workspace | Workspace canónico de la materia Programación Avanzada

 by   programacion-avanzada Java Version: Current License: No License

kandi X-RAY | workspace Summary

kandi X-RAY | workspace Summary

workspace is a Java library. workspace has no bugs and it has low support. However workspace has 1 vulnerabilities and it build file is not available. You can download it from GitHub.

Este repositorio es canónico, y posee los ejemplos dados habitualmente para los temas dictados. Si bien es un workspace de Eclipse, puede utilizarse con otras herramientas e IDEs.

            kandi-support Support

              workspace has a low active ecosystem.
              It has 24 star(s) with 21 fork(s). There are 21 watchers for this library.
              It had no major release in the last 6 months.
              There are 32 open issues and 27 have been closed. On average issues are closed in 13 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of workspace is current.

            kandi-Quality Quality

              workspace has no bugs reported.

            kandi-Security Security

              workspace has 1 vulnerability issues reported (0 critical, 1 high, 0 medium, 0 low).

            kandi-License License

              workspace does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              workspace releases are not available. You will need to build from source code and install.
              workspace has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed workspace and discovered the below as its top functions. This is intended to give you an instant insight into workspace implemented functionality, and help decide if they suit your requirements.
            • Performs dejkstra delmata .
            • Step 1 .
            • Step 1 .
            • Performs r2 r2 r2 .
            • Searches for archivo dataset .
            • Determine the digit siguient .
            • Convenience method to orden an array of bytes .
            • Calculates the maximizaciones .
            • Runs the result set .
            • Gets a Torneo from the archive .
            Get all kandi verified functions for this library.

            workspace Key Features

            No Key Features are available at this moment for workspace.

            workspace Examples and Code Snippets

            No Code Snippets are available at this moment for workspace.

            Community Discussions


            Invalid Character when Selecting classname - Python Webscraping
            Asked 2021-Jun-16 at 01:11

            I am beginning to learn the basics of webscraping with Python, but I am having a little trouble with my code. I am trying to scrape the weather from the front page of '':



            Answered 2021-Jun-16 at 01:11

            The problem is that your CSS selectors include parentheses () and dollar signs $. These symbols already have a special meaning. See:

            You can escape these characters using a backslash \.



            vertical divider not working in material ui
            Asked 2021-Jun-15 at 16:42

            I have this component that contains a card and inside this card there are elements and I want to separate them through a vertical line and the problem is that the vertical line does not work.



            Answered 2021-Jun-15 at 16:42

            You just wrap Avatar inside a flex Box and it will show Divider after Avatar:



            Slack-app got removed from workspace when bot-token got publish to public Github repo
            Asked 2021-Jun-15 at 09:31

            I am working on a CI config to push to multiple projects in remote server.

            So I temporary push them on github public project, which have a config.cfg file contains these line below.



            Answered 2021-Jun-15 at 09:31

            This is extreme weird behaviour, and I dont really think github and slack are linked together somehow that magically remove APP as soon as its Token got exposed.

            They are, though:

            Secret scanning is a mechanism to do just that, detect accidentally leaked secrets in GitHub and report them to the affected service. There are 40+ partners already participating in this, including Slack.

            GitHub scans repositories for known types of secrets, to prevent fraudulent use of secrets that were committed accidentally.

            Secret scanning is automatically enabled on public repositories. When you push to a public repository, GitHub scans the content of the commits for secrets. If you switch a private repository to public, GitHub scans the entire repository for secrets.

            Probably intentionally publishing a live token to a public GitHub repo is a not the right approach, I'd recommend using a private repo instead.



            why "A stack overflow in task iot_thread has been detected" is coming continuously?
            Asked 2021-Jun-14 at 22:09

            I'm working on an aws/amazon-freertos project. In there I found some unusual error "A stack overflow in task iot_thread has been detected".

            Many time I got this error and somehow I managed to remove it by changing the code.

            I just want to know what this error means actually?

            As per what I know, it simply means that the iot_thread ask stack size is not sufficient. So it's getting overflow.

            Is this the only reason why this error comes or can there be another reason for this?

            If yes then where should I increase the stack size of the iot_thread task?

            Full Log:



            Answered 2021-Jun-14 at 22:05

            It simply means that the iot_thread ask stack size is not sufficient. [...] Is this the only reason why this error comes or can there be another reason for this?

