t-board | multiple twitter account management app

 by   socioboard Java Version: Current License: No License

kandi X-RAY | t-board Summary

kandi X-RAY | t-board Summary

t-board is a Java library. t-board has no bugs, it has no vulnerabilities and it has low support. However t-board build file is not available. You can download it from GitHub.
![] t-board is a multiple twitter account management app, it helps you to login to multiple twitter accounts from your iOS or Android device and do various twitter activities like tweeting, re-tweeting, favorites, follow, unfollow, scheduling tweets etc. Its a a very powerful twitter marketing automation app.

            kandi-support Support

              t-board has a low active ecosystem.
              It has 22 star(s) with 47 fork(s). There are 6 watchers for this library.
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. On average issues are closed in 794 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of t-board is current.

            kandi-Quality Quality

              t-board has 0 bugs and 0 code smells.

            kandi-Security Security

              t-board has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              t-board code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              t-board does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              t-board releases are not available. You will need to build from source code and install.
              t-board has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              t-board saves you 18725 person hours of effort in developing the same functionality from scratch.
              It has 37008 lines of code, 1551 functions and 289 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed t-board and discovered the below as its top functions. This is intended to give you an instant insight into t-board implemented functionality, and help decide if they suit your requirements.
            • Gets the view at the specified position
            • Convert a string to a month
            • Gets the dayStamp
            • Converts a date to a local time format
            • Helper method to return View
            • Returns the number of bytes necessary to decode the source
            • Decodes the given byte array
            • Returns all scheples of the table
            • Upload file to server
            • Gets the view at the given position
            • This method is called when the activity is saved
            • Overridden to create a view with the given position
            • Initialize the CompareList
            • Create view
            • Initializes the activity
            • This method is used to parse json result
            • This method is used to parse a JsonResult from a Fragment
            • This method is used to parse json result
            • Called when the fragment is created
            • Helper method to get view
            • Initialize view
            • Select a single item
            • Override to be called when the view is drawn
            • Returns the view of the following item
            • Set the status of the call
            • This method is used to handle tweets
            Get all kandi verified functions for this library.

            t-board Key Features

            Multi accounts manager:**Multi accounts manager: You can manage your multiple twitter accounts and easily switch between accounts without logging in again and again . ![](http://i.imgur.com/9zWtCz8.png)
            Open File
            Import Project. ![](http://i.imgur.com/d1NkOaE.png) ![](http://i.imgur.com/MfBTyow.png)
            Select tboardpro , android support library, Graph library and viewpager library.
            Add project libraries into tboardpro project. ![](http://i.imgur.com/zBOZbI2.png)
            Clean and build all projects after importing.
            Now for configuring twitter API keys you have procced to src package -→ com.socioboard.t_board_pro -→ SplashActivity class
            insert your API key credentials to method initializeTwitterkeys("xxkeyxxx", "xxxsecretx"); inside @onCreate() method. ![](http://i.imgur.com/pDf37U4.png)

            t-board Examples and Code Snippets

            No Code Snippets are available at this moment for t-board.

            Community Discussions


            How can I put a video as a the background of the page in css/html?
            Asked 2021-Nov-28 at 18:52

            I have tried to put a video as a component using the tag, but that seemed to cover all or most components, I am asking if there is a way to set the actual background of the page to be a video (preferably video or otherwise also gif) or put the component below all components at all times.

            My best attempt, putting all positions to relative, but all navs/buttons are not clickable:



            Answered 2021-Nov-28 at 16:12


            .sort is not a function on an array
            Asked 2021-Oct-21 at 09:31

            Steps to reproduce: 1: Visit https://www.chess.com/play/computer 2: Paste JS code in the console

            Expected results: Pieces are printed by their square number ascendingly

            Actual results: Uncaught TypeError: newPieces.sort is not a function error is thrown

            JS code:



            Answered 2021-Oct-21 at 07:57

            sort() is a method located on the Array.prototype which is what you want to use where as querySelectorAll() returns a static NodeList representing a list of the document's elements that match the specified group of selectors not an array. this is why your getting your exception. if you wish to use sort, you need to convert it into an array.

            You can convert it to an array using array.from

            Source https://stackoverflow.com/questions/69657850


            Attempting to get *all classes* from elementHandle in Puppeteer
            Asked 2021-Jul-07 at 00:38

            Currently I am using



            Answered 2021-Jul-07 at 00:36

            You can use a node's .classList property.

