TCG | trading card game featuring a simple AI | Runtime Evironment library

 by   skiwi2 Java Version: latest-master License: No License

kandi X-RAY | TCG Summary

kandi X-RAY | TCG Summary

TCG is a Java library typically used in Server, Runtime Evironment, Nodejs, Raspberry Pi applications. TCG has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.

A trading card game featuring a simple AI, initially designed for codereview.stackexchange.com Coding Challenge #2.
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            kandi-support Support

              TCG has a low active ecosystem.
              It has 6 star(s) with 1 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 21 open issues and 79 have been closed. On average issues are closed in 6 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of TCG is latest-master

            kandi-Quality Quality

              TCG has 0 bugs and 0 code smells.

            kandi-Security Security

              TCG has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              TCG code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              TCG does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              TCG releases are available to install and integrate.
              Build file is available. You can build the component from source.
              TCG saves you 2543 person hours of effort in developing the same functionality from scratch.
              It has 5528 lines of code, 726 functions and 72 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed TCG and discovered the below as its top functions. This is intended to give you an instant insight into TCG implemented functionality, and help decide if they suit your requirements.
            • Performs the actual action
            • Sets a ball at the specified index
            • Requests that the specified object is not null
            • Play a card at the specified index
            • Performs the actual action on a field
            • Computes the attack points
            • Returns the fighter with the given index
            • Destroys a counter
            • Initializes the game
            • Main play function
            • Set the current operator
            • Refreshes all stats in the game
            • Initializes this component
            • Decreases the specified number of hitpoints
            • Swaps two elements at the specified positions
            • Asserts arguments are different
            • Increases the number of hitpoints by the specified increment
            • Prints information about the player
            • Determines if the player is allowed for this player
            • Handle text field on text field
            • Starts the TCG Console
            • Checks if the player is allowed
            • Checks if the current player is allowed to be played
            • Determines if a player can be added to the player
            • Perform the actual perform action
            Get all kandi verified functions for this library.

            TCG Key Features

            No Key Features are available at this moment for TCG.

            TCG Examples and Code Snippets

            No Code Snippets are available at this moment for TCG.

            Community Discussions

            QUESTION

            Web Scraping a table that has inline pictures
            Asked 2021-May-12 at 19:58

            I'm trying to scrape this table titled Battle Styles into a dataframe. https://bulbapedia.bulbagarden.net/wiki/Battle_Styles_(TCG)#Set_lists

            The problem is that many of the rows contain images with vital information which isn't being picked up in rvest.

            The table should look like this:

            ...

            ANSWER

            Answered 2021-May-12 at 19:58

            You could grab the table first then update those columns. You can use ifelse for the Type column as the value you want can either be in the th or the child img where present. The interesting bit is in using the right css selectors so as to match only the relevant nodes to update the table with.

            Source https://stackoverflow.com/questions/67498917

            QUESTION

            QEMU how pcie_host converts physical address to pcie address
            Asked 2021-May-03 at 10:49

            I am learning the implementations of QEMU. Here I got a question: As we know, in real hardware, when cpu reads the virtual address which is the address of pci devices, pci host will take the responsibility to convert it to address of pci. And QEMU, provides pcie_host.c to imitate pcie host. In this file, pcie_mmcfg_data_write is implemented, but nothing about the conversion of physical address to pci address.

            I do a test in QEMU using gdb:

            • firstly, I add edu device, which is a very simple pci device, into qemu.
            • When I try to open Memory Space Enable, (Mem- to Mem+):septic -s 00:02.0 04.b=2, qemu stop in function pcie_mmcfg_data_write.
            ...

            ANSWER

            Answered 2021-May-03 at 10:49

            QEMU uses a set of data structures called MemoryRegions to model the address space that a CPU sees (the detailed API is documented in part in the developer docs).

            MemoryRegions can be built up into a tree, where at the "root" there is one 'container' MR which covers the whole 64-bit address space the guest CPU can see, and then MRs for blocks of RAM, devices, etc are placed into that root MR at appropriate offsets. Child MRs can also be containers which in turn contain further MRs. You can then find the MR corresponding to a given guest physical address by walking through the tree of MRs.