            Either it is insufficient you your stack usage is excessive (due to recursion error or instantiation of instantiation of large objects or arrays. Either way the cause is the same. Whether it is due insufficient stack or excessive stack usage is a matter of design an intent.

            If yes then where should I increase the stack size of the iot_thread task?

            The stack for a thread is assigned in the task creation function. For a dynamically allocated stack that would be the xTaskCreate() call usStackDepth parameter:



            Cannot install additional requirements to apache airflow
            Asked 2021-Jun-14 at 16:35

            I am using the following docker-compose image, I got this image from:



            Answered 2021-Jun-14 at 16:35

            Support for _PIP_ADDITIONAL_REQUIREMENTS environment variable has not been released yet. It is only supported by the developer/unreleased version of the docker image. It is planned that this feature will be available in Airflow 2.1.1. For more information, see: Adding extra requirements for build and runtime of the PROD image.

            For the older version, you should build a new image and set this image in the docker-compose.yaml. To do this, you need to follow a few steps.

            1. Create a new Dockerfile with the following content:



            Xcode error 'building for iOS Simulator, but linking in dylib built for iOS .. for architecture arm64' from Apple Silicon M1 Mac
            Asked 2021-Jun-14 at 09:55

            I have an app which compiles and runs fine in older Macs with Intel processors in physical devices & iOS simulators.

            The same app also compiles and runs fine from newer Apple Silicon Mac with M1 processor with physical iPhone devices, but, it refuse to be compiled for iOS simulator.

            Without simulator support, debugging turn around time gets gets really long so I am trying to solve this issue. Not to mention Xcode preview feature isn't working either which is annoying.

            The first error that I encountered without making any changes (but moved from Intel Mac to M1 Mac) is like below.

            building for iOS Simulator, but linking in dylib built for iOS, file '/Users/andy/workspace/app/Pods/GoogleWebRTC/Frameworks/frameworks/WebRTC.framework/WebRTC' for architecture arm64

            The Cocoapods library that I am using is GoogleWebRTC, and according to its doc, arm64 should be supported so I am baffled why above error is getting thrown. As I have said before, it compiles fine in real device which I believe is running on arm64.

            According to the doc..

            This pod contains the WebRTC iOS SDK in binary form. It is a dynamic library that contains the armv7, arm64 and x86_64 slices. Bitcode is not supported. Our currently provided API’s are Objective C only.

            I searched online and it appears there appears to be 2 workarounds for this issue.

            1. The first one is by adding arm64 to Excluded Architectures
            2. The second option is to mark Build Active Architecture Only for Release build.

            I don't exactly understand if above are necessary even when I am compiling my app on M1 Mac which is running under arm64 architecture, because the solution seems to be applicable only for for Intel Mac which does not support arm64 simulator, as for Intel Mac, simulators might have been running in x86_64, not with arm64, so solution #1 is not applicable in my case.

            When I adapt the second change only, nothing really changes and the same error is thrown.

            When I make both changes and tried building, I now get the following 2nd error during build. (not really 100% sure if I solved the 1st error / I might have introduced 2nd error in addition to 1st by adapting two changes)

            Could not find module 'Lottie' for target 'x86_64-apple-ios-simulator'; found: arm64, arm64-apple-ios-simulator

            The second library that I am using is lottie-ios and I am pulling this in with a swift package manager. I guess what is happening is that because I excluded arm64 in build setting for iOS simulator, Xcode is attempting to run my app in x86_64. However, library is not supported running in x86_64 for some reason, and is throwing an error. I don't have much insights into what dictates whether or not library can run in x86_64 or arm64 so I couldn't dig to investigate this issue.

            My weak conclusion is that GoogleWebRTC cannot be compiled to run in iOS simulator with arm64 for some reason (unlike what its doc says), and lottie-ios cannot be compiled to run in iOS simulator with x86_64. So I cannot use them both in this case.

            Q1. I want to know what kind of changes I can make to resolve this issue...

            The app compiles and runs perfectly in both device & simulator when compiled from Intel Mac. The app compiles and runs fine in device when compiled from Apple Silicon Mac. It is just that app refuse to be compiled and run in iOS simulator from Apple Silicon Mac, and I cannot seem to figure out why.

            Q2. If there is no solution available, I want to understand why this is happening in the first place.

            I really wish not to buy old Intel Mac again just to make things work in simulator.



            Answered 2021-Mar-27 at 20:15

            Answering my own question in a hope to help others who are having similar problems. (and until a good answer is added from another user)

            I found out that GoogleWebRTC actually requires its source to be compiled with x64 based on its source depo.

