stratego | repository contains the Spoofax implementations
kandi X-RAY | stratego Summary
kandi X-RAY | stratego Summary
This repository contains the Spoofax implementations of the Stratego language.
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Top functions reviewed by kandi - BETA
- Executes the rule
- Checks if a given file is a collator output file
- Build an input list from a list of strings
- Pack constructors
- Main entry point
- Walk through the graph and find the nodes in the DCC
- Returns a list of the topological components of the given control flow graph
- Resolve the given import term
- Create a builtin library identifier from a string
- Compares two modules for equality
- Executes the module
- Create the strategies
- Gets the hash code of the module
- Binds tasks to all tasks
- Compares two GlobalData objects
- Get the last modified time of the script
- Returns the hash code of this package
- Returns true if the given arguments are identical
- Same as getStrategy
- Invoke SSL_EXT_SEC_EXT_CONNECT_GET
- Invokes a StrategoTerm
- Parses the given input stream using the given InputStream
- Copy a file to a new one
- Main execution method
- Main method to handle Strategy
- Converts a constructor to congruence
stratego Key Features
stratego Examples and Code Snippets
Community Discussions
Trending Discussions on stratego
QUESTION
For a project that I am trying to build, I need a manyToMany relationship From the User Class to the Class User.(Users have Friends and Friends are friends of Users). When trying to get Json out of SpringBoot with JPA. I get a recursive loop on my JSON.(This happens only if two users are friends of each other)
I know what happens but cannot find the solution to the problem. As you can see I'm using different views to 'filter' the view. The question is: How can I stop the recursion?
...ANSWER
Answered 2019-Dec-11 at 10:15Try the @JsonIdentityInfo
annotation, where you can tell Jackson what is the POJO id, so it does not repeat it:
QUESTION
I am implementing the minimax for a Stratego game (where the computer has perfect knowledge of all the pieces). However, I find that the computer will often not attack a piece that it can easily destroy. From what I understand, the minimax scores comes from the leaf nodes of a move tree (where each level is a turn and each score for the leaf node is calculated using an evaluation function for the board in that position). So if I have a depth of 3 levels, the computer can choose to attack on move 1 or attack on move 3. According to the minimax algorithm, it has the same score associated with it (the resulting board position has the same score). So how do I influence the minimax algorithm to prefer immediate rewards over eventual rewards? i.e. I would like the score to decay over time, but with the way minimax works I don't see how this is possible. Minimax always uses the leaf nodes to determine the intermediate nodes.
...ANSWER
Answered 2017-Jan-20 at 12:05As mentioned by others in the comments, minimax should be able to notice if there is a danger in delaying to capture a piece automatically, and changing the evaluation function to force it to prefer earlier captures is likely to be detrimental to playing performance.
Still, if you really want to do it, I think the only way would be to start storing extra information in your game states (not only the board). You'll want to store timestamps in memory for every game state which allow you to still tell in hindsight exactly at what time (in which turn) a piece was previously captured. Using that information you could implement a decay factor in the evaluation function used in leaf nodes of the search tree.
A different solution may be to simply make sure that you search to an even depth level; 2 or 4 instead of 3. That way, your algorithm will always evaluate game states where the opponent had the last move, instead of your computer player. All evaluations will become more pessimistic, and this may encourage your agent to prefer earlier rewards in some situations.
This effect where odd search depths typically result in different evaluations from even search depths is referred to as the odd-even effect. You may be interested in looking into that more (though it's typically discussed for different reasons than what your question is about).
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install stratego
You can use stratego like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the stratego component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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