            The tree of MemoryRegions is largely built up statically when QEMU starts (because most devices don't move around), but it can also be changed dynamically in response to guest software actions. In particular, PCI works this way. When the guest OS writes to a PCI device BAR (which is in PCI config space) this causes QEMU's PCI host controller emulation code to place the MR corresponding to the device's registers into the MemoryRegion hierarchy at the correct place and offset (depending on what address the guest wrote to the BAR, ie where it asked for it to be mapped). Once this is done, the MR for the PCI device is like any other in the tree, and the PCI host controller code doesn't need to be involved in guest accesses to it.

            As a performance optimisation, QEMU doesn't actually walk down a tree of MRs for every access. Instead, we first "flatten" the tree into a data structure (a FlatView) that directly says "for this range of addresses, it will be this MR; for this range; this MR", and so on. Secondly, QEMU's TLB structure can directly cache mappings from "guest virtual address" to "specific memory region". On first access it will do an emulated guest MMU page table walk to get from the guest virtual address to the guest physical address, and then it will look that physical address up in the FlatView to find either the real host RAM or the MemoryRegion that is mapped there, and it will add the "guest VA -> this MR" mapping to the TLB cache. Future accesses will hit in the TLB and need not repeat the work of converting to a physaddr and then finding the MR in the flatmap. This is what is happening in your backtrace -- the io_readx() function is passed the guest virtual address and also the relevant part of the TLB data structure, and it can then directly find the target MR and the offset within it, so it can call memory_region_dispatch_read() to dispatch the read request to that MR's read callback function. (If this was the first access, the initial "MMU walk + FlatView lookup" work will have just been done in load_helper() before it calls io_readx().)

            Obviously, all this caching also implies that QEMU tracks events which mean the cached data is no longer valid so we can throw it away (eg if the guest writes to the BAR again to unmap it or to map it somewhere else; or if the MMU settings or page tables are changed to alter the guest virtual-to-physical mapping).

            Source https://stackoverflow.com/questions/67366347

            QUESTION

            DNA to Protein | translation incorrection
            Asked 2021-Apr-22 at 15:41

            I had no error. Always refresh cache and local memory.

            Resources for Verifying Translations:

            [NCBI Protein Translation Tool][1] (Validation)

            [Text Compare][2] (Verification)

            [Solution Inspiration][3]

            300 DNA chars -> 100 protein chars.

            ...

            ANSWER

            Answered 2021-Mar-31 at 09:38

            I think the issue is with you mixing up variable names - your translation code appends to protein but you print output_protein which I assume is actually created somewhere else in your code(?). Also, you first edit the variable dna_sequence but iterate over dna which I assume is also defined elsewhere and maybe doesn't match dna_sequence.

            After editing the variable names I can use your code to get the same translation as the NCBI tool.

            Source https://stackoverflow.com/questions/66884855

            QUESTION

            Issue installing composer package for Laravel, Voyager 1.4
            Asked 2021-Apr-19 at 05:34

            I am still sort of a newbie with Laravel, and I want to install the Voyager admin panel in an existing Laravel app that is not too far along yet in development. The GitHub for Voyager is here:

            Voyager Laravel Admin

            The CLI is:

            ...

            ANSWER

            Answered 2021-Apr-19 at 05:34
              Problem 1
                - tcg/voyager[1.4.x-dev, ..., 1.x-dev] require doctrine/dbal ^2.5 -> found doctrine/dbal[v2.5.0-BETA2, ..., 2.13.x-dev] but the package is fixed to 3.0.0 (lock file version) by a partial update and that version does not match. Make sure you list it as an argument for the update command.
                - tcg/voyager[v1.4.0, ..., v1.4.2] require illuminate/support ~6.0|~7.0 -> found illuminate/support[v6.0.0, ..., 6.x-dev, v7.0.0, ..., 7.x-dev] but these were not loaded, likely because it conflicts with another require.
                - Root composer.json requires tcg/voyager ^1.4 -> satisfiable by tcg/voyager[v1.4.0, ..., 1.x-dev].
            

            Source https://stackoverflow.com/questions/67153814

            QUESTION

            Why can't Laravel find the Voyager Seeder?
            Asked 2021-Apr-14 at 22:37

            I was working on a migration in my project and instead of running php artisan migrate I ran php artisan migrate:fresh and this then cleared all my tables and the data in them. Now my DB has all blank tables but now I am running into an issue when I am trying to seed it again. I am able to seed it with the seeders I have made but I am also using voyager and I am unable to run the voyager seeder.