            For builds targeting iOS devices, this should be set to either "arm" or "arm64", depending on the architecture of the device. For builds to run in the simulator, this should be set to "x64".


            This must be why I was getting the following error.

            building for iOS Simulator, but linking in dylib built for iOS, file '/Users/andy/workspace/app/Pods/GoogleWebRTC/Frameworks/frameworks/WebRTC.framework/WebRTC' for architecture arm64

            Please correct me if I am wrong, but by default, it seems that Xcode running in Apple M1 silicon seems to launch iOS simulator with arm arch type. Since my app did run fine on simulators in Intel Mac, I did the following as a workaround for now.

            1. Quit Xcode.
            2. Go to Finder and open Application Folder.
            3. Right click on Xcode application, select Get Info
            4. In the "Xcode Info Window" check on Open using Rosetta.
            5. Open Xcode and try running again.

            That was all I needed to do to make my app, which relies on a library that is not yet fully supported on arm simulator, work again. (I believe launching Xcode in Rosetta mode runs simulator in x86 as well..?? which explains why things are working after making the above change)

            A lot of online sources (often posted before M1 Mac launch on Nov/2020) talks about "add arm64 to Excluded Architectures", but that solution seems to be only applicable to Intel Mac, and not M1 Mac, as I did not need to make that change to make things work again.

            Of course, running Xcode in Rosetta mode is not a permanent solution, and Xcode slows down lil bit, but it is an interim solution that gets things going in case one of libraries that you are using is not runnable in arm64 simulator.. yet.



            VSCode Active Text Editor Doesn't Work Even When Focused On A Text Window
            Asked 2021-Jun-13 at 17:20

            On my VS Code extension, I'm trying to get the path to the current workspace. I've tried what it says on the documentation: vscode.window.activeTextEditor But this is always returning undefined.

            Am I doing something wrong?

            Tried Code: vscode.window.activeTextEditor



            Answered 2021-Jun-13 at 17:20

            So I actually found the answer after a bit of messing around.

            It actually was working, I just wasn't doing pulling up a window correctly.

            1. Go to the [Extension Development Host] window
            2. Start your extension from the command pallet (CTRL + Shift + P)
            3. In the [Extension Development Host] window, you have to open up a workspace or file.

            It works like this because it only senses for workspaces and files open in the Extension Host window.



            Angular 11 tsconfig Path Aliases not Recognized
            Asked 2021-Jun-13 at 17:14

            I am working with Angular 11 and trying to use short imports like import {smthg} from '@common' instead of import {smthg} from '../../../common'

            But I always get errors in IDEA: TS2307: Cannot find module '@common' or its corresponding type declarations.

            And same error in console when trying to compile .ts files (ng serve)

            Interestingly, when I add /index to the import, then IDEA stops cursing, but the error does not disappear in the console



            Answered 2021-Jan-25 at 07:46

            So it turned out that the angular engine allows creating aliases for paths based on what is specified in the "paths" in tsconfig.

            But in order to be able to access both the subfolders of the module and what is exported from the index.ts at the top level of the module, you need to specify "paths" like this:



            Eclipse PDE : java.lang.NoClassDefFoundError: org/eclipse/core/resources/ResourcesPlugin
            Asked 2021-Jun-13 at 15:15

            I have an Eclipse application which on execution giving below error -



            Answered 2021-Jun-13 at 15:15

            The log shows that the ResourcesPlugin is being found but its plug-in activator is getting a null pointer exception when it tries to get the IContentTypeManager.

            The content type manager is provided using OSGi declarative services but you have not included org.apache.felix.scr which deals with this.

            So at a minimum you need to include org.apache.felix.scr and start it in the section:



            Is it ok to delete an Azure log analytics workspace?
            Asked 2021-Jun-13 at 13:16

            I have inherited an Azure subscription that is 4 basic App Services (websites). It has a log analytics workspace resource in it.

            Is there any problem if I delete this resource? The websites all run fine and are very low traffic.



            Answered 2021-Jun-13 at 13:16

            Don't worry about deleting the workspace. As log analytics workspace is a unique environment and it can be created to monitor those rescoures which have deployed for a long time. What I mean is that the workspace and other resourse is low coupled.

            In the meantime, workspace can be soft deleted, see


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install workspace

            You can download it from GitHub.
            You can use workspace like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the workspace component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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