XPermission | 一个好用的安卓动态权限封装
kandi X-RAY | XPermission Summary
kandi X-RAY | XPermission Summary
一个好用的安卓动态权限封装
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
- Initialize the Snackbar
- Initialize view
- Request permissions
- Handles request permission
- Called when the view is created
- Request alert window
- Requests a special permission
- Request write settings
- Return the list of permissions which have the requested permissions
- Determines if the specified permission is missing or not
- This method is called when a permission has been received
- Show reason
- Handle special permissions grant
- Display permission denied
- Handles special permissions denied
- Override this method to be overridden to handle a request special permission
- Called when a permission has been removed
- Handle permission granted
- This method is called when the Snackbar is received
- Override handleRequestPermissionResult method
- This method handles request permissions
- Checks if the current user has permission
- This method will be called when the application has been configured
- Initialize the layout
- Updates the activity result
- Execute special permission denied
XPermission Key Features
XPermission Examples and Code Snippets
Community Discussions
Trending Discussions on XPermission
QUESTION
I'm trying the default code in the Readme of the CameraKit CN1Lib on a new bare bones project: https://github.com/codenameone/CameraKitCodenameOne
It works in the simulator with the webcam, but on a real Android device the line hi.add(ck.getView());
throws an exception because of a null object reference.
I suspect that the problem is that the camera permissions are not asked.
However, in the codenameone_settings.properties
, there is the line:
ANSWER
Answered 2020-Oct-23 at 15:14The solution is the use of ck.start();
and ck.stop();
, as in this example:
https://github.com/codenameone/CameraKitCodenameOne/blob/master/CameraKitDemo/src/com/codename1/camerakit/demo/CameraKitDemo.java
Without ck.start();
, ck.getView()
returns null.
So the example in the ReadMe is not usable as it is, because it doesn't invoke ck.start();
neither ck.stop();
QUESTION
I have been developing an app with codenameOne which uses the sendSMS [Display.getInstance().sendSMS("number","message", false);] to send SMS messages in the background but now it's stopped working on Android.
It continues to work well on iOS where it always launches the mobile message app and I can also get it to launch the message app in Android but the ability to send the message in the background would be preferred.
I have attempted to add permission to the build hints using key [android.xpermissions] and value [uses-permission android:name="android.permission.SEND_SMS"] but now when sending a SMS it always launches the messaging app instead of sending in the background.
Has something changed server side when compiling the apk that now prevents this functionality? Is there a workaround for this or is there something I am missing to get the background SMS sending to work?
...ANSWER
Answered 2019-Mar-25 at 03:02Yes that feature was removed as Google no longer allows developers to submit apps to google play with the SMS permission. As a result we had to remove that permission and the functionality that goes with it, notice that sending interactive SMS's should still work.
QUESTION
This question is releated to: Codename One APK Manifest for Android TV
I found some documentation here: https://developer.android.com/training/tv/start/start
In this documentation, it's written that If you do not include the CATEGORY_LEANBACK_LAUNCHER intent filter in your app, it is not visible to users running Google Play on TV devices.
I tried to use the following two build hints (with include sources):
...ANSWER
Answered 2019-Feb-19 at 17:40You don't need to specify touch screen as it's included by default.
android.xapplication
is designed for adding additional activities. I think you should have used android.xintent_filter
for this and not android.xapplication
.
QUESTION
With "Send iOS Debug build" command I successfully obtained the debug version of my app.
I used a 64-bit iPad mini 2 (you can verify here it has a 64-bit architecture) [INCORRECT, READ UPDATE 3] as test device, so I didn't add the ios.debug.archs build hint.
For installing the app, I sent the OTA link through email, but the process produced the error "Unable to Download App... could not be installed at this time.".
I followed the iOS Signing Wizard (http://www.codenameone.com/manual/signing.html) to generate certificates and I verified all described here (https://www.codenameone.com/blog/my-ios-build-wont-install.html).
What can I do?
