patcher | idea export incremental patch plugin

 by   serical Java Version: Current License: Apache-2.0

kandi X-RAY | patcher Summary

kandi X-RAY | patcher Summary

patcher is a Java library. patcher has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However patcher build file is not available. You can download it from GitHub.

idea export incremental patch plugin

            kandi-support Support

              patcher has a low active ecosystem.
              It has 30 star(s) with 24 fork(s). There are 5 watchers for this library.
              It had no major release in the last 6 months.
              There are 4 open issues and 4 have been closed. On average issues are closed in 27 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of patcher is current.

            kandi-Quality Quality

              patcher has 0 bugs and 0 code smells.

            kandi-Security Security

              patcher has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              patcher code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              patcher is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              patcher releases are not available. You will need to build from source code and install.
              patcher has no build file. You will be need to create the build yourself to build the component from source.
              patcher saves you 85 person hours of effort in developing the same functionality from scratch.
              It has 218 lines of code, 9 functions and 5 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed patcher and discovered the below as its top functions. This is intended to give you an instant insight into patcher implemented functionality, and help decide if they suit your requirements.
            • Performs the actual action
            • Get VirtualFile Method
            • Ok for OK button
            • Performs the login
            • Creates the components for the VirtualFiles
            • Display the help dialog
            • This method is called when the application is cancelled
            Get all kandi verified functions for this library.

            patcher Key Features

            No Key Features are available at this moment for patcher.

            patcher Examples and Code Snippets

            No Code Snippets are available at this moment for patcher.

            Community Discussions


            How to solve a Flutter problem - fatal: not a git repository
            Asked 2021-May-19 at 17:17

            I'm new in Flutter/Dart/Git and I am stuck in one place since few weeks. I have already made some simple projects using Flutter/Android Studio on few other machines and this problem doesn't exist. It just works fine. I want to use this software on my main computer without using the remote desktop... My OS is Windows 10.

            Everytime I hit any flutter command I receive the same error:



            Answered 2021-May-12 at 07:53

            You downloaded flutter using the zip link instead of git clone. At least that I suppose with that message

            Try go to the folder:



            Flask Response with socketIO and eventlet leads to dropped responses?
            Asked 2021-Feb-24 at 00:10

            I am experimenting with the code found in Miguel's tutorial on streaming jpg images with flask. part1 part2

            I tried to add socketIO to the example. but I found that it leads to heavy lagging even if a monkey patch is used. I boiled down the problem to this short example seen below. If I start the socketio instance then I see in the terminal that the generator provides consecutive frames at a regular interval, but in the browser only about every second image shows up. If I use then everything works fine. Using socketio with async_mode="threading" also fixes the streaming.

            What am I missing?




            Answered 2021-Feb-24 at 00:10

            I'm not sure what the issue is, but it appears to be somehow related to the use of the eventlet web server. Switching to the eventlet worker that comes with Gunicorn appears to solve the problem.

            I first installed Gunicorn:



            Batch auto answer "y" if registry key values exists
            Asked 2021-Jan-09 at 11:33

            I'm really not used to use batchs...So i'm stuck on a problem : I want to ADD some registry key values but it will prompt :



            Answered 2021-Jan-08 at 14:04

            Ok after trying so many complicated solutions, i found out in the doc how to overwrite without prompt...



            Python EBNF Syntax to Match a Decorator
            Asked 2020-Dec-14 at 16:33

            I have a very large project where I need to move some modules from bar to, and subsequently update all functions calls to reflect new location.

            This works fine against function calls, but I am having problems building a pattern to match decorators.

            The code I like to match is::



            Answered 2020-Dec-14 at 16:33


            How can I make this Max MSP/M4L patch update zl.len and zl.mth for an empty list?
            Asked 2020-Nov-01 at 21:01

            I'm trying to build a Max for Live device as a solution to the problem presented in this related question. As part of my solution I need to keep track of a group of notes (i.e. the selected, or in-scale notes).

            My patch (see below) works great for any combination of held notes, but fails once the last note is released. When that happens, zl.len stays stuck at 1 and zl.mth continues to output whatever note was released last.

            The question

            How can I update my patch so that the length is 0 and the selected note is empty when the input list of held notes is empty?

            What I have tried

            I have tried banging the left inlet of the various zl objects manually and as part of the kslider update but this only produces the same unwanted behavior.

            Here is a screen-shot of the patch:

            and here is the corresponding code:



            Answered 2020-Oct-31 at 12:55

            Indeed the only way to know if there is nothing in a zl group object is to somehow keep track of whether something came in.

            Here is an example that should do what you are looking for if I understand correctly:



            Is there a way to know whether a method is an operator?
            Asked 2020-Oct-14 at 16:09

            I have a list of method names :



            Answered 2020-Oct-14 at 15:58

            Alright I found how to do it ! Just import operator and check if method in dir(operator)



            Just can't get a virtual device set up
            Asked 2020-Oct-04 at 04:27

            Specifically: in Android Studio when setting up a virtual device I get the warning "Android Emulator Hypervisor Driver for AMD Processors is not installed."

