rarc | Assured RAML Codegen - Generates test http client | REST library
kandi X-RAY | rarc Summary
kandi X-RAY | rarc Summary
This project simplifies generation of test clients (with Rest-Assured lib under the hood) by your RAML spec. Currently this project pointed to 0.8, but will be upgraded to 1.0 soon.
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Top functions reviewed by kandi - BETA
- Process a MIME type
- Add a parser to the response
- Generate pom xml
- Generates classes from json
- accumulator
- Gets the form parameter
- Get the query parameter
- Generate the resource classes
- Apply the given resource
- Specifies the header of this class
- Specify a field to be included in this resource
- Adds a method to the class
- Create a child resource
- Creates a method specification with the given name and parameter
- Converts a string to enum parameter
- Add a method to the class
- The method spec
- Returns the set of characteristics
- Create a class from a resource
- Return a field spec
- Apply rule
- Generate a method spec for the body
- Apply given action
- Specifies the default defaults method
- Apply the given MIME type to resource class
- Main execution method
rarc Key Features
rarc Examples and Code Snippets
Community Discussions
Trending Discussions on rarc
QUESTION
I'm having difficulties in making a Tokio client that receives packets from a server and stores them in a queue for the main thread to process, while being able to send packets to the server from another queue at the same time.
I'm trying to make a very simple online game demonstration, having a game client that Sends data (it's own modified states, like player movement) and receives data (Game states modified by other players & server, like an NPC/other players that also moved).
The idea is to have a network thread that accesses two Arcs
holding Mutexes
to Vec
that store serialized data. One Arc
is for IncomingPackets
, and the other for OutgoingPackets
. IncomingPackets
would be filled by packets sent from the server to the client that would be later read by the main thread, and OutgoingPackets
would be filled by the main thread with packets that should be sent to the server.
I can't seem to receive or send packets in another thread.
The client would only connect to the server, and the server would allow many clients (which would be served individually).
The explanations around stream's usage and implementation are not newbie-friendly, but I think I should be using them somehow.
I wrote some code, but it does not work and is probably wrong.
(My original code does not compile, so treat this as pseudocode, sorry)
...ANSWER
Answered 2020-Jul-20 at 13:55Here's an example that's a bit contrived, but it should help:
QUESTION
I'm trying to read a file that contains a sequence of numbers
Example:
...ANSWER
Answered 2018-Jun-14 at 18:45//This Program will solve your problem. If you have any doubt ask me
#include
#include
#include
int main()
{
int sum10th = 0 , sum21st = 0 , sum32nd = 0; //to store the sum of 10th 21st 32nd
FILE *stream;
char *line = NULL;
size_t len = 0;
ssize_t nread;
stream = fopen("number.txt","r");
while ((nread = getline(&line, &len, stream)) != -1)
{
if( nread >= 10)
{
sum10th += line[10 - 1] - 48 ;
if( nread >= 21)
{
sum21st += line[21 - 1] - 48;
if( nread >= 32)
sum32nd += line[32 - 1] - 48;
}
}
strcpy(line," "); //empty line
}
free(line);
fclose(stream);
printf("Sum at 10th 21st 32th is %d %d %d\n",sum10th , sum21st, sum32nd);
return 0;
}
/*
number.txt
46546546546548614684654654651666
65465455546868464654684797987987
46865465465465465465654686468468
*/
/*
ouput
Sum at 10th 21st 32th is 14 18 21
*/
QUESTION
ANSWER
Answered 2017-Mar-07 at 21:23This is a implementation which uses symbols for your legend. You can use the symbols like the following:
QUESTION
The following code was adapted with some help provided for this earlier question about how to arrange legend entries. It is working fine for me, except for the last part (the part that should space out the groups). It chokes on the groups.nodes()
.
I'm getting the error: [ts] Property 'nodes' does not exist on type 'Selection'.
I think this may be happening because I'm using TypeScript. I'm also using d3 v3.5.5.
Any idea how to make this work?
...ANSWER
Answered 2017-Mar-15 at 15:43With help from @mkaran and @Andrew Reid, responding to this question, I got to a solution:
QUESTION
I've got this legend:
As you can see, each legend entry is the same width. Instead, I'd like each legend entry's width to vary based upon the width of the entry's symbol and text. Ultimately, I want the same distance between the ends of the leading entry's text and the start of the following entry's symbol. In other words, I'd like the same distance between 'OA' and the plus sign as between the 'OI' and the diamond and the 'RARC' and the square. I need this to be based on pixels (string lengths won't suffice). I've been trying all sorts of stuff, but haven't been successful.
Here's my code:
...ANSWER
Answered 2017-Mar-15 at 15:03The challenge is that it is (as far as I know) difficult to determine the transform when appending elements initially as the widths are unknown. But you could go back and calculate the width of each legend entry after they are all appended and then reposition the legend entries accordingly.
The snippet below positions everything overtop of each other to start, then calculates the svg
width of each legend g
using getBBox
. Then, using d3.sum, calculates the width of each element that was appended before it (and thus should be to the left of it) and sets the translate value to the sum of those widths accordingly.
It can probably be cleaned up a bit probably, it's a little quick. If there is lag before the elements are positioned correctly, appending them transparently and then fading them in after they are positioned might be an elegant (visually, less so programatically) solution (or appending them initially outside of the view box).
d3v4:
QUESTION
I have a Category table where I want to query like bellow with linq
...ANSWER
Answered 2017-Feb-27 at 06:39I think &&
operator takes precedence over ?:
. Use explicit brackets to control operator precedence.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install rarc
Place your spec to src/main/resources/api.raml
Add to your <build> section in pom.xml:
Add dependency to rest-assured (currently tested on 3.0.2):
Run mvn clean compile
Use it! (Don't forget to add static imports and factory to base endpoint)
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