            Source https://stackoverflow.com/questions/68278563


            Unexpected output from adding bits to integer (cpp)
            Asked 2021-Jun-23 at 01:01

            Hello, this is my first stack overflow question. I'm using Bit-boards to represent board states in my chess engine. Currently I have a bit-board class like so:



            Answered 2021-Jun-23 at 00:54

            You’re running afoul of operator precedence. << binds more strongly than ?:, so the bitwise expression is printed directly, and the conditional expression is performed on the resultant state of the stream and has no effect.

            Add parentheses around your intended conditional expression: presumably, cout << ((Board & (1ULL << square)) ? 1 : 0);.

            Source https://stackoverflow.com/questions/68092185


            How to get variable columnID
            Asked 2021-Apr-24 at 23:48

            I have created the delete button

            and I would like to obtain the column variable to be able to delete the item in the correct column, but I don't know how to obtain that data ...I had thought of passing the data as a prop to the function but it doesn't work ...

            Thank you very much for your help guys!

            link codesandbox:




            Answered 2021-Apr-24 at 23:48

            Instead of passing column.items in the itemData prop, you can pass column. You can now access the column data inside the Row component via the data prop which you can then pass to the Item component.

            Source https://stackoverflow.com/questions/67248259


            How does one get everything right to build mDNS in Yocto?
            Asked 2021-Feb-26 at 14:02

            Can someone help me in setting up the recipe to build mDNS in Yocto and/or correct any other mistakes I may have made?
            I previously successfully built mDNS and got it running in Linaro embedded Linux.
            This is a pretty detailed post, to try to err on the side of giving enough information. As one responder wrote in a forum message that I saw recently: "Welcome to Yocto. Here's your bottle of whiskey and Advil..."

            Building in Linaro Linux: I had obtained this .tar of mDNS from Apple: https://opensource.apple.com/tarballs/mDNSResponder/mDNSResponder-878.200.35.tar.gz
            Following this got it going: https://github.com/balaji-reddy/mDNSResponder .
            I made a base folder /mDNS/ for my mDNS stuff and extracted the .tar there, creating an mDNSResponder-878.200.35/ folder. I did cd into that.
            It build readily for me in Linaro using the command: make os="linux" -C "mDNSPosix"

            I got 8 files in /mDNS/mDNSR-878.200.35/mDNSPosix/build/prod/ :
            40,592 libdns_sd.so
            55,960 libnss_mdns-0.2.so
            370,288 mDNSClientPosix
            448,608 mdnsd
            374,616 mDNSIdentify
            387,904 mDNSNetMonitor
            373,960 mDNSProxyResponderPosix
            379,768 mDNSResponderPosix
            Then, still in mDNSResponder-878.200.35/, I did:
            make install os="linux" -C "mDNSPosix"

            Among other things, this install starts a demon running. It also copies libdns_sd.so, and libnss_mdns-0.2.so to /lib/, which should be in the path.
            These lines are included in the install output:
            Starting Apple Darwin Multicast DNS / DNS Service Discovery daemon: mdnsd.
            /usr/sbin/mdnsd installed

            For Yocto, I figured I would add the copy of libdns_sd.so to the /lib/ folder in the destination to my recipe so I could link another module to it before I ran the make install, which has to be done running on the target. But if I build that other module in Yocto, I think I should add copying it to /lib/ under my tmp/work/ dir, not D, the destination. My do_install line:
            install -m 0755 ${S}/mDNSResponder-878.200.35/mDNSPosix/build/prod/libdns_sd.so ${D}${base_libdir}
            is for copying it to /lib/ in D. How would I correctly write that line to copy it to /lib/ under ~/Yocto/imx-yocto-bsp/build-wayland/tmp/work/aarch64-poky-linux/?

            The Yocto low-level folder isn't very important; I just felt that I wanted a
            Yocto folder under my home dir to hold my Yocto stuff. I created imx-yocto-bsp
            following the i.MX_Yocto_Project_User's_Guide.pdf.