            Okay, here's what I've tried:

            Clicked the link "Install Android Emulator Hypervisor Driver for AMD Processors" and got the following:



            Answered 2020-Oct-01 at 18:18

            Check if your antivirus has any feature that interacts with virtualization.

            Some antivirus programs block certain virtualization functionality to protect against malware. In my case, I had to disable the "Enable hardware-assisted virtualization" feature in Avast and restart my PC.

            Hope I could help.



            I'm having trouble starting up my first python nameko service
            Asked 2020-Sep-10 at 17:23

            I'm getting the following stack trace:

            Traceback (most recent call last):
            File "", line 991, in _find_and_load
            File "", line 975, in _find_and_load_unlocked
            File "", line 671, in _load_unlocked
            File "", line 783, in exec_module
            File "", line 219, in _call_with_frames_removed
            File "c:\users\x\appdata\local\programs\python\python38\lib\site-packages\nameko\cli\", line 4, in
            eventlet.monkey_patch() # noqa (code before rest of imports)
            File "c:\users\x\appdata\local\programs\python\python38\lib\site-packages\eventlet\", line 334, in monkey_patch
            File "c:\users\x\appdata\local\programs\python\python38\lib\site-packages\eventlet\", line 331, in fix_threading_active
            AttributeError: module 'os' has no attribute 'register_at_fork'

            During handling of the above exception, another exception occurred:

            Traceback (most recent call last):
            File "c:\users\x\appdata\local\programs\python\python38\lib\", line 194, in _run_module_as_main return _run_code(code, main_globals, None,
            File "c:\users\x\appdata\local\programs\python\python38\lib\", line 87, in run_code
            exec(code, run_globals)
            File "C:\Users\x\AppData\Local\Programs\Python\Python38\Scripts\nameko.exe_main
            .py", line 7, in
            File "c:\users\x\appdata\local\programs\python\python38\lib\site-packages\nameko\cli\", line
            112, in main
            File "c:\users\x\appdata\local\programs\python\python38\lib\site-packages\nameko\cli\", line
            109, in main
            from .run import main
            File "", line 991, in _find_and_load
            File "", line 152, in exit
            File "", line 107, in release
            RuntimeError: cannot release un-acquired lock

            this is my pip freeze :



            Answered 2020-Sep-10 at 17:23

            Based on the stack trace you provided here, it is evident you're working within a Windows environment. nameko does not support Windows-based environments. There is an open issue in the nameko GitHub repository requesting support for Windows (among others), but there hasn't been any movement on this since April 2019.

            Specifically, Python's os.register_at_fork method, the one that's causing your error ("AttributeError: module 'os' has no attribute 'register_at_fork'"), is only available on Unix-based systems.



            TeamCity AssemblyInfo Patcher: How to use version with three digits?
            Asked 2020-Aug-07 at 07:42

            I'm using TeamCity's built-in AssemblyInfo version patcher to patch the Assemblyversion of my project.

            This is the content of my AssemblyInfo.cs:



            Answered 2020-Aug-07 at 07:42

            I fixed the issue. Actually the trailing zero has nothing to do with TeamCity's AssemblyVersion patcher. It is simply the behavior of the AssemblyVersionAttribute itself. If you use a version with three digits, it will automatically set the revision number to "0". This is documented in the example code in the docs.



            Android SDK license issue prevents build of LibGDX project in IntelliJ
            Asked 2020-Aug-01 at 20:40

            After reinstalling Windows 10, I am desperately trying to get my LibGDX project to run in IntelliJ again. It will not build because of an Android SDK license issue.

            I reinstalled Android Studio and the Android SDK 27, which I had been using in my project before, but I got the following error message:

            A problem occurred configuring project ':android'. Failed to install the following Android SDK packages as some licences have not been accepted. platform-tools Android SDK Platform-Tools patcher;v4 SDK Patch Applier v4 platforms;android-27 Android SDK Platform 27 build-tools;27.0.3 Android SDK Build-Tools 27.0.3 emulator Android Emulator tools Android SDK Tools

            I found the following thread with lots of suggested fixes:

            "Failed to install the following Android SDK packages as some licences have not been accepted" error

            So I learned that I have to run



            Answered 2020-Aug-01 at 20:40

            The issue was most likely due to an incompatibility of the outdated Gradle version with some other dependency, possibly the Android SDK. I resolved it by migrating my project to the newest LibGDX version (1.9.11).

            My game would not run with the Gradle wrapper configured in gradle/wrapper/ (version 5.4.1) because I got another error message ("Could not open cp_init remapped class cache"), so I switched to the latest Gradle version, which is locally installed (6.5.1): Settings -> Build, Execution, Deployment -> Build Tools -> Gradle -> Use Gradle from: Specified location

            I also downloaded the Android API from 30 to 29, as that is the version recommended for use with LibGDX 1.9.11. However, I did not have to use the command line tool to accept the licenses anymore.


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install patcher

            You can download it from GitHub.
            You can use patcher like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the patcher component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer For Gradle installation, please refer .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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