PaintBrush

 by   moondroid Java Version: Current License: No License

kandi X-RAY | PaintBrush Summary

kandi X-RAY | PaintBrush Summary

PaintBrush is a Java library. PaintBrush has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

PaintBrush
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            kandi-support Support

              PaintBrush has a low active ecosystem.
              It has 10 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. On average issues are closed in 547 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of PaintBrush is current.

            kandi-Quality Quality

              PaintBrush has 0 bugs and 0 code smells.

            kandi-Security Security

              PaintBrush has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              PaintBrush code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              PaintBrush does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              PaintBrush releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              PaintBrush saves you 1776 person hours of effort in developing the same functionality from scratch.
              It has 3927 lines of code, 145 functions and 37 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed PaintBrush and discovered the below as its top functions. This is intended to give you an instant insight into PaintBrush implemented functionality, and help decide if they suit your requirements.
            • Initializes the popup
            • Set the current Ripple effect
            • Decodes a scaled expansion resource
            • Releases the bitmap bitmaps
            • Adds a spot at the specified location
            • Blink shadow
            • Takes a color and returns a new color
            • Fills the specified trail with the specified color
            • This method is called when an activity is received
            • Close the current line
            • Feeds a new XYT path from this path
            • Prepare the dialog s state
            • Deletes the touch event
            • Create the menu menu
            • Creates a dialog with a specific message id
            • Gets the xyv at the specified distance
            • Draw on the canvas
            • Generate a unique ID value
            • Called when an action item is selected
            • Creates an instance of BranchSelectFragment
            • Refresh the size of the view
            • On create view
            • Start a path
            • Handles a touch event
            • Insert a single image
            • Add a path to the path
            Get all kandi verified functions for this library.

            PaintBrush Key Features

            No Key Features are available at this moment for PaintBrush.

            PaintBrush Examples and Code Snippets

            No Code Snippets are available at this moment for PaintBrush.

            Community Discussions

            QUESTION

            Condition is (supposedly) met but expected action (plotchar) doesn't happen
            Asked 2021-Jan-09 at 18:10

            I'm trying to create a screener. It starts with plotting:

            (a) Two red straight horizontal lines marking the highest high and the lowest low of the lookback period.
            (b) Two blue straight horizontal lines marking 25% and 75% points from this range.

            Please, check the screenshot.

            My issue is: it should mark (plotchar) when ALL the four condition below are met, but it's not working atm.

            (1) In the first half of the period, high has been in the upper range at least once.
            (2) In the first half of the period, low has been in the lower range at least once.
            (3) In the second half of the period, high has been in the upper range at least once.
            (4) In the second half of the period, low crosses-under lower the range line.

            Unless I'm missing something, all these four conditions are met in the screenshot, therefore it should be char-plotted in candle|4| (when LOW CROSSES-UNDER LOW RANGE LINE), but nothing was plotted.

            Any help will be highly appreciated!

            Below, the relevant part of the code, but all code is here if you'd like to check and/or re-use.

            ...

            ANSWER

            Answered 2021-Jan-09 at 18:10

            In your script, the formulas for determining the range are mixed up, you have so

            Source https://stackoverflow.com/questions/65637713

            QUESTION

            How to have only the latest instance of certain plotted lines visible?
            Asked 2021-Jan-08 at 21:19

            First: I'm pretty sure this is my poor understanding of how things work 😅

            I'm trying to plot a a "solid channel" with two horizontal straight lines as the upper and lower limits (red lines), and two straight horizontal lines that mark the first and the forth "forths" of the range between the upper and lower limits (the blue lines).

            I was able to plot them. The problem is: I'd like to have only the last instance of these lines in the screen (based on the lookback period), but most of the time there are many of them.

            Below you can see the code. And below the code, you can see in the first screenshot what I expect, and in the second and third screenshots you can see how it usually looks like.

            Question is: how can I always have only one instance (the latest one) of this channel in the screen (i.e. only the four expected lines, two red and two blue)?

            Any help will be highly appreciated! Cheers!

            ...

            ANSWER

            Answered 2021-Jan-08 at 21:19

            You must define your lines once, and then move the instances of the lines with line.set_xy1() and line.set_xy2()

            Source https://stackoverflow.com/questions/65636126

            QUESTION

            SwiftUI - Present 3 different Views with different parameter
            Asked 2020-Dec-19 at 12:23

            I need to present 3 different Views.

            ...

            ANSWER

            Answered 2020-Dec-19 at 12:23

            You need to have @Binding properties inside EditListView and ColorView

            Source https://stackoverflow.com/questions/65364838

            QUESTION

            Time Delay and keeping track of the of # of click
            Asked 2020-Nov-29 at 07:52

            I' am trying to make a program using pygame. The program involves two tiles that switch colours and turn back into their original color once the two tiles have been clicked and after a 1-second delay. My problem is that whenever I tried to implement the pygame.time.delay , it delays the whole system and also affects the scoring mechanism of the program. I tried solving this problem by writing the codes found in handle_color_change and update methods in the game class

            Any suggestions to fix this problem is greatly appreciated

            ...

            ANSWER

            Answered 2020-Nov-29 at 07:52

            Never use a delay in your application loop. Use the application loop. Compute the point in time when the rectangles have to change color back. Change the color after the current time is greater than the calculated point of time.
            In pygame the system time can be obtained by calling pygame.time.get_ticks(), which returns the number of milliseconds since pygame.init() was called. See pygame.time module.

