, the layout manager would take care of that work for you.

            Source https://stackoverflow.com/questions/67238426

            QUESTION

            Implementing an algorithm to check a nonogram solution
            Asked 2021-Apr-20 at 16:58

            I am trying to write an algorithm to check if a nonogram has been solved. I have already create multiple classes to have helper methods. The design for what I have so far is a class for Clues where the constructor looks like this:

            ...

            ANSWER

            Answered 2021-Apr-20 at 16:35

            A solution is correct if every column and every row satisfies all the clues. Clearly, a correct solution cannot contain blank cells, that is, a cell must be either shaded or eliminated. So to validate a solution, you must iterate over every column and every row, and check whether the clues are satisfied.

            A small note: the isSolved() method could be simplified to:

            Source https://stackoverflow.com/questions/67180793

            QUESTION

            React UseContext change not re-rendering component
            Asked 2021-Feb-02 at 19:32

            I am trying to make a simple 'Nonogram'/'Picross' game using React to learn UseContext and UseReducer, but am puzzled as to why my top component (App) is not re-rendering when a value it uses changes. Perhaps I am missing something basic, but I've read through documentation and examples online and can't see why it is not re-rendering.

            Expectation: User goes on the application, clicks on the squares to change their value (draw a cross by clicking on the squares), and the text underneath the board reads "Congratulations!", as it is based on the value of 'isComplete'

            Problem: As above, but 'Keep trying' remains.

            I added a button to see the boardState as defined in the UseReducer function, too.

            Code is as follows:

            App.js

            ...

            ANSWER

            Answered 2021-Feb-02 at 19:32
            Issue

            You are mutating your state object in a couple places:

            Source https://stackoverflow.com/questions/65984135

            QUESTION

            if counter is >9 then i want to print a letter equal to the counter in letter
            Asked 2020-Nov-22 at 17:46

            I am making a nonogram but one requirement is that when a counter is bigger then 9 I want te print letters instead, so for example if the counter is 10 I want to print an A, 11-B, etc. this is the function I have, the value hulp is put in an array in a different function.

            ...

            ANSWER

            Answered 2020-Nov-09 at 11:20

            The usage of that hulp variable is obsolete and makes your code look suspicious. Why don't you do it as follows:

            Source https://stackoverflow.com/questions/64750412

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install nonogram

            The game is created with Java version 8 and JavaFX. The build system is gradle. To build the project you can type ./gradlew build (on linux/mac console) or gradlew.bat build (on windows console). (You don't need to have gradle installed).

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/manuel-mauky/nonogram.git

          • CLI

            gh repo clone manuel-mauky/nonogram

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            git@github.com:manuel-mauky/nonogram.git

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