shake | clojure library that shakes your shell | Function As A Service library

 by   sunng87 Java Version: Current License: No License

kandi X-RAY | shake Summary

kandi X-RAY | shake Summary

shake is a Java library typically used in Serverless, Function As A Service applications. shake has no bugs, it has no vulnerabilities and it has high support. However shake build file is not available. You can download it from GitHub.

A Clojure library that shakes your shell.
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            kandi-support Support

              shake has a highly active ecosystem.
              It has 124 star(s) with 10 fork(s). There are 16 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 3 have been closed. On average issues are closed in 1 days. There are no pull requests.
              It has a positive sentiment in the developer community.
              The latest version of shake is current.

            kandi-Quality Quality

              shake has 0 bugs and 0 code smells.

            kandi-Security Security

              shake has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              shake code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              shake does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              shake releases are not available. You will need to build from source code and install.
              shake has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed shake and discovered the below as its top functions. This is intended to give you an instant insight into shake implemented functionality, and help decide if they suit your requirements.
            • Loads a file
            • Evaluates a form object
            • Expand a macro expression
            • Analyze the given form
            • Compile a Reader from a Reader
            • Write a class file
            • Compile 1 object
            • The common path between two paths
            • Return the fwd path rooted at a given path
            • Create a local binding
            • Get a local number and increment the counter
            • Return class class of tag class
            • Returns the class for the given symbol
            • Find matching parameters
            • Checks whether two classes are primitives
            • Returns the number of keyword callsite
            • Registers a var callsite
            • Return the number of protocol callsite
            • Removes eliding meta
            • Makes the name of a string
            • Returns the boxed class of the given class
            • Resolves a symbol for the given symbol
            • Resolve a symbol
            • Get the java class of the given expression
            • If the given expression is a primitive type return it
            Get all kandi verified functions for this library.

            shake Key Features

            No Key Features are available at this moment for shake.

            shake Examples and Code Snippets

            Generates a random shake .
            pythondot img1Lines of Code : 10dot img1License : Permissive (MIT License)
            copy iconCopy
            def shake():
                s = -1
                for _ in range(0, 3):
                    for x in range(0, 20, 5):
                        yield (x*s, 0)
                    for x in range(20, 0, 5):
                        yield (x*s, 0)
                    s *= -1
                while True:
                    yield (0, 0)  

            Community Discussions

            QUESTION

            SwiftUI - Animate height of rectangle from 0 to height
            Asked 2022-Apr-11 at 17:37

            I am attempting to animate the height of a RoundedRectangle() from 0 to its new height, I would like it to grow from its current position upwards when my device shakes. As it currently stands, I have a onShake function which I want to activate the growing of the rectangle.

            ...

            ANSWER

            Answered 2022-Apr-11 at 17:37

            You could try this. But as the information you provided do not include how you want to use this, this might be incomplete.

            Source https://stackoverflow.com/questions/71827016

            QUESTION

            Changing image source property of a child with dangerously set innerhtml parent attribute in React
            Asked 2022-Mar-31 at 11:41

            I have a Front end application which uses react and fetches data using API calls from the strapi backend. I have provided a rich text field to the user in strapi backend where the user can also upload an image along with data as shown Strapi Backend.
            On the react side I am fetching data using API call with help of axios and displaying data as shown in the code

            ...

            ANSWER

            Answered 2021-Aug-11 at 15:25

            You should just forget jQuery, especially in a React.js component. You could simply use replaceAll here, like this:

            Source https://stackoverflow.com/questions/68699864

            QUESTION

            Unable to upload APK on play console getting (Upload a valid app bundle) issue - flutter
            Asked 2022-Mar-23 at 06:03

            I am getting an error while uploading apk to play console for first time. I have released 2 apps with same account and did not get any error, but this is the 3rd app and it is working fine on each mode (--release, --debug, --profile). I am building apk in flutter using --dart-define using the following command

            ...

            ANSWER

            Answered 2021-Aug-17 at 11:49

            Google Play store simply does not accepts APK anymore for publishing the apps, you have to upload the bundle of the Android app.

            For reference

            For Native Android
            Android Studio-> Build-> Generate Signed Bundle /APK...

            For Flutter See this and dev doc

            Source https://stackoverflow.com/questions/68816578

            QUESTION

            PyTelegramBotAPi can't send_invoice on python3.9
            Asked 2022-Feb-04 at 12:36

            I'm working with the payment system for the first time and I can't send it, it gives this error:

            ...