            Add 2 attributes self.tile_clicked = 0 and self.turn_white_time = 0 to the class Game:

            Source https://stackoverflow.com/questions/65047229

            QUESTION

            How do you target specific divs in JavaScript after using a for loop to create them?
            Asked 2020-Nov-02 at 05:05

            Since this is an Etch-a-Sketch ripoff, I need to be able to color the divs out of order but, the for loop I have set up loops through every square and colors them all after only touching one of them.

            JavaScript:

            ...

            ANSWER

            Answered 2020-Nov-02 at 05:05

            I think you can get all elements by class name (and then loop through them to add the listeners individually.

            See demo below

            Source https://stackoverflow.com/questions/64639941

            QUESTION

            How to open Menu only on long press gesture SwiftUI
            Asked 2020-Oct-09 at 14:00

            Is there a way to show context menu on long press gesture in SwiftUI?

            I have a code like this:

            ...

            ANSWER

            Answered 2020-Oct-09 at 14:00

            Here is a simple demo (for clarity, menuItems extracted outside the body):

            Source https://stackoverflow.com/questions/64277962

            QUESTION

            Search Access Database in VB.Net Working Folder with Multiple Criteria
            Asked 2020-Sep-10 at 13:34

            Project Context

            I am working on a VB.Net project that combines a map creator with a database.It is built in line with these tutorials on YouTube (https://www.youtube.com/watch?v=XV2HFzbKOJI&t=195s).

            The idea is to be able to click a square on the grid and have the appropriate database row be presented on the screen.

            When the user clicks "Go" (see image at the bottom), this records the X and Y grid co-ordinates (see image top right). I accomplish this with the following Click Event:

            ...

            ANSWER

            Answered 2020-Sep-10 at 13:34
            Imports System.Data.OleDb    
            
            Public Class Form1
            
                'Search Variables
                Dim con As New OleDbConnection
            
            [...]
            
            Private Sub Form1_Load(sender As Object, e As EventArgs) Handles MyBase.Load
                    
                    'Open Search Connection
                    con.ConnectionString = "Provider=Microsoft.ACE.OLEDB.12.0;Data 
                    Source=C:\Users\matth\OneDrive\Desktop\VisualBasic Stuff\GameFinal\Database.accdb"
                    con.Open()
            
                [...]
                
                Private Sub Form1_Click(sender As Object, e As EventArgs) Handles Me.Click
                
             
            
                'Go
                                    CurrentLocationX = MouseX
                                    CurrentLocationY = MouseY
                                    XLocation.Text = CurrentLocationX
                                    YLocation.Text = CurrentLocationY
                                    SearchSQL()
                                    Current.Focus()
                                    SendKeys.Send("{ENTER}")
                            End Select
                        End If
                    End Sub
            
                 [...]
            
             
            
                Private Sub SearchSQL()
                        Dim ds As New DataSet
                        Dim dt As New DataTable
                        ds.Tables.Add(dt)
                        Dim da As New OleDbDataAdapter
                        da = New OleDbDataAdapter("SELECT ID FROM Twix WHERE x =" & CurrentLocationX & " and y  =" & CurrentLocationY, con)
                
                        da.Fill(dt)
                        Current.Text = dt.Rows(0).Item(0)
                        con.Close()
                
                
                    End Sub
            

            Source https://stackoverflow.com/questions/63811851

            QUESTION

            NULL window handler in function 'cvSetMouseCallback'
            Asked 2020-Sep-02 at 15:25

            I am working on a project where i have to use Mouse as a paintbrush. I have used cv2.setMouseCallback() function but it returned the following error. here is the part of my code

            ...

            ANSWER

            Answered 2020-Jul-09 at 16:23

            The error is resolved I removed the previously installed OpenCV

            (which is installed using pip pip install opencv-python) and reinstalled it using

            sudo apt install libopencv-dev python3-opencv

            Source https://stackoverflow.com/questions/62801244

            QUESTION

            Program is only pulling info from one line of my array
            Asked 2020-Jul-07 at 21:32

            I am having an issue where I am getting the wrong info pulled from my array from user input. What have I done wrong? I also need to pull all the info gathered at the end and give it as a summary.

            //code:

            ...

            ANSWER

            Answered 2020-Jul-07 at 17:20

            There are multiple problems i can see:

            Source https://stackoverflow.com/questions/62780446

            QUESTION

            Tkinter: changes made to global variable don't stay
            Asked 2020-Mar-12 at 10:13

            Whenever I press on one of the buttons created, the procedure that's run does initially change the values of the global variables, but once the procedures finish execution they for some reason revert back. Here's the code:

            ...

            ANSWER

            Answered 2020-Mar-12 at 10:13

            You send value from global variable transformEnabled to function but for string/int/float/boolean Python doesn't keep reference to original variable but it copies values to new variable.

            You could use global transformEnabled in function and change directly transformEnabled = True to assign value to global variable. But your complex is too code for this simple method.

            In your code it is better to keep values in global dictionary and send strings "transform", "selection", "paint" and use them to access data in this global dictionary.

            It is big change in code but you need it. Eventually you could try to use classes to create widget which keep buttons and values for one type of functions. You could also use Frame to group buttons and show/hide this frame.

            I changed other things in code - based on PEP 8 -- Style Guide for Python Code

            Source https://stackoverflow.com/questions/60650650

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install PaintBrush

            You can download it from GitHub.
            You can use PaintBrush like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the PaintBrush component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/moondroid/PaintBrush.git

          • CLI

            gh repo clone moondroid/PaintBrush

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            git@github.com:moondroid/PaintBrush.git

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