            First, I had followed the i.MX_Yocto_Project_User's_Guide.pdf, "IMXLXYOCTOUG" from the imx-yocto-L5.4.47_2.2.0 download, to get my basic system, which worked. I got that from: www.nxp.com/imx8mnanoevk -> https://www.nxp.com/design/development-boards/i-mx-evaluation-and-development-boards/evaluation-kit-for-the-i-mx-8m-nano-applications-processor:8MNANOD4-EVK
            And downloaded and unpacked this .zip described in the next three lines:
            L5.4.47_2.2.0_LINUX_DOCS (REV L5.4.47_2.2.0 ) UPDATED
            i.MX L5.4.47_2.2.0 for Linux BSP Documentation. Includes Release Notes, User Guide.
            ZIP 11.6 MB 03 Nov 2020 L5.4.47_2.2.0_LINUX_DOCS [ English ]
            I'm doing this for the i.MX 8M nano eval board.
            The build-wayland folder in my path above is my build folder.
            I had done the following line to get that.
            ~/Yocto/imx-yocto-bsp$ DISTRO=fsl-imx-wayland MACHINE=imx8mnddr4evk source imx-setup-release.sh -b build-wayland
            One result of that was to end up with the directory changed to the build-wayland folder. It turned out it was the right thing to do to stay in that folder for subsequent steps in the i.MX_Yocto_Project_User's_Guide.pdf, such as my "bitbake imx-image-multimedia" command that I did; I don't believe the .pdf made that clear.

            So I previously got this working on a Linux host PC running Ubuntu 18.04.4 "Bionic Beaver" and flashed the resulting images onto my i.MX 8M nano board.
            One line of many I see in my UART output is:
            Welcome to NXP i.MX Release Distro 5.4-zeus (zeus)!
            I followed the following very good tutorial and also added a helloworld layer as it shows and had helloworld working on my target board after flashing the built .wic image from the host:
            It is a good tutorial, for one thing, because it clearly describes the directory structure and can be followed. Be careful about a typo that the author put in, however. He starts out spelling helloworld.c as hello-world.c in his Steps 5 and 6 then switches to helloworld.c in his Step 7. You have to catch that and fix the spelling in your work when you notice the switch.

            I used the structure that he, George Calin, showed, to make my mdns layer.

            In my build folder, build-wayland, I created meta-mdns-so alongside the meta-helloworld-app folder that I had created following the tutorial. I used similar steps as given in the tutorial, including
            bitbake-layers create-layer meta-mdns-so
            bitbake-layers add-layer meta-mdns-so

            This got me through Step 4 in the tutorial in a similar manner.
            This created the following tree in meta-mdns-so (one dash indented per level):


            Note that items followed by items that are more indented are directories.

            Putting mDNSResponder-878.200.35.tar.gz under files I found out from https://wiki.yoctoproject.org/wiki/Building_your_own_recipes_from_first_principles However the information here is about seven years old and background info links have rotted.
            There's more information in the Yocto Mega Manual at https://www.yoctoproject.org/docs/3.0/mega-manual/mega-manual.html .
            See " Makefile-Based Package"

            Here's the recipe in mDNSResponder_878.200.35.bb that I came up with for my first try:
            DESCRIPTION = "The mDNS component"
            PRIORITY = "optional"
            SECTION = "protocols"
            LICENSE = "MIT"
            LIC_FILES_CHKSUM = "file://${COMMON_LICENSE_DIR}/MIT;md5=0835ade698e0bcf8506ecda2f7b4f302"
            SRC_URI = "file://mDNSResponder-878.200.35.tar.gz"
            # S = "${WORKDIR}"
            # -Shouldn't set S because BitBake expects the source to be in a dir called
            # mDNSResponder-878.200.35 in the work dir.
            # Don't need a do_compile step since by default BitBake starts the make command
            # to compile the application.
            # But need additional make options
            EXTRA_OEMAKE = "'os="linux"' '-C "mDNSPosix"'"
            do_install() {
            install -d ${D}${base_libdir}
            install -m 0755 ${WORKDIR}/mDNSResponder-878.200.35/mDNSPosix/build/prod/libdns_sd.so ${D}${base_libdir}
            I did bitbake mdns in ~/Yocto/imx-yocto-bsp/build-wayland$ .

            When coming back to this work in a fresh terminal window I always do
            ~/Yocto/imx-yocto-bsp$ source setup-environment build-wayland
            It puts me in my build-wayland folder: ~/Yocto/imx-yocto-bsp/build-wayland$

            The bitbake seemed to do the compile fine, and I got content under:
            ~/Yocto/imx-yocto-bsp/build-wayland/tmp/work# find -iname mdns
            Found lots, including this folder:

            As in the helloworld tutorial:
            Step 10. Add package to conf/local.conf in variable IMAGE_INSTALL and set the details for next image
            I added:
            IMAGE_INSTALL_append=" mdns" after the line, 'CONF_VERSION' = "1"'.

