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kandi X-RAY | sandpiles Summary
kandi X-RAY | sandpiles Summary
sandpilesapp contains a netbeans project with the current code. the current build can be found in sandpilesapp/dist. to run, use "java -jar sandpileapp.jar" from a command line, or just double click on sandpileapp.jar. for fps output, you must run from the command line, since it prints the fps to command line right now. sandynurbs is an experiment with three dimensional representation of sandpile graphs. it will be integrated into sandpileapp eventually. the current build can be found in sandynurbs/dist- . again, to run, use "java -jar sandynurbs.jar" from a command line, or just double click on sandynurbs.jar. to see fps or the current delay, you must run from the command line (both are printed there). the controls are: 0 clears the sand. 1 adds one grain everywhere. d drops one grain in the middle r drops a random grain. p (un)pause. it begins paused. =/- speed up/slow
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Top functions reviewed by kandi - BETA
- Initialize the components
- Event that the mousepile viewPanel is mouseReleased
- Event handler for adding config button
- Called when the control state item is changed
- Displays the specified drawable
- Get the color for a vertex
- Set the color for a vertex
- Interpolates a set of configuration values
- Initialize the menu components
- Save the graph to a file
- Edit a string
- Loads the config from the specified file
- Initialize the sandbox
- Initialize the form components
- Creates a hexadecimal grid
- Creates a ring with borders
- Override paint to paint all edges
- Initializes the OpenGL shader
- Initialize the context
- Resize the drawable
- Returns the set of vertices which are connected to the specified vertex
- Intercept a mouse event
- Calculate the Sine NURBS
sandpiles Key Features
sandpiles Examples and Code Snippets
Community Discussions
Trending Discussions on sandpiles
QUESTION
I have a C project which involves Abelian Sandpiles. The issue is, after a few days of research, I am still struggling to understand the characteristics of a Sandpile.
Our project instructions are:
Write a function that computes the sum of two sandpiles
A sandpile is considered stable when none of its cells contains more than 3 grains
When your function is done, grid1 must be stable
The function returns void and takes two int parameters int grid1[3][3]
, int grid2[3][3]
.
An example of the expected output is:
...ANSWER
Answered 2020-Aug-15 at 13:46Just by looking at your grids, I think it works like this:
If a cell is stable (... <= 3), it does not lose any grains. If it is unstable (... > 3), then it will lose a grain to every stable neighbour cell. The corner cells will, if unstable, always lose 2 grains (they "fall off the board"). Similarly, the cells on the edge will, if unstable, always lose 1 grain (it "falls off the board").
This algorithm is performed for each cell of the original "input" grid; therefore, the order should not matter.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
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Install sandpiles
You can use sandpiles like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the sandpiles component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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