            ANSWER

            Answered 2022-Feb-04 at 12:36

            It's was a mistake if u use price=100 or another u must use:

            Source https://stackoverflow.com/questions/70910781

            QUESTION

            How to ensure access the right backend M3U8 file in origin cluster mode
            Asked 2022-Jan-31 at 16:53

            From SRS how to transmux HLS wiki, we know SRS generate the corresponding M3U8 playlist in hls_path, here is my config file:

            ...

            ANSWER

            Answered 2022-Jan-31 at 16:53

            As you use OriginCluster, then you must get lots of streams to serve, there are lots of encoders to publish streams to your media servers. The key to solve the problem:

            1. Never use single server, use cluster for elastic ability, because you might get much more streams in future. So forward is not good, because you must config a special set of streams to foward to, similar to a manually hash algorithm.
            2. Beside of bandwidth, the disk IO is also the bottleneck. You definitely need a high performance network storage cluster. But be careful, never let SRS directly write to the storage, it will block SRS coroutine.

            So the best solution, as I know, is to:

            1. Use SRS Origin Cluster, to write HLS on your local disk, or RAM disk is better, to make sure the disk IO never block the SRS coroutine(driven by state-threads network IO).
            2. Use network storage cluster to store the HLS files, for example cloud storage like AWS S3, or NFS/K8S PV/Distributed File System whatever. Use nginx or CDN to deliver the HLS.

            Now the problem is: How to move data from memory/disk to a network storage cluster?

            You must build a service, by Python or Go:

            • Use on_hls callback, to notify your service to move the HLS files.
            • Use on_publish callback, to notify your service to start FFmpeg to convert RTMP to HLS.

            Note that FFmpeg should pull stream from SRS edge, never from origin server directly.

            Source https://stackoverflow.com/questions/70405004

            QUESTION

            when the rectangle descends the ramp, the rectangle shakes
            Asked 2021-Dec-29 at 16:32

            I don't know if there is a better way to implement ramps. First i calculate the points that belong to the hipotenuse and use collidepoint to see if there is a collision between the rectangle and any point that belongs to the hipotenuse, then i update the rectangle based on the point where there was a collision. Being careful when the rectangle is at the top of the ramp. The rectangle ascends the ramp perfectly, but when the rectangle descends the ramp, the rectangle shakes.

            ...

            ANSWER

            Answered 2021-Dec-29 at 16:32

            There is no problem with your code. Only gravity is too weak. The movement is so fast that gravity is acting too late. Note that instead of moving down the slope, you move to the right and then fall.

            Of course there is one problem with your code. Since pygame.Rect is supposed to represent an area on the screen, a pygame.Rect object can only store integral data.

            The coordinates for Rect objects are all integers. [...]

            The fraction part of the coordinates gets lost when the new position of the object is assigned to the Rect object. If this is done every frame, the position error will accumulate over time.

            If you want to store object positions with floating point accuracy, you have to store the location of the object in separate variables respectively attributes and to synchronize the pygame.Rect object. round the coordinates and assign it to the location of the rectangle.

            Instead of the list of points I suggest to compute the height of the ramp under the palyer:

            Source https://stackoverflow.com/questions/70521047

            QUESTION

            How to determine which task is open for work in an Azure DevOps sprint?
            Asked 2021-Oct-18 at 09:04

            Our team is having difficulties identifying tasks in a sprint that are open for work. We use Azure DevOps and assign our stories and tasks to a sprint iteration. Our team workflow is modeled after the DevOps Scrum template. All tasks are child work items of stories. Additionally, we set Successor and Predecessor relationships between tasks. We also set Successor and Predecessor relationships between stories. We typically break stories down into tasks small enough so we can swarm a story and get it done quicker. Identifying concurrent work is crucial for our team.

            Typical Azure DevOps Sprint Taskboard

            The sprint taskboard looks like a complete mess. Each story is a blob of tasks. Developers and testers have difficulty going to the sprint taskboard to find the next open task, because they need to view each task under each story to ensure the predecessors for a task are closed. I'm not sure how to interpret the taskboard view to get this same information.