            I did the bitbake from my build dir: bitbake imx-image-multimedia

            Under my deploy folder, in ~/Yocto/imx-yocto-bsp/build-wayland/tmp/deploy/images/imx8mnddr4evk/, I got imx-image-multimedia-imx8mnddr4evk-20210211215119.rootfs.wic.bz2 With the up-to-date timestamp of 2021/02/11 (Thurs) 21:51:19 (0000 UTC).

            Flashing it onto my i.MX 8M nano board, it
            -didn't have libdns_sd.so in the /lib/ folder
            -didn't have a /mDNSR-878.200.35 folder in root.
            -find -iname mdns doesn't find mDNSR-878.200.35; finds a screenful of files.
            -the /mDNSR-878.200.35/mDNSPosix/build/prod/ folder with its 8 build artifacts wasn't there.

            However, on the bitbake host, the 8 build artifacts were found:
            ~/Yocto/imx-yocto-bsp/build-wayland/tmp/work/aarch64-poky-linux/mdns/878.200.35-r0/mDNSResponder-878.200.35/mDNSPosix/build/prod# ls -l
            total 9452
            -rwxr-xr-x 1 159200 Feb 11 16:07 libdns_sd.so
            -rwxr-xr-x 1 239856 Feb 11 16:07 libnss_mdns-0.2.so
            -rwxr-xr-x 1 1504904 Feb 11 16:07 mDNSClientPosix
            -rwxr-xr-x 1 1750944 Feb 11 16:07 mdnsd
            -rwxr-xr-x 1 1481136 Feb 11 16:07 mDNSIdentify
            -rwxr-xr-x 1 1525392 Feb 11 16:07 mDNSNetMonitor
            -rwxr-xr-x 1 1493112 Feb 11 16:07 mDNSProxyResponderPosix
            -rwxr-xr-x 1 1511048 Feb 11 16:07 mDNSResponderPosix

            I concluded that the compile part was fine but my do_install command was wrong.
            Can someone correct my recipe for me?

            For my second try I changed only the do_install() in the recipe to this:
            do_install() {
            install -t ${S} ${D}
            install -d ${D}${base_libdir}
            install -m 0755 ${S}/mDNSResponder-878.200.35/mDNSPosix/build/prod/libdns_sd.so ${D}${base_libdir}
            That's two changes, first copying from S to D to try to get the mDNSResponder-878.200.35/ dir copied over to the destination, and then trying the "install - m" command from S rather than WORKDIR.

            Retrying the bitbake: bitbake imx-image-multimedia, it indicated at the end that all 6968 tasks didn't need to be rerun.

            I tried: ~/Yocto/imx-yocto-bsp/build-wayland$ bitbake -c clean mdns -- and got:
            NOTE: Tasks Summary: Attempted 1 tasks of which 0 didn't need to be rerun and all succeeded.

            ~/Yocto/imx-yocto-bsp/build-wayland$ bitbake imx-image-multimedia -- got:
            NOTE: Tasks Summary: Attempted 6968 tasks of which 6967 didn't need to be rerun and all succeeded.
            It typically flashes and erases a bunch of activity, which it did this time. It might be nice to have that remaining displayed to be able to study it.

            It didn't update anything in:
            No longer had mDNSResponder-878.200.35/ in ~/Yocto/imx-yocto-bsp/build-wayland/tmp/work/aarch64-poky-linux/mdns/878.200.35-r0/ .

            I tried: bitbake -c cleansstate mdns -- got:
            NOTE: Tasks Summary: Attempted 2 tasks of which 0 didn't need to be rerun and all succeeded.

            Did: ~/Yocto/imx-yocto-bsp/build-wayland$ bitbake imx-image-multimedia
            -Got the typical bitbake output, then:
            Sstate summary: Wanted 6 Found 0 Missed 6 Current 2580 (0% match, 99% complete)
            NOTE: Tasks Summary: Attempted 6968 tasks of which 6954 didn't need to be rerun and all succeeded.
            This time I saw do_compile of mdns and 878.200.25 etc.

            Again had mDNSResponder-878.200.35 in
            Have the build artifacts in mDNSPosix in the host at:
            Still don't have an updated image since Thurs Feb 11 in ~/Yocto/imx-yocto-bsp/build-wayland/tmp/deploy/images/imx8mnddr4evk/ .

            Can someone correct my recipe and any other mistakes I may have made? Is it my do_install()?

            In my do_install(), I have:
            install -m 0755 ${S}/mDNSResponder-878.200.35/mDNSPosix/build/prod/libdns_sd.so ${D}${base_libdir}
            which is for copying it to /lib/ in D. How would I correctly write that line to copy it to /lib/ under
            ~/Yocto/imx-yocto-bsp/build-wayland/tmp/work/aarch64-poky-linux/ for use to link to the next module I have to build on the host?

