react-native-photo-editor | React Native : Native Photo Editor | Navigation library
kandi X-RAY | react-native-photo-editor Summary
kandi X-RAY | react-native-photo-editor Summary
ReactNative: Native Photo Editor
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Top functions reviewed by kandi - BETA
- Initializes the bitmap
- Load a font from a resource
- Gets the value of the data column for this Uri
- Rotate a bitmap
- Sets the sliding view
- Update the obscured view visibility
- Handles a touch event
- Returns the scroll position of the scrollable view
- Handle the activity result
- Get the file path for the given URI
- Initializes the sticky bitmaps
- Called when the view is clicked
- Called when a view is added
- Convert an array list to a comma separated string representation
- Draw the view
- Called when the panel is dragged
- Open media dialog
- Called on start view change listener
- Notify listeners about stop view change
- Encodes a bitmap
- Invoked when the user s permissions are received
- Override paint in order to customize the panel
- Set up the view
- Prepares the RSJ library
- Edit model
- Intercept a touch event
react-native-photo-editor Key Features
react-native-photo-editor Examples and Code Snippets
Community Discussions
Trending Discussions on react-native-photo-editor
QUESTION
I am using react-native-image-picker along with react-native-photo-editor ..
photo editor returns uri of the edited image while my api supports base64, is there a way I can convert the edited image uri to base64 encoding ?
this is my code below
...ANSWER
Answered 2021-Nov-24 at 15:22You can use react-native-fs if you are using react-native cli
documentation: https://github.com/itinance/react-native-fs#readfilefilepath-string-encoding-string-promisestring
QUESTION
Main errors: GMUHeatmapTileLayer.h not found
and
GMUKMLParser.h
not found.
This is how my Podfile looks like:
...ANSWER
Answered 2021-Apr-15 at 09:31To be able to build the project with react-native-maps
and use_frameworks
as described in the question I had to fork the react-native-maps
library and replace
Google-Maps-iOS-Utils
with Google_Maps_iOS_Utils
in header imports in
lib/ios/AirGoogleMaps/AIRGoogleMap.m
:
QUESTION
I am a RN beginner and I would kindly appreciate, if I could get a bit of feedback, whether I correctly installed React Native project with a module and the example of it. I have not been able to find resources that explain this entire process correctly.
The module and example I am attempting to install is ReactNative: Native Photo Editor: https://github.com/prscX/react-native-photo-editor
I believe I have a correct prerequisites with Node.js, Java and Android Studio, all the latest official version. To my understanding, this module does not support Expo, which I however do have but I use npx with this.
My process:
...ANSWER
Answered 2020-Dec-15 at 03:10There are two types of RN library: JS Only
and JS + Native Code (I called RN Module)
. When you install library with JS Only, just run npm install --save library_name
or yarn add library_name
. That's enough. If you install RN Module, after install library, you must link it to connect Javascript and Native code. The simple way to know RN library type: look at source code structure in github/node_modules, if you see android/ios folder, it might be a RN Module
.
Since RN 0.60, React Native CLI was supported auto linking. If auto linking doesn't work, you must follow manual installation section in the module document.
If your project is using RN < 0.60, run react-native link module_name
to link library.
Some module use native part like xml, android Activity,...and use some permission like CAMERA, STORAGE, WRITE_EXTERNAL_STORAGE,...so if you install it, you must follow their document setup to can be use. For example, you are using react-native-photo-editor, it use an android Activity to display the editor, so you must add it to Androidmanifest.xml.
In short: add library from npm -> check is RN Module -> Setup base module document. Sorry for my bad English.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install react-native-photo-editor
iOS
Please make sure Flipper iOS Setup Guidelines steps are added to Podfile, since iOSPhotoEditor is implemented using Swift and we have to use use_frameworks! in Podfile
If using React Native Firebase v6+, please see Troubleshooting section for a known issue before moving further.
Add below property to your info.list
Android
Please add below script in your build.gradle
Add below activity in your app activities:
To save image to the public external storage, you must request the WRITE_EXTERNAL_STORAGE permission in your manifest file:
Android Please add below script in your build.gradle
Please add below script in your app/build.gradle
Add below activity in your app activites:
To save image to the public external storage, you must request the WRITE_EXTERNAL_STORAGE permission in your manifest file:
iOS iOS Prerequisite: Please make sure CocoaPods is installed on your system After react-native link react-native-photo-editor, please verify node_modules/react-native-photo-editor/ios/ contains Pods folder. If does not exist please execute pod install command on node_modules/react-native-photo-editor/ios/, if any error => try pod repo update then pod install After verification, open your project and create a folder 'RNPhotoEditor' under Libraries. Drag node_modules/react-native-photo-editor/ios/pods/Pods.xcodeproject into RNPhotoEditor, as well as the RNPhotoEditor.xcodeproject if it does not exist. Add the iOSPhotoEditor.framework into your project's Embedded Binaries and make sure the framework is also in linked libraries. Go to your project's Build Settings -> Frameworks Search Path and add ${BUILT_PRODUCTS_DIR}/iOSPhotoEditor non-recursive. Add below property to your info.list
Now build your iOS app through Xcode
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