            The voyager docs says that I should run this command to run seed the voyager tables:

            ...

            ANSWER

            Answered 2021-Apr-12 at 11:57

            First run this command

            Source https://stackoverflow.com/questions/67056520

            QUESTION

            Get most recent result from a LEFT JOIN column
            Asked 2021-Apr-06 at 21:01

            I'm creating a custom forum from scratch and I'm attempting to use some LEFT JOIN queries to get information such as total posts, total threads and most recent thread. I've managed to get the data but the recent thread keeps returning a random value rather than the most recent thread.

            ...

            ANSWER

            Answered 2021-Mar-30 at 14:40

            In you fiddle you have:

            Source https://stackoverflow.com/questions/66871525

            QUESTION

            I have a list of df resulting by groupby and I need to add a new column with the frequency of kmers
            Asked 2021-Apr-05 at 12:28

            I have a list of pandas data frames that I got applying the groupby function and I want to add to them a new column with the frequency of each kmer. I did that with a loop but I got a message warning that I need to use df.loc[index, col_names]. Here it is a link to one example of the csv file: https://drive.google.com/file/d/17vYbIEza7l-1mFnavGGO1QjCjPdhxG7C/view?usp=sharing

            ...

            ANSWER

            Answered 2021-Apr-05 at 12:28

            It's an error related SettingWithCopyWarning. It's important — read up on it here. Usually you can avoid it with .loc and by avoiding repeat-slicing, but in some cases where you have to slice repeatedly you can get around it by ending .copy() to the end of the expression. You can learn when and why this is important via the link. For a more precise answer for how this is emerging from you'll code, you'll need to show us an MRCE of your code.

            Source https://stackoverflow.com/questions/66936330

            QUESTION

            how to recive a class name in laravel in blade
            Asked 2021-Mar-09 at 10:57

            I have a variable called action in my blade and the dd of it is like below:

            ...

            ANSWER

            Answered 2021-Mar-09 at 10:57

            use get_class($action) to get class TCG\Voyager\Actions\DeleteAction

            ref link https://www.php.net/manual/en/function.get-class.php

            Source https://stackoverflow.com/questions/66545470

            QUESTION

            How can I stop my script going out of range?
            Asked 2021-Feb-24 at 20:38

            As I was bored and wanted to practice my python, I thought I'd write a script that took some genetic code and converted it into the amino acid sequence. It looks through the code one letter at a time and when it sees a certain sequence, starts translating triplets of genetic code into their equivalent amino acid and strings them together until it reaches a triplet of genetic code that doesn't encode an amino acid. The script then goes back to where it started this translation, and restarts iterating through the code until it finds another start sequence.

            The script works, up to a point. I started off using a while loop to iterate through the triplets of genetic code after a start sequence, but when it reaches the end of the genetic code, it goes out of range:

            ...

            ANSWER

            Answered 2021-Feb-24 at 20:38

            You keep incrementing base and incrementing l but without checking if you've exceeded the length of the rna string. Changing the condition of your while loop to

            Source https://stackoverflow.com/questions/66358276

            QUESTION

            Dynamically generated hero banner text running beneath 3 action cards when text section is too long, trying to add styling to prevent overlap
            Asked 2021-Feb-23 at 14:53

            I have a dynamically generated hero banner that features a title and then body text underneath followed by three action cards that sit just over the bottom portion of the hero banner.

            My issue is that whenever there's a hero banner that features longer body text it runs behind the action cards as shown here:

            I tried adjusting the margin-bottom for the HeroText but it still just ran behind the cards. I'm trying to adjust the CardRow and the HeroText so that the CardRow pushes down in relation to how much text there is while still overlapping the HeroImage at the bottom but I'm stumped on how to do this.

            I've added a CodeSandbox here:

            And included all of my code here:

            ...

            ANSWER

            Answered 2021-Feb-23 at 14:39

            on debugging the code i found out that the cards have margin property in minus

            as you can see the structure.

            1. the cards wrapper is moved where the dynamic desc is being appended.
            2. the style: adding position: relative; and removing the margin: -(value); to the same element.

            hope this helped.

            Source https://stackoverflow.com/questions/66334894

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install TCG

            You can download it from GitHub.
            You can use TCG like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the TCG component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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