Discord4J | Java interface for the Discord API | REST library

 by   nerd Java Version: Current License: GPL-2.0

kandi X-RAY | Discord4J Summary

kandi X-RAY | Discord4J Summary

Discord4J is a Java library typically used in Web Services, REST, Discord applications. Discord4J has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

Java interface for the unofficial Discord API, written in Java 8. The API is also available in these languages:.
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            kandi-support Support

              Discord4J has a low active ecosystem.
              It has 27 star(s) with 19 fork(s). There are 10 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 12 have been closed. On average issues are closed in 12 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Discord4J is current.

            kandi-Quality Quality

              Discord4J has 0 bugs and 0 code smells.

            kandi-Security Security

              Discord4J has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Discord4J code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Discord4J is licensed under the GPL-2.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              Discord4J releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              Discord4J saves you 732 person hours of effort in developing the same functionality from scratch.
              It has 1689 lines of code, 162 functions and 38 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Discord4J and discovered the below as its top functions. This is intended to give you an instant insight into Discord4J implemented functionality, and help decide if they suit your requirements.
            • Edit a message
            • Get the timestamp
            • Gets a message by ID
            • Get the message ID
            • Set the channel to send
            • Sets the content of the message with the given style
            • Sets the channel to send to the message
            • Sets the content of the message
            • Append extra text
            • Append extra text to the message
            • Changes the presence of the bot s server
            • Dispatch event
            • Dispatch an event to all listeners
            • Register a listener
            • Logs out the user
            • Deletes a message from the specified channel ID
            • Set the avatar for this user
            • Registers an event listener
            • Change the account info on the server
            • Retrieves the most recent messages from a channel
            • Gets a PM channel for a given user
            • Logs into Discord
            • Gets the invite details
            • Construct a user object from raw JSON data
            • Retrieves the name of a game by its ID
            • Retrieves the game id for a game
            Get all kandi verified functions for this library.

            Discord4J Key Features

            No Key Features are available at this moment for Discord4J.

            Discord4J Examples and Code Snippets

            No Code Snippets are available at this moment for Discord4J.

            Community Discussions

            QUESTION

            Shadow jar missing common java classes
            Asked 2020-Nov-05 at 06:07

            I'm packaging a shadow jar of my app. The app uses kotlin and some external dependencies. All dependencies are in my jar but i get the following exception during runtime:

            java.lang.NoSuchMethodError: java.util.Optional.isEmpty()Z

            The Z at the end is always there; I don't where it comes from.

            I checked multiple example of build.gradle files and mine seems to be good.

            ...

            ANSWER

            Answered 2020-Nov-05 at 06:07

            Your runtime Java Version is lower than the compile-time Java version

            Optional.isEmpty() is from JDK 11+, its not in JDK 8,9

            the build.gradle is fine.

            just run with JDK 11

            Source https://stackoverflow.com/questions/64690802

            QUESTION

            Get all messages from a channel, discord-api
            Asked 2020-Sep-04 at 08:17

            (discord4j 3.1.0) So i want to get all the messages from a (Guild)MessageChannel, but as far as i know there is no straight forward way of doing it (what i mean by that there is no channel.getMessages().block() or something). What i've been using as a substitue for a while now, is a method which gets the last message of the channel, and then gets all messages before that.

            ...

            ANSWER

            Answered 2020-Sep-04 at 08:17

            QUESTION

            How do ReactionEmojis work in discord4j 3.1.0
            Asked 2020-Aug-30 at 17:07

            I'm currently working on a bot with discord4j where I want to add a reaction(emoji) to a message. But i have no clue, how to use the addReaction() method and every example i find is using an older version. In earlier versions of dicord4j you could give a string of the unicode representation of the emoji as the parameter, but now it just takes in an object of the type ReactionEmoji. I looked at its methods nothing really makes sense except the ReactionEmoji.unicode(String raw) but then i get the error-message "unknown emoji". As input of the string i tried the unicode, the actual emoji itself, and i went into debug mode, added a reaction to a message, then took the reaction in debug mode, and copied the raw value of the reaction, pasted it as the input parameter of the unicode() mehtod , but it still didn't recognize it as an emoji. Is there some documentation i can't find? My code :

            ...

            ANSWER

            Answered 2020-Aug-30 at 17:07

            QUESTION

            Java ClassNotFoundException (I used scope compile in maven)
            Asked 2017-Sep-17 at 03:15

            So, I have a ClassNotFoundException from my discord bot whenever I run it outside of Eclipse:

            ...

            ANSWER

            Answered 2017-Sep-17 at 03:15

            Apache Maven is a build tool for,

            • Retrieving project dependencies (3rd party Jars, etc.) from remote repositories to the local machine based on the dependencies declared in the pom.xml file.
            • Compiling Java classes

            In your case, your pom.xml fetched all the dependencies and put them on your local computer. Eclipse's built-in Maven plugin puts those Jar files in your project's classpath. This is the reason, you were able to run your application within Eclipse IDE.

            If you wish to run your application outside Eclipse IDE, you can do it in a couple of ways:

            1. Put all the dependencies (JARs) in your application classpath, e.g,

              $ java -cp ".:./jars/a.jar; ../jars/b.jar" myClass

            2. Create a uber jar by using Maven Shade plugin. Here is the documentation on using the Shade plugin.

            Source https://stackoverflow.com/questions/46258844

            QUESTION

            No output in log file using Log4j and slf4j
            Asked 2017-May-31 at 11:57

            Question I don't get any output to the Gamebot.log file, but I do get it on the console and I have no idea why it doesn't output to the log. Please help.

            The code
            Log4j config file

            ...

            ANSWER

            Answered 2017-May-30 at 17:47

            This ended up being longer than a comment, so I'll post it as an answer.

            1. your File Appender seems to be correct.
            2. It looks like you can only set the Root level once. So what you're actually telling log4j is something like this:

              i. "Set the root logger's level to be debug, and have it use the File appender called 'MyFile'.

              ii. But then you say, "Actually, set the root logger's level to be info, and have the appender be the Console appender called 'Console'.

            3. What you were doing with the logger you defined, when you do the following:

            Source https://stackoverflow.com/questions/44267229

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Discord4J

            You can download it from GitHub.
            You can use Discord4J like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Discord4J component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/nerd/Discord4J.git

          • CLI

            gh repo clone nerd/Discord4J

          • sshUrl

            git@github.com:nerd/Discord4J.git

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