UPDATE
These are logs from the iPad:
installd[987] : 0x3c3000 -[MIInstallableBundle performVerificationWithError:]: 487: Incorrect architecture at file:///private/var/mobile/Library/Caches/com.apple.mobile.installd.staging/temp.vRoN6W/extracted/Payload/MyApplication.app/MyApplication
installd[987] : 0x3c3000 -[MIInstaller performInstallationWithError:]: Verification stage failed
itunesstored[916] : 0x1ca5000 __MobileInstallationInstallForLaunchServices_block_invoke240: Returned error Error Domain=MIInstallerErrorDomain Code=15 "Incorrect architecture at file:///private/var/mobile/Library
UPDATE 2
This is the codenameone_settings.properties file:
...ANSWER
Answered 2018-Jan-24 at 08:19I solved installing the .ipa file by means of a third-party software (iTools).
QUESTION
I've a build error when I set the certificate fields, also reading the Error Log I can't find the point, what I'm missing.
With blank certificate fields everything works fine and I get my apk.
Here my builds params
...ANSWER
Answered 2017-Dec-23 at 12:33Your build failed because of below proguard
warnings :
QUESTION
I am trying to get the camera and micro permissions on Android. I added in the codenameone_library_required.properties file :
...ANSWER
Answered 2017-Aug-08 at 13:09If i really understood your question, you should request camera permission at runtime (android Marshmallow and above) like this:
QUESTION
We're currently coding a cn1lib for OpenTok framework, but we're stuck at the inclusion of the required libraries.
We need the appcompat-V7-18.0.0.aar and support-v4-18.0.0.jar in order to use the opentok-android-sdk-2.11.0.aar, but we failed at including them.
We get this log from the CN1 build server and use this codenameone_library_appended.properties :
...ANSWER
Answered 2017-Jul-14 at 04:08While there are instructions on adding AAR files in the developer guide this isn't the answer you need... Support libraries are a special case. You probably don't need these build hints either.
Check out these build hints for the Intercom cn1lib:
QUESTION
I encounter an error when trying to send my app to the server for building (android). Netbeans outputs the following message (actual username removed):
...ANSWER
Answered 2017-Jul-13 at 04:24Looking thru the entries in the properties vs. the XML it seems the displayName
property is blank. I didn't check everything but that seems to be an issue.
QUESTION
I'm developing an app which I need to include WebRTC using the WebView of Android. According to this article: [https://developer.chrome.com/multidevice/webview/overview] it is fully supported since WebView v36. (I'm testing on an Android 5.1.1 / Chrome 54 / Mobile Safari 537.36. And I confirm that it works on the standalone Chrome browser).
As of now, viewing of WebRTC works.
However, broadcasting (capturing video from the camera and sending it to the server) does not work. Note: it works on the standalone Chrome on the same Android.
I've included all these permissions in the codenameone_settings.properties file:
...ANSWER
Answered 2017-Apr-21 at 18:06I just took a look at a couple of examples (here and here, and it looks like the webview needs to grant some permissions in order to allow webrtc to work.
I have made a small change to our Android port that should allow you to grant these permissions. You just need to specify the origin in which permissions should be allowed. You would do this by setting the "android.WebView.grantPermissionsFrom" display property to the URL (or space delimited URLs) that you want to grant the permissions on.
e.g.
QUESTION
I'm currently developing a Codename One app using the new Google maps CN1lib, the cn1Filechooser, cn1JSON and the connectivity cn1lib. All Android builds work fine, but iOS builds crash since last week...
I've got the error "IDEDistributionErrorDomain error 3" after the success of building the Archive, so the Export Failed and I can't deploy my app on iOS.
I've already renewed all my iOS certificate via the CN1 certificate generator, nothing has changed...
I've post the CN1 build hints and the end of the last error log from the build server, if anyone has an id of what can cause the crash, it would save me :)
Here is the end of the CN1 build server log:
...ANSWER
Answered 2017-Apr-13 at 17:09Make sure your AppID includes CloudKit support. This is required for the filechooser library.
There is a note about this in the installation instructions for the lib.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install XPermission
You can use XPermission like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the XPermission component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page