            Typical Work Item Relationships

            Azure DevOps allows you to visualize a work item to show its immediate work item relationships. This does not provide enough context when stories have numerous tasks and the relationships between tasks are deep. Each task work item is a child of a story in addition to the predecessor/successor relationships between tasks. On top of that, we order tasks under stories as well.

            To be honest, I frequently resort to creating flowcharts just like the one above. It gives a clear visual representation of an entire story from start to finish. You can clearly see areas in the workflow where we can assign work to multiple developers or testers. I just can't shake the feeling I'm missing something in DevOps...

            Question:

            Is there an automatic order to tasks in the Azure DevOps taskboard view that communicates the predecessor/successor relationships between tasks under a story, beyond the explicit ordering of tasks in the sprint?

            Epilogue: I understand that this question will receive comments that we should break stories into smaller pieces, or that one developer should work on a story and we should plan stories that we can work on concurrently. I tried this approach with our team for years, and this is the most efficient way for us to complete work. I fought this hard for a long time, but the fact is the team does extremely well with this breakdown of work — except with identifying the next thing to work on.

            ...

            ANSWER

            Answered 2021-Aug-11 at 17:59

            The answer to your question is simply "No". You can however write a query and sort the tasks by Priority.

            Source https://stackoverflow.com/questions/68746734

            QUESTION

            haskell: cd command does not work in shake/command library
            Asked 2021-Oct-10 at 20:13

            For some reason I cannot make cd command work in shake/command Haskell library. It thinks directory I called with cd does not exist even though it is present in the filesystem.

            Here is an excerpt of my code:

            ...

            ANSWER

            Answered 2021-Oct-08 at 06:41

            Shake's Haddock page describes cmd_, and links to its source. There we can see that cmd_ eventually calls commandExplicitIO, which constructs a ProcessOpts with RawCommand and passes it to process. process then takes that ProcessOpts, pattern-matches it as a RawCommand (via cmdSpec), and calls proc. We have now entered the well-documented zone: you must give proc an executable, and cd is not an executable. (Why? Since processes cannot change the working directory of their parent, cd must be a shell builtin.)

            Source https://stackoverflow.com/questions/69490577

            QUESTION

            How to make Alert Dialog shaking animation in Flutter
            Asked 2021-Oct-09 at 22:35

            I want to shake the alert dialog like this: (not only the text, but also the entire pop up dialog)

            https://www.youtube.com/watch?v=IaHMoifUBSw

            How can I shake the whole alert dialog when user clicks a button?

            ...

            ANSWER

            Answered 2021-Oct-09 at 06:56

            This can be done with AnimatedBuilder and Transform widgets. Use sin function from dart:math to map the AnimationController value between 0.0 to 1.0 into a smooth sinusoidal wave with desired amplitude. The period can be specified directly using duration in the AnimationController itself.

            To start the animation, you can either call controller.repeat() to make it run indefinitely, until you call controller.stop(), or you can use controller.forward() to run it once.

            To let it shake 3 times then stop, for example, you can do this:

            Source https://stackoverflow.com/questions/69466791

            QUESTION

            Can Raku OO help me avoid integration layer boilerplate
            Asked 2021-Sep-23 at 19:21

            I so enjoy the low boilerplate of raku OO that I am a little surprised that I cannot shake off some integration layer boilerplate.

            Here is what I have working today (somewhat golfed):

            ...

            ANSWER

            Answered 2021-Sep-23 at 19:21

            I'm not 100% sure I've grasped what you're trying to accomplish, so I'll start by paraphrasing what I think your goal is and then say how I'd solve that problem. Please correct me if I'm solving the wrong problem.

            As I understand it, you want an Error object that can report an error both in absolute terms and as a percentage of the Measure's value. However, you don't want to take the straightforward approach of giving the Error object a field that records the associated Measure.value because that would create multiples sources of truth that you'd have to keep in sync. So you'd like to have a way for the Error to access the Measure.value without storing it separately. Is that about right?

            If so, here's one approach. I'm not sure it's that much more concise than the code you posted above in this golfed example, but it avoids the need for any decorated methods on Measure. (The Measure.value in the code below is rw so that I can show how Error stays syncronized, but there's no other reason it needs to be rw.)

            The basic idea is give the Error a $!measured-value field and then to bind that field to the associated Measure's $.value. Here's how that could look:

            Source https://stackoverflow.com/questions/69305086

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install shake

            You can download it from GitHub.
            You can use shake like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the shake component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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