            In the meantime, I'll try deleting my imx-image-multimedia-imx8mnddr4evk-20210211215119.rootfs.wic.bz2 and redoing the bitbake.
            ...Deleting imx-image-multimedia-imx8mnddr4evk-20210211215119.rootfs .tar.bz2 and .wic.bz2 didn't help; they didn't get recreated even after I redid the above cleans and bitbake.

            Best regards,

            Later: Followup question: Where can I obtain the mdns.service file needed for building mDNS in Yocto?



            Answered 2021-Feb-19 at 17:59


            React - Cleanest way to re-render component on array update
            Asked 2021-Jan-18 at 07:12

            I'm new using react hooks and i was struggling with the useEffect hook due to the following:

            I have a simple comment board to post comments and below a list of the comments posted, and i want every time a new comment is made the component reloads to show it.

            These commments are got it from an API in the useEffect first parameter, the problem is the second parameter (dependecies array), if i don't put this parameter causes an infinite loop, if i put an empty array it avoids the infinite loop but instead my component doesn't render new comments posted, and if i put the variable state "comments" causes an infinite loop too. So navigating in the internet i found "the solution" that is simply as add another variable state to pass it to the dependencies array and is modified when i call the function "makecomponent" and this way it refreshs the state forcing my component to re render:



            Answered 2021-Jan-18 at 06:16

            The other cleaner way is likely to use redux & redux-thunk to dispatch an action to do the asynchronous fetching. When the data is fetched and the redux store is updated then the connected components rerender with the latest state from the store.

            This is a lot of new moving parts to add to an app if it isn't already using redux. The important aspect here is the necessary additional "flag" to trigger another data fetch.

            I think a tweak I'd recommend for your code to make it a bit more straight forward is to actually define a fetchData state that is toggled on and off depending on the status of fetching data. This allows you to also display any "loading" state while the data is being fetched.

            Source https://stackoverflow.com/questions/65769586


            How to print page exactly how it looks on screen?
            Asked 2020-Oct-20 at 21:00

            I'm creating a scheduling page through ASP.NET Web Forms using custom CSS. I have added a print button and would like it to print the page exactly how it looks on screen, however it's seems to be ignoring all my CSS when I go to print. How can I fix this?

            My schedule layout:

            How it currently prints:

            My CSS:



            Answered 2020-Oct-20 at 19:31

            Just checked, and what I actually did was added media styles:

            Source https://stackoverflow.com/questions/64452041


            Setup problem encountered by wrapping a React-Beautiful-DND + React-Window virtual list with AutoSizer
            Asked 2020-Aug-01 at 17:41

            When wrapping my virtual list component (react-beautiful-dnd + react-window) with an component (react-virtualized-auto-sizer) I'm receiving the following error:



            Answered 2020-Aug-01 at 17:41

            I dug into the AutoSizer component to find the answer.

            The error was logged because the children property of the AutoSizer HOC was not being rendered since the width and height values were 0. This is also why everything still functioned normally, as the width and height state values were eventually updated, but only after the initial render.

            AutoSizer (index.esm.js):

            Source https://stackoverflow.com/questions/62460388


            Extracting assembly instructions from ELF ARM /bin binaries
            Asked 2020-Apr-25 at 15:54

            I'm running an ARM virtual machine using QEMU, and I wanted to disassemble the bytecode from some standard /bin functions, such as mount, mkdir etc, to get the assembly instructions.

            What I have done is first do an object copy: objcopy -O binary --only-section=.text mkdir mkdir.bin Then disassemble: objdump -m ARM -b binary -D mkdir.bin

            However, the assembly code I get is rubbish, with several undefined instructions errors. I've also tried disassembling forcing thumb-mode: arm-linux-gnueabi-objdump -m ARM -b binary -D -Mforce-thumb mkdir.bin And here again, the instructions seem to be rubbish.

            What I mean by rubbish is instructions which, although technically correct, make no sense.

            I'm lost as to why this is happening, and I'm not sure where the problem comes from. Is it the commands which are wrong? Should I not expect to get ARM assembly instructions?

            Note: This is the tutorial I've followed to install QEMU https://translatedcode.wordpress.com/2016/11/03/installing-debian-on-qemus-32-bit-arm-virt-board/



            Answered 2020-Apr-25 at 15:54

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install t-board

            You can download it from GitHub.
            You can use t-board like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the t-board component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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