fx-jumpman | JavaFX game in the style of Super Mario Bros

 by   svanimpe Java Version: Current License: BSD-2-Clause

kandi X-RAY | fx-jumpman Summary

kandi X-RAY | fx-jumpman Summary

fx-jumpman is a Java library. fx-jumpman has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However fx-jumpman build file is not available. You can download it from GitHub.

A JavaFX game in the style of Super Mario Bros to illustrate the State pattern.
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            kandi-support Support

              fx-jumpman has a low active ecosystem.
              It has 5 star(s) with 1 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              fx-jumpman has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of fx-jumpman is current.

            kandi-Quality Quality

              fx-jumpman has 0 bugs and 72 code smells.

            kandi-Security Security

              fx-jumpman has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              fx-jumpman code analysis shows 0 unresolved vulnerabilities.
              There are 2 security hotspots that need review.

            kandi-License License

              fx-jumpman is licensed under the BSD-2-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              fx-jumpman releases are not available. You will need to build from source code and install.
              fx-jumpman has no build file. You will be need to create the build yourself to build the component from source.
              It has 7004 lines of code, 217 functions and 32 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed fx-jumpman and discovered the below as its top functions. This is intended to give you an instant insight into fx-jumpman implemented functionality, and help decide if they suit your requirements.
            • Handles a key event
            • Show this node
            • Handle a key
            • Load the view
            • Update the goal
            • Update the game
            • Update the sprite
            • Take a hit
            • Start the scene
            • Initialize the view
            • Hit the velocity of the movement
            • Rotate movement sprites
            • Compares two vectors
            • Bind node to view
            • Check the velocity of the velocity
            • Unbinds a node
            • Binds a node to a node
            • Check state and transition
            • Entry point for the launch
            • Check the velocity of events
            • Positions velocity times
            • Hides the animation
            • Check the steering state
            • Check the current state
            • Creates a unique hashCode of the x and y values
            Get all kandi verified functions for this library.

            fx-jumpman Key Features

            No Key Features are available at this moment for fx-jumpman.

            fx-jumpman Examples and Code Snippets

            No Code Snippets are available at this moment for fx-jumpman.

            Community Discussions

            No Community Discussions are available at this moment for fx-jumpman.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install fx-jumpman

            You can download it from GitHub.
            You can use fx-jumpman like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the fx-jumpman component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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          • HTTPS

            https://github.com/svanimpe/fx-jumpman.git

          • CLI

            gh repo clone svanimpe/fx-jumpman

          • sshUrl

            git@github.com:svanimpe/fx-jumpman.git

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