libgdx_dungeon | 2D turn based dungeon crawler
kandi X-RAY | libgdx_dungeon Summary
kandi X-RAY | libgdx_dungeon Summary
libgdx_dungeon is a Java library. libgdx_dungeon has no bugs, it has no vulnerabilities and it has low support. However libgdx_dungeon build file is not available. You can download it from GitHub.
2D turn based dungeon crawler
2D turn based dungeon crawler
Support
Quality
Security
License
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Support
libgdx_dungeon has a low active ecosystem.
It has 3 star(s) with 0 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
libgdx_dungeon has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of libgdx_dungeon is current.
Quality
libgdx_dungeon has no bugs reported.
Security
libgdx_dungeon has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
libgdx_dungeon does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
libgdx_dungeon releases are not available. You will need to build from source code and install.
libgdx_dungeon has no build file. You will be need to create the build yourself to build the component from source.
Top functions reviewed by kandi - BETA
kandi has reviewed libgdx_dungeon and discovered the below as its top functions. This is intended to give you an instant insight into libgdx_dungeon implemented functionality, and help decide if they suit your requirements.
- Displays the game
- Calculates the shortest path from start and end point
- Addors to a room
- Connects the selected rooms
- Clear all edges
- Create the map
- Registers the edge in the map
- Render the screen
- Render the stage with a given delta
- Initialize the game
- Compares this node to another node
- Get the estimated distance between a point and a goal point
- Prints the path
- Find the start location of a player
- Show the game
- Returns the tile
- MouseMove method
- Paints the foreground color
- Initializes the tile layers
- Render the gradient
Get all kandi verified functions for this library.
libgdx_dungeon Key Features
No Key Features are available at this moment for libgdx_dungeon.
libgdx_dungeon Examples and Code Snippets
No Code Snippets are available at this moment for libgdx_dungeon.
Community Discussions
No Community Discussions are available at this moment for libgdx_dungeon.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install libgdx_dungeon
You can download it from GitHub.
You can use libgdx_dungeon like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the libgdx_dungeon component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use libgdx_dungeon like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the libgdx_dungeon component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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