ray-tracing-computer-graphics | program first parses a scene description file

 by   steve-jones Java Version: Current License: No License

kandi X-RAY | ray-tracing-computer-graphics Summary

kandi X-RAY | ray-tracing-computer-graphics Summary

ray-tracing-computer-graphics is a Java library. ray-tracing-computer-graphics has no bugs, it has no vulnerabilities and it has low support. However ray-tracing-computer-graphics build file is not available. You can download it from GitHub.

The program first parses a scene description file (.scene) to extract geometry, material, lighting, and camera information, then calls the high-level raytracing function to perform ray tracing and compute the shading color for every pixel
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            kandi-support Support

              ray-tracing-computer-graphics has a low active ecosystem.
              It has 0 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              ray-tracing-computer-graphics has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ray-tracing-computer-graphics is current.

            kandi-Quality Quality

              ray-tracing-computer-graphics has no bugs reported.

            kandi-Security Security

              ray-tracing-computer-graphics has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              ray-tracing-computer-graphics does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              ray-tracing-computer-graphics releases are not available. You will need to build from source code and install.
              ray-tracing-computer-graphics has no build file. You will be need to create the build yourself to build the component from source.

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            ray-tracing-computer-graphics Key Features

            No Key Features are available at this moment for ray-tracing-computer-graphics.

            ray-tracing-computer-graphics Examples and Code Snippets

            No Code Snippets are available at this moment for ray-tracing-computer-graphics.

            Community Discussions

            No Community Discussions are available at this moment for ray-tracing-computer-graphics.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ray-tracing-computer-graphics

            You can download it from GitHub.
            You can use ray-tracing-computer-graphics like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the ray-tracing-computer-graphics component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone steve-jones/ray-tracing-computer-graphics

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            git@github.com:steve-jones/ray-tracing-computer-graphics.git

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